
New NVIDIA Neural Graphics SDKs Make Metaverse Content Creation Available to All
Brie Clayton August 11, 2022
0 Comments
A dozen tools and programs - including new releases NeuralVDB and Kaolin Wisp - enable easy, fast 3D content creation for millions of designers and creators.
The creation of 3D objects for building scenes for games, virtual worlds including the metaverse, product design or visual effects is traditionally a meticulous process, where skilled artists balance detail and photorealism against deadlines and budget pressures.
It takes a long time to make something that looks and acts as it would in the physical world. And the problem gets harder when multiple objects and characters need to interact in a virtual world. Simulating physics becomes just as important as simulating light. A robot in a virtual factory, for example, needs to have not only the same look, but also the same weight capacity and braking capability as its physical counterpart.
It's hard. But the opportunities are huge, affecting trillion-dollar industries as varied as transportation, healthcare, telecommunications and entertainment, in addition to product design. Ultimately, more content will be created in the virtual world than in the physical one.
To simplify and shorten this process, NVIDIA today released new research and a broad suite of tools that apply the power of neural graphics to the creation and animation of 3D objects and worlds.
These SDKs - including NeuralVDB, a ground-breaking update to industry standard OpenVDB,and Kaolin Wisp, a Pytorch library establishing a framework for neural fields research - ease the creative process for designers while making it easy for millions of users who aren't design professionals to create 3D content.
Neural graphics is a new field intertwining AI and graphics to create an accelerated graphics pipeline that learns from data. Integrating AI enhances results, helps automate design choices and provides new, yet to be imagined opportunities for artists and creators. Neural graphics will redefine how virtual worlds are created, simulated and experienced by users.
These SDKs and research contribute to each stage of the content creation pipeline, including:
3D Content Creation
Kaolin Wisp - an addition to Kaolin, a PyTorch library enabling faster 3D deep learning research by reducing the time needed to test and implement new techniques from weeks to days. Kaolin Wisp is a research-oriented library for neural fields, establishing a common suite of tools and a framework to accelerate new research in neural fields.
Instant Neural Graphics Primitives - a new approach to capturing the shape of real-world objects, and the inspiration behind NVIDIA Instant NeRF, an inverse rendering model that turns a collection of still images into a digital 3D scene. This technique and associated GitHub code accelerate the process by up to 1,000x.
3D MoMa - a new inverse rendering pipeline that allows users to quickly import a 2D object into a graphics engine to create a 3D object that can be modified with realistic materials, lighting and physics.
GauGAN360 - the next evolution of NVIDIA GauGAN, an AI model that turns rough doodles into photorealistic masterpieces. GauGAN360 generates 8K, 360-degree panoramas that can be ported into Omniverse scenes.
Omniverse Avatar Cloud Engine (ACE) - a new collection of cloud APIs, microservices and tools to create, customize and deploy digital human applications. ACE is built on NVIDIA's Unified Compute Framework, allowing developers to seamlessly integrate core NVIDIA AI technologies into their avatar applications.
Physics and Animation
NeuralVDB - a groundbreaking improvement on OpenVDB, the current industry standard for volumetric data storage. Using machine learning, NeuralVDB introduces compact neural representations, dramatically reducing memory footprint to allow for higher-resolution 3D data.
Omniverse Audio2Face - an AI technology that generates expressive facial animation from a single audio source. It's useful for interactive real-time applications and as a traditional facial animation authoring tool.
ASE: Animation Skills Embedding - an approach enabling physically simulated characters to act in a more responsive and life-like manner in unfamiliar situations. It uses deep learning to teach characters how to respond to new tasks and actions.
TAO Toolkit - a framework to enable users to create an accurate, high-performance pose estimation model, which can evaluate what a person might be doing in a scene using computer vision much more quickly than current methods.
Experience
Image Features Eye Tracking - a research model linking the quality of pixel rendering to a user's reaction time. By predicting the best combination of rendering quality, display properties and viewing conditions for the least latency, It will allow for better performance in fast-paced, interactive computer graphics applications such as competitive gaming.
Holographic Glasses for Virtual Reality - a collaboration with Stanford University on a new VR glasses design that delivers full-color 3D holographic images in a groundbreaking 2.5-mm-thick optical stack.
Join NVIDIA at SIGGRAPH to see more of the latest research and technology breakthroughs in graphics, AI and virtual worlds. Check out the latest innovations from NVIDIA Research, and access the full suite of NVIDIA's SDKs, tools and libraries.
###
Enjoying the news? Sign up for the Creative COW Newsletter! Sign up for the Creative COW newsletter and get weekly updates on industry news, forum highlights, jobs, inspirational tutorials, tips, burning questions, and more! Receive bulletins from the largest, longest-running community dedicated to supporting professionals working in film, video, and audio.
Enter your email address, a first and last name, and let u
North America Stories
17/07/2026
Creative software developer Foundry today announced Griptape Enterprise, a new tier of the Griptape AI workflow orchestration platform, extended to meet the str...
17/07/2026
Creative software developer Foundry today announced the availability of SmartRoto, a new AI-powered plugin upgrade for Nuke, NukeX, Nuke Studio, and Nuke Indie ...
17/07/2026
The Final Release of Blackmagic Fairlight Live is Now Available!
Brie Clayton July 16, 2026
0 Comments
Fairlight Live is a new audio mixer designed fo...
17/07/2026
Leveraging All of Entertainment's IP
Andy Marken July 16, 2026
0 Comments
Nobody ever wins the games. Period. There are survivors. There\s no win...
16/07/2026
This recent graduate and Georgia native has turned an early fascination with live production into a growing passion for camera work
In the live-sports-video in...
16/07/2026
TNDV is marking the first anniversary of Aspiration 35, a mobile production truck built around ARRI Alexa 35 Live camera systems. Over its first year, the truck...
16/07/2026
ATSC has completed a major revision to its A/85 Recommended Practice: Techniques...
16/07/2026
FloSports has announced an exclusive global media partnership with CrossFit for the 2026 CrossFit Games, presented by Air National Guard, beginning July 21 in S...
16/07/2026
Sennheiser has released firmware version 1.4 for its Spectera wireless system and announced the Spectera Command Button (Cat. No. 701014). The update adds comma...
16/07/2026
ESPN and the Southwestern Athletic Conference (SWAC) have announced a multi-year...
16/07/2026
Audio-Technica has announced the 20 Series Control Application, a Stream Deck plug-in for compatible Audio-Technica USB microphones. The application is compatib...
16/07/2026
The fifteenth season of The Voice - La plus belle voix on TF1 used four Solid St...
16/07/2026
Gray Media and the Atlanta Hawks have announced a broadcast partnership that wil...
16/07/2026
Season 3 of Netflix's docuseries, which dropped this week, follows Jayden Da...
16/07/2026
The Texas Rangers and Rangers Sports Network presented by Progressive (RSN) have announced BZZR as the new direct-to-consumer distributor for Rangers game broad...
16/07/2026
With England's FIFA World Cup 2026 team getting ready to fly home after losi...
16/07/2026
In a return to Royal Birkdale, the team enjoys partnering with ETP and Gravity M...
16/07/2026
Along with a new studio at Ball Arena, the Colorado-based RSN is working with XR...
16/07/2026
Austria was back at the World Cup for the first time in 28 years, and the team d...
16/07/2026
With 42 RF cameras and high-power radio mics deployed, the spectrum environment ...
16/07/2026
June brought stabilization to the television market. Poles spent an average of 3 hours and 36 minutes a day in front of their TV screens exactly the same as i...
16/07/2026
Glensound returns to IBC with a major new addition to its intelligent loudspeaker range, the Greater Divine Supernal studio monitor, alongside recent developmen...
16/07/2026
33 leading exhibitors are taking part in the GREAT Britain and Northern Ireland Pavilions and linked locations across IBC2026 (Amsterdam RAI, 11 14 September)...
16/07/2026
Hitomi Broadcast will introduce Spectra, a new HDR colour verification solution measured in picture, not using VPID, at IBC2026 (Hall 10, Stand A40). Expanding ...
16/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
16/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
16/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
16/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
16/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
16/07/2026
Zixi, a leader in live video delivery and workflow orchestration, and Comcast Technology Solutions (CTS) today announced a strategic new integration to deliver ...
16/07/2026
Blackmagic Design Cameras Capture Immersive Flight for New Cirrus App
Brie Clayton July 15, 2026
0 Comments
Leader in Personal Aviation taps URSA Cin...
16/07/2026
XenData Announces LTO Archive Appliances with both File and S3 Object Storage In...
16/07/2026
Onimusha: Way of the Sword is coming to GeForce NOW at launch, with the playable...
15/07/2026
The 2026 FIFA World Cup is a big deal for DAZN, which has distribution rights in three markets: Italy, Spain, and Japan. Each requires a different editorial app...
15/07/2026
As sports-media organizations manage rapidly growing content libraries and incre...
15/07/2026
HBS director of digital Johannes Franken talks SVG Europe through the operation built to serve FIFA World Cup 2026 rights holders remotely from Stratford, east ...
15/07/2026
IBC has unveiled the conference program for IBC2026, with this year's event ...
15/07/2026
Software-defined wideband RF platform supports 96-kHz monitoring, streamlined fr...
15/07/2026
New AI-powered module enables broadcasters and content owners to extract dialogu...
15/07/2026
Weeklong gathering at EBU headquarters will test new IPMX capabilities and expand certified product ecosystem...
15/07/2026
Force Tech has announced the appointment of Bryan Adams, CTS, as Vice President of Integration. Adams will oversee AV and broadcast integration project delivery...
15/07/2026
USA Sports has announced an exclusive English-language agreement with the Bundes...
15/07/2026
ITV Sport's FIFA World Cup 2026 coverage has been produced from one of the m...
15/07/2026
Program will provide professional camera kits, training, and technical support to participating local newsrooms...
15/07/2026
San Francisco church becomes first U.S. deployment of the 2 M/E production switcher...
15/07/2026
Former ESPN and NFL Network executive to advise startup league on media, distribution, technology, and fan engagement...
15/07/2026
The Houston-based RSN is the live-game home of the Astros and Rockets...
15/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
15/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...