
SVG SportSound Year in Review: COVID Continued To Drive Innovation Sports returned to home venues, but REMI still played a major role By Dan Daley, Audio Editor
Wednesday, January 5, 2022 - 7:00 am
Print This Story | Subscribe
Story Highlights
2021 was supposed to be the year that wasn't 2020. Instead, it became the year that broadcast-sports audio learned to live with COVID.
No sport better exemplified that than basketball. The previous year's NBA season debuted the use of enhanced ambient crowd sounds by U.S. sports to make games played under pandemic lockdown feel more authentic. The 2021 NBA season aimed to replicate the success of that effort as teams returned to their respective arenas.
Last season was challenging, and this season is going to be even more so, Dave Grundtvig, lead A1 for Turner Sports' NBA coverage, said as the season was about to commence.
A1 Dave Grundtvig: We learned that doing a show from an empty arena was like working on a sound stage.
Among the changes for the 2021 NBA season was full REMI audio production, with mixes done from Turner Sports' Atlanta studios and the use and operation of augmented crowd sounds left to individual teams' discretion.
The NHL, which in 2020 deployed a crowd-sound system developed by EA Sports and other partners, last year used the same Launchpad-based controller as the NBA, with audio sources based on venue- and team-specific recordings. The sound was played through the hockey arenas' existing PA systems. Both leagues also mandated that the virtualized crowd sound be played as part of game-broadcast audio.
The 2021 NCAA March Madness event showed how sports audio could be a hybrid of real and augmented crowd sound. About 6,000 spectators were allowed into Lucas Oil Field House, and actual crowd noise from six ambience microphones was mixed in with Firehouse Productions' crowd-sound system fed into the venue's PA system.
Augmented crowd sound is arguably the most notable audio development of the current century (sorry, AutoTune). Although it came about because of the pandemic, it will likely leave a lasting impression, both because the arrival of the Omicron variant late in 2021 meant that sports venues might once again limit audiences and because COVID-emptied venues allowed an entirely new soundscape to emerge, one that viewers would come to want more of.
We learned in Orlando that doing a show from an empty arena was like working on a sound stage, explained Grundtvig. It's not the same sound as when all of the microphones are open: the key mic, the net mic, the bench and camera mics.
Effects on Other Audio As the pandemic drove REMI-type production techniques, it also affected evolution of the technologies underpinning them. For instance, intercoms moved much deeper into IP environments as broadcast technicians were increasingly compelled to work from locations other than the venue.
REMI got REMI-ed is how Rick Seegull, manager, system consulting, Riedel Communications, expressed it. IP-based and, more recently, app-based intercom solutions moved from interim, temporary solutions to more-established elements of suddenly disrupted broadcast workflows. And that'll be the case for a while to come, he added, so our remote offerings are based on keeping the workflow identical, whether in the control room or at-home/remote.
Said Pliant VP, Global Sales, Gary Rosen, There were fewer productions earlier in the year and more people working remotely with less onsite technical staff, which increased the need for reliable, high-quality, easy-to-use intercom. Before, you might have been able to [talk directly] to a nearby colleague; now, suddenly, you had to stay distanced, even in the same room.
Immersive Sound The accelerated arrival of immersive audio was the year's other significant note. In February, the Audio Engineering Society presented the first-ever AES Immersive Audio Academy, a one-day online event that looked at the diverse applications of immersive-audio production.
Produced by Olympic Broadcasting Services, the 2020 Tokyo Summer Games were the first-ever Olympics to use artificial crowd noise.
But the star of the immersive show was the Tokyo Olympics, the first Olympics broadcast in 5.4.1 immersive audio, with four overhead channels adding an upper dimension to the indoor events.
Immersive sound is our biggest challenge, because it's new for 99% of the A1s and broadcast engineers, said Nuno Duarte, senior manager, audio, Olympic Broadcasting Services (OBS), from the International Broadcast Center (IBC) in Tokyo.
The OBS captured the sounds of the Olympics through an immersive 5.1.4 audio configuration whose overhead dimension came with the addition of four hanging ceiling microphones and with two new microphones - using 4.0 and 8.0 transducer configurations - specifically designed for immersive-audio production.
Because of last-minute COVID restrictions imposed by the Japanese government barring spectators from most venues, it was also the first-ever Olympics to use some form of artificial crowd noise. The implementation at the Olympics was minimal, limited to pre-recorded murmur tracks, whose content is derived from archived event sound tracks and played through the venue PA systems and also picked up by the broadcast microphones.
Last year's Summer Games also had a number of other innovations, such as placing contact microphones on the water-polo goalposts to catch the sound of the near misses and capture as much high-impact sound as possible.
Immersive audio wasn't forgotten during pandemic lockdowns either. For instance, the UK's Sky Sports used Dolby Atmos throughout Project Restart, the return of sports to television, broadcasting Premier League and English Football League (EFL) matches.
Training Takes Center Stag
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
05/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
The company's chief revenue officer shares its new messaging emphasizing its...
04/11/2026
Gravity Media has brought its SMARThead robotic camera technology to the United ...
04/11/2026
WWE and The Walt Disney Company have announced a two-day takeover of ESPN Wide W...
04/11/2026
RT combined Calrec's Type R system with its SMPTE ST 2110 network to change how it mixed commentary for the 2026 World Football Championship. Where six com...
04/11/2026
D sseldorf-based production company Bildquadrat is using Riedel's Virtual SmartPanel (VSP) to expand its intercom infrastructure for mobile and geographical...
04/11/2026
Verizon, an official NFL partner since 2010, has outlined its network and connected-technology work for the 2026 NFL season, spanning officiating, coach communi...
04/11/2026
It's not just the video. The in-venue sound and noise also bring the energy ...
04/11/2026
Latest Expressive Suites announced
Expressive E have teamed up with GForce Software to create a collection of MPE presets for two of the company's popul...
04/11/2026
Latest instrument pack now available
Modartt's much-loved virtual piano suite has just been treated to another update, gaining a new instrument pack tha...
04/11/2026
Captures an array of classic 1980s synths
The third instrument from ebbandflow has just arrived, delivering a collection of 100 patches that have been creat...
04/11/2026
Instrument Stacks, editing improvements, new stock plug-ins & more
Steinberg have just launched the latest version of their award-winning music-focused DAW,...
04/11/2026
New native room-modelling plug-in announced
Universal Audio's latest native room-modelling and reverb plug-in captures the sound of one of the world'...
04/11/2026
London - October 29, 2026 - Creative software developer Foundry today announced ...
04/11/2026
Long known for using Calrec in television, RT turned to the Type R workflow it had adopted in radio to build a multi-mix commentary area for this summer's ...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Riedel Communications today announced that D sseldorf-based production company Bildquadrat relies on Riedel's Virtual SmartPanel (VSP) to flexibly expand it...
04/11/2026
For a tour built around bringing an audience closer to the artist, what happens beyond the stage can be just as important as what happens on it. For Hilary Duff...
04/11/2026
Premiere mobile adds music from UMG and WMG, helping creators find the perfect t...
04/11/2026
Towson University Relies on Blackmagic Design for Media Production
Brie Clayton November 4, 2026
0 Comments
DaVinci Resolve Studio implementation driv...
04/11/2026
Berklee Celebrates Screen Scoring Talent at Annual BMI Day Emmy-nominated composer and alumnus Tony Morales returned to campus to work with students, while se...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
RT combined Calrec's Type R system with its SMPTE ST 2110 network to rethink how it mixed commentary for the 2026 World Football Championship. Where six co...
04/11/2026
NAB Show New York 2026 Innovation
David Kirk November 3, 2026
0 Comments
Now in its 11th year, NAB Show New York was established as an East Coast vari...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/11/2026
Advanced Systems Group (ASG) has appointed Bob Daniel as Storage and Workflow Solutions Architect within the Enterprise Storage team. Daniel has over 30 years o...
04/11/2026
Luxembourg, 4 November 2026 - SES, in collaboration with leading space technology partners, has successfully demonstrated a bi-directional optical communication...
04/11/2026
From Gold to Diamond: YouView Reaches Greenlys Highest Sustainability Certificat...
04/11/2026
Residential mobile data usage continues to grow significantly, and Magyar Telekom is expanding its network accordingly. Its customers can now access the company...
03/11/2026
Grass Valley has announced that France T l visions has completed the first phase...
03/11/2026
SES and WELT TV have renewed their partnership under a new multi-year agreement for satellite distribution in Germany. The agreement runs into the next decade a...
03/11/2026
Eutelsat's OneWeb low Earth orbit (LEO) network will provide connectivity as...
03/11/2026
CONMEBOL has renewed its agreement with GRUP MEDIAPRO, which will continue to run the CONMEBOL Hub's end-to-end operation through 2030. The Hub handles prod...
03/11/2026
Aggreko has returned as Official Temporary Power Partner for the FORMULA 1 HEINE...
03/11/2026
Gravity Media has deployed its fully IP-based OB truck, Nova 110, in Belgium for the first time. It made its operational debut supporting a UEFA Europa League m...
03/11/2026
The NFL and TMRW Sports have unveiled Premier Flag, the brand identity for a new...
03/11/2026
Stephen Arnold Music has developed the original musical theme and sonic branding...
03/11/2026
Monumental Sports Network (MNMT), the local media rights holder for the NHL's Washington Capitals, NBA's Washington Wizards and WNBA's Washington My...
03/11/2026
Able to provide unique views from inaccessible positions, the in-house-built tec...
03/11/2026
In under two years, a seven-person startup has grown to more than 270 staffers, ...
03/11/2026
The company's mobile technology is intended to enhance digital storytelling and turn young athletes into content creators
Olympics history is currently bei...
03/11/2026
There are many challenges in the sports-video-production industry that keep personnel up at night, and one that's currently on the minds of individuals in b...