
NVIDIA is taking an array of advancements in rendering, simulation and generative AI to SIGGRAPH 2024, the premier computer graphics conference, which will take place July 28 Aug. 1 in Denver.
More than 20 papers from NVIDIA Research introduce innovations advancing synthetic data generators and inverse rendering tools that can help train next-generation models. NVIDIA's AI research is making simulation better by boosting image quality and unlocking new ways to create 3D representations of real or imagined worlds.
The papers focus on diffusion models for visual generative AI, physics-based simulation and increasingly realistic AI-powered rendering. They include two technical Best Paper Award winners and collaborations with universities across the U.S., Canada, China, Israel and Japan as well as researchers at companies including Adobe and Roblox.
These initiatives will help create tools that developers and businesses can use to generate complex virtual objects, characters and environments. Synthetic data generation can then be harnessed to tell powerful visual stories, aid scientists' understanding of natural phenomena or assist in simulation-based training of robots and autonomous vehicles.
Diffusion Models Improve Texture Painting, Text-to-Image Generation Diffusion models, a popular tool for transforming text prompts into images, can help artists, designers and other creators rapidly generate visuals for storyboards or production, reducing the time it takes to bring ideas to life.
Two NVIDIA-authored papers are advancing the capabilities of these generative AI models.
ConsiStory, a collaboration between researchers at NVIDIA and Tel Aviv University, makes it easier to generate multiple images with a consistent main character - an essential capability for storytelling use cases such as illustrating a comic strip or developing a storyboard. The researchers' approach introduces a technique called subject-driven shared attention, which reduces the time it takes to generate consistent imagery from 13 minutes to around 30 seconds.
ConsiStory is capable of generating a series of images featuring the same character. NVIDIA researchers last year won the Best in Show award at SIGGRAPH's Real-Time Live event for AI models that turn text or image prompts into custom textured materials. This year, they're presenting a paper that applies 2D generative diffusion models to interactive texture painting on 3D meshes, enabling artists to paint in real time with complex textures based on any reference image.
Kick-Starting Developments in Physics-Based Simulation Graphics researchers are narrowing the gap between physical objects and their virtual representations with physics-based simulation - a range of techniques to make digital objects and characters move the same way they would in the real world.
Several NVIDIA Research papers feature breakthroughs in the field, including SuperPADL, a project that tackles the challenge of simulating complex human motions based on text prompts (see video at top).
Using a combination of reinforcement learning and supervised learning, the researchers demonstrated how the SuperPADL framework can be trained to reproduce the motion of more than 5,000 skills - and can run in real time on a consumer-grade NVIDIA GPU.
Another NVIDIA paper features a neural physics method that applies AI to learn how objects - whether represented as a 3D mesh, a NeRF or a solid object generated by a text-to-3D model - would behave as they are moved in an environment.
https://blogs.nvidia.com/wp-content/uploads/2024/07/Simplicits.mp4
A paper written in collaboration with Carnegie Mellon University researchers develops a new kind of renderer - one that, instead of modeling physical light, can perform thermal analysis, electrostatics and fluid mechanics. Named one of five best papers at SIGGRAPH, the method is easy to parallelize and doesn't require cumbersome model cleanup, offering new opportunities for speeding up engineering design cycles.
In the example above, the renderer performs a thermal analysis of the Mars Curiosity rover, where keeping temperatures within a specific range is critical to mission success.
Additional simulation papers introduce a more efficient technique for modeling hair strands and a pipeline that accelerates fluid simulation by 10x.
Raising the Bar for Rendering Realism, Diffraction Simulation Another set of NVIDIA-authored papers present new techniques to model visible light up to 25x faster and simulate diffraction effects - such as those used in radar simulation for training self-driving cars - up to 1,000x faster.
A paper by NVIDIA and University of Waterloo researchers tackles free-space diffraction, an optical phenomenon where light spreads out or bends around the edges of objects. The team's method can integrate with path-tracing workflows to increase the efficiency of simulating diffraction in complex scenes, offering up to 1,000x acceleration. Beyond rendering visible light, the model could also be used to simulate the longer wavelengths of radar, sound or radio waves.
Simulation of cellular signal coverage in a city. Path tracing samples numerous paths - multi-bounce light rays traveling through a scene - to create a photorealistic picture. Two SIGGRAPH papers improve sampling quality for ReSTIR, a path-tracing algorithm first introduced by NVIDIA and Dartmouth College researchers at SIGGRAPH 2020 that has been key to bringing path tracing to games and other real-time rendering products.
One of these papers, a collaboration with the University of Utah, shares a new way to reuse calculated paths that increases effective sample count by up to 25x, significantly boosting image quality. The other improves sample quality by randomly mutating a subset of the light's path. This helps denoising algorithms perform be
North America Stories
23/07/2026
This Spring 2026 graduate from Honolulu found a home at SoonerVision as a live-production star and is ready to enter the industry as a replay op on Prime Video&...
23/07/2026
As the AUSL postseason begins tonight, listening in to players during games enhances fan engagement for the young organization
Ballplayers chatting with announ...
23/07/2026
Snap Inc. and the Esports Foundation have announced Snap's activations at the Esports World Cup 2026 in Paris, running July 6 through August 23. For the fir...
23/07/2026
Sony has announced the FX5, a full-frame Cinema Line camera built around a newly developed fully stacked Exmor RS CMOS image sensor and BIONZ XR2 image processi...
23/07/2026
TNDV (a division of Live Media Group) provided technical production support for the Pickleball Slam 4 live broadcast from Seminole Hard Rock Live in Hollywood, ...
23/07/2026
LTN has announced it has completed satellite-to-IP migrations for more than 3,00...
23/07/2026
Daktronics has announced the winners of the 2026 DakClassroom Student Showcase, a national competition recognizing student work in media production, storytellin...
23/07/2026
The French Tennis Federation (FFT) and beIN Media Group have announced a five-ye...
23/07/2026
Clear-Com provided the communications infrastructure for the Fryderyk Awards Gal...
23/07/2026
The 2026 FIFA World Cup is, on paper, an unparalleled financial success. Total t...
23/07/2026
Standing inside HQ3 at MediaCity Studios during the FIFA World Cup 2026, it quic...
23/07/2026
Having attracted upwards of 17 billion views throughout the tourney, the broadca...
23/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/07/2026
Witbe brings its AI-native testing and monitoring infrastructure to Amsterdam: demonstrations on real devices, a peer-reviewed technical paper in the conference...
23/07/2026
Quickplay, Caretta Research, Evergent, and Yospace have announced that the renowned IBC Pride Happy Hour will once again bring the vibe and fun back to IBC on F...
23/07/2026
At IBC2026, Interra Systems will present this year's focus: operational AI at scale for QC, monitoring, and captioning workflows. The industry has moved pas...
23/07/2026
Illusionfx is finally coming!
Alex Perea July 23, 2026
0 Comments
The new website is now live to mark the occasion.
Since the last update, feedback h...
23/07/2026
Evergent (5.A86) will showcase its Agentic Revenue Orchestration Platform for streaming services, sports leagues, pay-TV operators at IBC2026 (RAI Amsterdam, 11...
23/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
23/07/2026
David Dvir, 2D founder (left), Sundeep Reddy (center), and Jean-Marc Bouchut (right), both of Zeiss...
23/07/2026
Lock in and load up the cloud. GFN Thursday brings fresh updates and new adventu...
22/07/2026
Among other tweaks to coverage, the broadcaster added announce positions in the ...
22/07/2026
The Australian Sports Technologies Network (ASTN) has reported a sharp acceleration in Australia's sportstech sector, with revenue growth rising from 10% in...
22/07/2026
From a retrofitted broadcast bus to packed Match Day Live! events, Bennett detai...
22/07/2026
TMRW Sports has named Brendan Donohue as President, Flag Football, where he will lead the company's professional flag football business in partnership with ...
22/07/2026
Stephen Arnold Music (SAM) designed and produced soundtracks for nine projection...
22/07/2026
Harmonic has announced a $25,000 donation to Global Empowerment Mission (GEM) fo...
22/07/2026
Telemundo has announced it has acquired from UC3 exclusive U.S. Spanish-language...
22/07/2026
The Rest Is Football, hosted by Gary Lineker, Alan Shearer, and Micah Richards, ...
22/07/2026
Sports Studio has announced a partnership with TheSoul Group to distribute Free ...
22/07/2026
Daktronics has concluded its 2026 High School Video Summit, a two-day hybrid event combining virtual sessions with hands-on host school visits across the countr...
22/07/2026
FOR-A America will exhibit at the MMCA Show in Pensacola, Florida (July 21-24), marking the company's first appearance at the house of worship AV event. FOR...
22/07/2026
The New York Yankees have selected Lumen Technologies (NYSE: LUMN) to connect Ya...
22/07/2026
Calrec will exhibit at IBC 2026 (Stand 8.C47) with demonstrations of its IP-native audio ecosystem built around the Argo console range, and will announce two ne...
22/07/2026
Solid State Logic has announced the appointment of Algam EKO as its distributor for SSL large format consoles in Italy, covering the Live, Broadcast, and Studio...
22/07/2026
FloSports has announced the launch of the FloSports Channel, a free ad-supported streaming channel premiering on Prime Video in the U.S. on July 21. The channel...
22/07/2026
Banana Ball TV (BTV), the broadcast operation of the Savannah Bananas, has insta...
22/07/2026
SiriusXM and Audacy have announced an agreement bringing 42 Audacy sports, news, and talk stations from 29 U.S. markets to SiriusXM. Twenty-three Audacy sports ...
22/07/2026
The collaboration produced more than 500 short-form videos across four cities th...
22/07/2026
At 2,600 sq. ft., the new home of digital content houses a main studio, podcast space, and an auxiliary control room
NFL franchises are accelerating their prod...
22/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/07/2026
Proven managed IP solution helps broadcasters confidently navigate the future of broadcast distribution
LTN announces it has completed successful satellite-to-...
22/07/2026
Today, Chaos announced V-Ray 7, update 4, eliminating the need for asset conversions and tool switching, which slow down media and entertainment pipelines. Arti...
22/07/2026
An AI playground for the Project Indigo camera app
Marc Levoy July 22, 2026
0 Comments
At left is the user interface of our Playground, running on an ...
22/07/2026
Custom Consoles announces the completion of a large technical furniture project for Radio T l vision Suisse (RTS) at the networks recently inaugurated productio...