
SVG Sit-Down: OGN's Gary Kim Talks New Esports Venue, Challenges of Battle Royale Production Designed for flexibility, OGN Super Arena can host other genres as well By Jason Dachman, Chief Editor
Thursday, June 13, 2019 - 8:00 am
Print This Story
Story Highlights
South Korea-based OGN is among the oldest and most established organizations in esports, having produced and distributed live esports events for nearly two decades. In December, the company opened OGN Super Arena - the first battle royale-dedicated arena in North America - in Manhattan Beach, CA. Although the 35,000-sq.-ft. studio (with a 500-audience-seat and 100-player-seat capacity) was built for battle royale titles, the facility is also entirely modular and can be adapted to host MOBA games, mobile esports titles, and other formats.
OGN Super Arena has served as the home to PlayerUnknown's Battlegrounds' new National PUBG League since December and recently welcomed the Clash Royale League (CRL) to its studio. The company also plans to host new OGN Super League (OSL) as well as OGN Super Match (OSM) invitational competitions in Manhattan Beach.
OGN's Gary Kim: We really care about the onsite-audience experience because that helps the [streaming] audience and [increases] viewership.
SVG sat down with OGN Executive Producer/Head of Programming and Production Gary Kim at OGN Super Arena to discuss the company's plans for expansion in North America, how NPL and CRL productions have gone at the new arena, the challenges of producing battle royale-style events compared with other esports formats, and what to expect from OGN in North America moving forward.
How does OGN's extensive background and experience in live esports production give OGN Super Arena a leg up in the growing North American esports market?
There are so many different genres in esports, and, with our experience that spans nearly two decades, we've experienced almost everything. We actually started a lot of these different genres of esports, so we have a level of experience that no one else [has]. The first [format] we showcased with this new arena is what's most popular these days: the battle royale genre. This facility is the very first battle royale-dedicated arena in North America. And that's just the beginning. We're now doing Clash Royale, which is a mobile game. This facility is very modular: we can build and customize it for every genre of esports.
How important was the flexibility aspect in designing this arena, especially considering OGN plans to host a variety of esports formats here?
Flexibility was the most important element when we built this arena, in order to accommodate all the different genres of the esports. Yes, this is the first battle royale-dedicated arena [in North America], but we didn't want it to be battle royale only. In addition to the full adjustable [LED screens], the stage is fully expandable, and we can move seating around to put fans anywhere in the arena.
You just launched a control room at OGN Arena after using a mobile unit for the first few months. How does the new facility enhance your production operation?
We were able to do almost everything with our setup inside the truck that we are doing now with [the control room], but it certainly is a great benefit for the production teams. They are now working in a much more convenient and improved environment, so they are more motivated to create more, try new things. And it gives them more time to research because they can now pay less attention to setup and more attention to storytelling and trying out new technology.
What are the biggest challenges of producing battle royale competitions, especially considering the number of players competing?
Obviously, with battle royale, more people are involved, which means more logistics, but that's just the nature of the battle royale genre. The biggest challenge is capturing the stories of the players and from the action scenes because there are 64-80 players playing at the same time and, with some [battle royale esports], there can be up to 100 players. It is challenging, but, at the same time, we have the expertise to capture those moments that can be really exciting and attract viewers
For that reason, we've been focusing on four teams at a time per match [for NPL]. We try to tell a great story by highlighting those four teams instead of just showcasing lots of high-action [moments]. It's not just all about action; it's more about telling the story of the players and incorporating their personalities into how we show the game. We have amazing observers [essentially in-game camera operators], who are able to capture those key moments, but, at the same time, we communicate with the viewers constantly and are always trying to show them what they tell us they want to see in the stream.
How do you believe esports leagues better serve fans and the industry compared with one-off esports events?
There haven't been that many esports leagues in North America. One of the main reasons for that is geographical barriers. Korea is much more convenient because it's a smaller [country], but, [in North America], it's hard to bring all the teams to one place and run a league. We believe developing leagues is very important because it brings out the personalities of the players more, so fans have better understanding of where their players are coming from. By getting to know the players, fans become more invested in the game. There is a lot more to [gain] through leagues than just one-off events, so we are trying to create more leagues, which will bring out more stories and create more esports stars. That way, more mainstream viewers will tune in to esports.
Aside from the live competitions, how is the OGN production team looking to create those esports stars?
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
01/04/2026
January 4 2026, 18:00 (PST) DOLBY AND DOUYIN EMPOWER THE NEXT GENERATON OF CREATORS WITH DOLBY VISION
Douyin Users Can Now Create And Share Videos With Stun...
07/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/02/2026
Appear, which specializes in live production technology, announces the appointme...
06/02/2026
Baller League US announces CBS Sports and its 24/7 soccer streaming channel CBS Sports Golazo Network will air the league's programming in the United States...
06/02/2026
Gravity Media, which concentrates in production, content, media services, and fa...
06/02/2026
The Alliance for IP Media Solutions (AIMS), together with the Video Services Forum (VSF), the Advanced Media Workflow Association (AMWA), and the European Broad...
06/02/2026
Bitmovin, a provider of video streaming solutions, announces that 1001, an OTT service in Iraq, has chosen the Bitmovin Player to improve its video streaming pe...
06/02/2026
Combate Global and content creator Shane Fazen announce a licensing agreement to distribute the Hispanic-focused franchise's first three live MMA events in ...
06/02/2026
Cisco is powering the invisible backbone of Super Bowl LX at Levi's Stadium as the technology giant delivers secure, high-capacity connectivity for over 70,...
06/02/2026
Over the past decade, the NFL and Amazon Web Services have changed how football analytics are analyzed and presented through Next Gen Stats. There's real-ti...
06/02/2026
In-venue and creative video staffers at the professional and collegiate level ha...
06/02/2026
In-venue and creative video staffers at the professional and collegiate level ha...
06/02/2026
Ratings Roundup is a rundown of recent rating news and is derived from press rel...
06/02/2026
How the podcast-turned-studio-show Boston Has Entered The Chat became an anchor ...
06/02/2026
ORF, the public service broadcaster for Austria, is in Italy for Milano Cortina 2026, ready to bring the country's most popular winter sports direct to view...
06/02/2026
Milano Cortina 2026 is now underway and Austrian public service broadcaster, ORF...
06/02/2026
Warner Bros. Discovery (WBD) has lifted the curtain on its studios in Italy that...
06/02/2026
Milano Cortina marks the first time since London 2012 that NRK has had the full ...
06/02/2026
Winter sports are wildly popular in Norway, with cross-country skiing and biathl...
06/02/2026
Norwegian broadcaster NRK has the free-to-air rights to the Olympics back for th...
06/02/2026
The production of the mega-esports event also leverages facilities at EA headqua...
06/02/2026
Here's a preview of NBC's massive game and pregame production operation as Super Bowl Sunday approaches....
06/02/2026
Music fans know the feeling: A song stops you in your tracks, and you immediately want to know more. What inspired it, and what's the meaning behind it? We ...
06/02/2026
The National Film and Video Foundation (NFVF), an agency of the Department of Sp...
06/02/2026
Calrec Wins Best of Show at ISE 2026 for Orchestrating Distributed IP Production
Calrec is delighted to announce that its IP Ecosystem Powered by True Control...
06/02/2026
Despite most never having strapped on skis or skates, Aussies are keen for some ...
06/02/2026
MNC Software, a global leader in network management and operational support systems tailored to the broadcast and media industry, today announced the launch of ...
06/02/2026
The annual Junior Eurovision Song Contest arrived at Tbilisi's Gymnastic Hall in Olympic City, presenting an international stage for young talent with rich,...
06/02/2026
NAB Show 2026 | April 19 22 | Booth # N2471
At this year s NAB Show, Sonnet will showcase new Thunderbolt 5 products, including desktop and rackmount PCIe card...
06/02/2026
The Alliance for IP Media Solutions (AIMS), together with the Video Services Forum (VSF), the Advanced Media Workflow Association (AMWA), and the European Broad...
06/02/2026
Dalet, a leading technology and service provider for media-rich organizations, today announced a major update to Dalet Flex. Building on the workflow packages a...
06/02/2026
Getting closer to the business through highly respected technology partner
Stand 4P880, ISE 2026, Fira de Barcelona, 3 6 February 2026
Bitfocus is acceleratin...
06/02/2026
Bitmovin, a leading provider of video streaming solutions, has announced that 1001, a premier OTT service in Iraq, has chosen the Bitmovin Player to improve its...
06/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/02/2026
TV Highlights: Saturday February 7th - Friday February 13th
What can I watch on TV in the UK this week? What can I watch on U&GOLD? What can I stream on U thi...
06/02/2026
Back to All News
Next on Netflix Thailand 2026: The Widest Variety of Thai Stor...
06/02/2026
The Winter Olympics 2026 in Milano Cortina officially get underway this evening (Friday 6 February) with the Opening Ceremony live on RT Player and RT News ch...
06/02/2026
How invisible vaccine scaffolding boosts HIV immune response Scripps Research scientists designed a DNA scaffold that carries HIV vaccine proteins into the bo...
05/02/2026
Three examples of how wireless microphones are deployed to bring fans in deep an...
05/02/2026
Broadcast coverage will include 25 cameras distributed around the venues, including to some athletes; Galaxy AI Interpreter will also be deployed
The Opening C...