
SVG Summit Spotlight: DTV Audio Group To Explore IP, Object Audio, Spectrum Crunch, and More By SVG Staff
Thursday, December 7, 2017 - 10:10 am
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This year's DTV Audio Group Workshop at The SVG Summit - taking place Dec. 11-12 at the New York Midtown Hilton - will continue to explore the impact of IP-enabled production tools on audio creation workflows in live sports. The workshop will examine application of object audio for advanced surround and personalization in fixed and mobile devices. In addition, sessions will take a look at how digital processing and IP connectivity is influencing the next-generation of smart microphones . Finally, the afternoon will feature an in depth Wireless Spectrum Workshop, addressing the impacts of the FCC's Incentive Auction earlier this year, which began the countdown for wireless microphone operators to vacate the 600 MHz band.
Here's a look at the full program for the DTV Audio Workshop and Wireless Spectrum Workshop, which will take place on Monday, Dec. 11 in the Hilton's Gramercy Suite East/B from 10 a.m. to 4:30 p.m. For more information on The SVG Summit, including registration, program agenda, hotel, and sponsorship, visit www.thesvgsummit.com.
Time Session
10:00 10:15 a.m. Wireless Spectrum Crunch
With the spectrum auction completed and carriers already rolling out services in their newly-acquired 600 MHz blocs, live production using wireless is getting tricky in many locations. As carriers continue to fill open blocs, and stations relocate to surrender their existing allocations, things are about to get even more crowded. How bad will the crunch be and what emerging technologies or practices can help to ease the inevitable crowding? Please also join us for an expanded afternoon workshop session where we explore this important topic further.
Speaker: Karl Voss, NFL, Lead Frequency Coordinator
10:15 11:00 a.m. Mobile, Immersive, and Object Audio
Mobile
Consumption of traditional sports and entertainment media on mobile devices continues to grow at breakneck speed, while virtual and augmented reality play an increasingly important role in mobile use. How will these trends converge to forge truly personalized experiences? What are the challenges and opportunities for audio in taking personalization and immersive media to the next level?
Atmos Production for Premium Television and Live Sports
This last year has witnessed explosive growth of premium content offering Dolby Atmos immersive audio. Atmos-produced content is now available on multiple services with more added daily. While mixing Atmos for pre-produced content follows well-established post-production workflows, creating Atmos soundtracks in real-time for live sports and entertainment presents extra challenges. As live Atmos productions become more routine, how are these challenges being addressed to streamline live mixing of object-driven immersive audio?
Speakers:
Rob France, Dolby Laboratories, Senior Marketing Manager
Tom Sahara,Turner Sports, VP, Operations and Technology; SVG, Chairman
Steve Silva, Fox Networks, Engineering and Operations, Senior Consultant
Jim Starzynski, NBC Universal, Director and Principal Audio Engineer; DTVAG, Chairman
11:00 11:30 a.m. SMPTE 2110 and AES 67 Audio Networking
IP Audio and Video signal distribution is already a critical part of large-scale sports productions. The emergence of SMPTE ST2110 creates a solid roadmap for IP video infrastructure and gives a huge push for IP audio by standardizing AES 67 implementation in broadcast facilities and creating a vast universe of native AES 67 compatible devices.
Speaker: Roger Charlesworth, DTV Audio Group, Executive Director
11:30 11:45 a.m. Standards-Based IP Intercom
As IP infrastructure and remote connectivity grow, what are the possibilities for standards-based intercom technology that can play nicely in an IP-networked world? We will explore the opportunities for leveraging proven IP telecommunications open standards to manage large and complex intercom implementations within and beyond the broadcast center.
Speaker: Martin Dyster, Telos Alliance, VP, Business Development, TV Solutions Group
11:45 a.m. 12:15 p.m. Console Automation and Assisted Mixing
Assisted mixing technologies for functions like close-ball tracking, panel-group mixing, and auto gain-setting are increasingly common. How are these evolving technologies being applied today and how will their use expand in the future as mixers are tasked with managing ever-increasing production demands?
Speaker: Jeffrey Str ner, Lawo, Head of Sales, the Americas
12:15 1:00 p.m. Digital Microphone Technology and Remote Steering
Digitally steered microphones are beginning to play a greater role in sports production. These can range from simple Stereo MS on through first-and-higher-order ambisonic pick-up devices or even multiple capsule array microphones. As the technology matures to digitally manipulate multiple capsule signals in real time with minimal latency, what is the potential for next-generation digitally enhanced multi-channel microphones? We will also examine IP-enabled remote steering of conventional microphones and look at how this technology compares and the common elements they share.
Speakers:
Ben Cochran, Audio-Technica U.S., Product Engineer
Brian Glascock, Sennheiser Strategic Innovation, User and Audio Applications Researcher, Design Engineering
Jon Russo, DynaMount, Co-Founder and CEO
The successful conclusion of the FCC's Incentive Auction earlier this year began the countdown for wireless microphone operators to vacate the 600 MHz band. One carrier, T-Mobile, which acquired the largest chunk of 600 MHz spectrum-known in the telecom industry as Band 71-is rapidly building out its new 5G services, and has already
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