
Two NVIDIA Research papers - one exploring diffusion-based generative AI models and another on training generalist AI agents - have been honored with NeurIPS 2022 Awards for their contributions to the field of AI and machine learning.
These are among more than 60+ talks, posters and workshops with NVIDIA authors being presented at the NeurIPs conference, taking place this week in New Orleans and next week online.
Synthetic data generation - for images, text or video - is a key theme across several of the NVIDIA-authored papers. Other topics include reinforcement learning, data collection and augmentation, weather models and federated learning.
AI is an incredibly important technology, and NVIDIA is making fast progress across the gamut - from generative AI to autonomous AI agents, said Jan Kautz, vice president of learning and perception research at NVIDIA. In generative AI, we are not only advancing our theoretical understanding of the underlying models, but are also making practical contributions that will reduce the effort of creating realistic virtual worlds and simulations.
Reimagining the Design of Diffusion-Based Generative Models Diffusion-based models have emerged as a groundbreaking technique for generative AI. NVIDIA researchers won an Outstanding Main Track Paper award for work that analyzes the design of diffusion models, proposing improvements that can dramatically improve the efficiency and quality of these models.
The paper breaks down the components of a diffusion model into a modular design, helping developers identify processes that can be adjusted to improve the performance of the entire model. The researchers show that their modifications enable record scores on a metric that assesses the quality of AI-generated images.
Training Generalist AI Agents in a Minecraft-Based Simulation Suite While researchers have long trained autonomous AI agents in video-game environments such as Starcraft, Dota and Go, these agents are usually specialists in only a few tasks. So NVIDIA researchers turned to Minecraft, the world's most popular game, to develop a scalable training framework for a generalist agent - one that can successfully execute a wide variety of open-ended tasks.
Dubbed MineDojo, the framework enables an AI agent to learn Minecraft's flexible gameplay using a massive online database of more than 7,000 wiki pages, millions of Reddit threads and 300,000 hours of recorded gameplay (shown in image at top). The project won an Outstanding Datasets and Benchmarks Paper Award from the NeurIPS committee.
As a proof of concept, the researchers behind MineDojo created a large-scale foundation model, called MineCLIP, that learned to associate YouTube footage of Minecraft gameplay with the video's transcript, in which the player typically narrates the onscreen action. Using MineCLIP, the team was able to train a reinforcement learning agent capable of performing several tasks in Minecraft without human intervention.
Creating Complex 3D Shapes to Populate Virtual Worlds Also at NeurIPS is GET3D, a generative AI model that instantly synthesizes 3D shapes based on the category of 2D images it's trained on, such as buildings, cars or animals. The AI-generated objects have high-fidelity textures and complex geometric details - and are created in a triangle mesh format used in popular graphics software applications. This makes it easy for users to import the shapes into 3D renderers and game engines for further editing.
Named for its ability to Generate Explicit Textured 3D meshes, GET3D was trained on NVIDIA A100 Tensor Core GPUs using around 1 million 2D images of 3D shapes captured from different camera angles. The model can generate around 20 objects a second when running inference on a single NVIDIA GPU.
The AI-generated objects could be used to populate 3D representations of buildings, outdoor spaces or entire cities - digital spaces designed for industries such as gaming, robotics, architecture and social media.
Improving Inverse Rendering Pipelines With Control Over Materials, Lighting At the most recent CVPR conference, held in New Orleans in June, NVIDIA Research introduced 3D MoMa, an inverse rendering method that enables developers to create 3D objects composed of three distinct parts: a 3D mesh model, materials overlaid on the model, and lighting.
The team has since achieved significant advancements in untangling materials and lighting from the 3D objects - which in turn improves creators' abilities to edit the AI-generated shapes by swapping materials or adjusting lighting as the object moves around a scene.
The work, which relies on a more realistic shading model that leverages NVIDIA RTX GPU-accelerated ray tracing, is being presented as a poster at NeurIPS.
Enhancing Factual Accuracy of Language Models' Generated Text Another accepted paper at NeurIPS examines a key challenge with pretrained language models: the factual accuracy of AI-generated text.
Language models trained for open-ended text generation often come up with text that includes nonfactual information, since the AI is simply making correlations between words to predict what comes next in a sentence. In the paper, NVIDIA researchers propose techniques to address this limitation, which is necessary before such models can be deployed for real-world applications.
The researchers built the first automatic benchmark to measure the factual accuracy of language models for open-ended text generation, and found that bigger language models with billions of parameters were more factual than smaller ones. The team proposed a new technique, factuality-enhanced training, along with a novel sampling algorithm that together help train language models to generate accurate text - and demonstrated a reduction in the rate of factual errors from 33% to around 15%.
There are more th
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
01/04/2026
January 4 2026, 18:00 (PST) DOLBY AND DOUYIN EMPOWER THE NEXT GENERATON OF CREATORS WITH DOLBY VISION
Douyin Users Can Now Create And Share Videos With Stun...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Utah Scientific today announced the expansion of its Technology Partner Program with the addition of Audinate, Bitfocus, and Skaarhoj, three industry leaders wh...
11/03/2026
DigitalGlue, creator of the creative.space on-premise managed storage platform, today revealed plans to launch creative.space Intelligence (CSI) at NAB 2026 (Bo...
11/03/2026
Maxon, maker of powerful, approachable software solutions for creators working in 2D and 3D design, motion graphics, visual effects, gaming, and more, has annou...
11/03/2026
Composer and Re-recording Mixer Michael Phillips Keeley has built his career around immersive storytelling. Working from his Dolby Atmos-equipped studio, Sound ...
11/03/2026
Leading video software provider Synamedia today announced that YES, the pay-TV subsidiary of the telco Bezeq (TASE: BEZQ), has selected Synamedia Iris to delive...
11/03/2026
As media companies face increasing cost pressures and operational complexity, at the 2026 NAB Show in Las Vegas, Viaccess-Orca (VO), a global leader in OTT / TV...
11/03/2026
Digital Alert Systems, a global leader in emergency communications solutions for media providers, today announced the release of Version 6 software for its DASD...
11/03/2026
First Medium-Earth Orbit (MEO) deployment of the emergency.lu platform for refugees and their host communities' use provides dependable broadband for humani...
11/03/2026
Foundry releases Nuke 17.0
Brie Clayton March 1, 2026
0 Comments
Native Gaussian Splat support, new 3D system based on USD, expanded machine learning ca...
11/03/2026
Preserving UNESCO World Heritage with URSA Cine Immersive
Brie Clayton March 1, 2026
0 Comments
The Explorers turned to France's cultural landmark...
11/03/2026
I Clicked This By Accident And It Made After Effects SO Much Faster
Graham Quince March 1, 2026
0 Comments
Discover how Region of Interest in Adobe A...
11/03/2026
Cine Gear Connect Brings a Focused All-Day Experience to Industry City, NY
Brie Clayton March 4, 2026
0 Comments
Registration is now open for Cine Gea...
11/03/2026
La Vor gine Edited and Finished with DaVinci Resolve Studio
Brie Clayton March 4, 2026
0 Comments
One of Colombia's most ambitious projects goes g...
11/03/2026
SoundMarket Launches 18,000 Tracks of Real Music by Award-Winning Composers for...
11/03/2026
Capta Center Supports NOVO19 Remote Production with Blackmagic Design
Brie Clayton March 5, 2026
0 Comments
The facility provides production and playo...
11/03/2026
DigitalGlue Ends the Post-Production Tax: creative.space Intelligence (CSI) Unif...
11/03/2026
Kochi Sun Sun Uses Blackmagic Replay for High School Volleyball Finals
Brie Clayton March 9, 2026
0 Comments
Versatile Blackmagic Replay system proves...
11/03/2026
Richard Bona Joins Berklee for Signature Series Concert The Grammy-winning Cameroonian bassist and vocalist collaborates with students and faculty in a progra...
11/03/2026
Launched today, NVIDIA Nemotron 3 Super is a 120 billion parameter open model with 12 billion active parameters designed to run complex agentic AI systems at sc...
11/03/2026
Scripps Research scientists awarded nearly $5 million by NIH to investigate cancer growth Researchers will investigate how a common dietary nutrient may control...
11/03/2026
TELL US YOUR (SHORT) STORIES
The 2026 RT Short Story Competition is now open for entries
Recognising and rewarding the best new Irish fiction writing for...
11/03/2026
RT 's The Traitors Ireland is among the nominees for the 2026 Celtic Media Festival Torc Awards for Excellence, announced today....
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Game developers and artists are building cinematic worlds and iconic characters ...
10/03/2026
Game development teams are working across larger worlds, more complex pipelines and more distributed teams than ever. At the same time, many studios still rely ...
10/03/2026
The Cat 306 CR mini-excavator weighs just under eight tons and fits inside a standard shipping container. It's the machine a contractor rents when the job s...
10/03/2026
NVIDIA and Thinking Machines Lab announced today a multiyear strategic partnersh...
09/03/2026
Foos Gone Wild and Combate Global have teamed up to create a twist on combat sports competition, announcing the launch of a special amateur Mixed Martial Arts (...
09/03/2026
At the 2026 NAB Show, Harmonic will introduce significant enhancements to its video appliances and SaaS solutions, highlighted by a next-generation media server...
09/03/2026
ESPN's March 3 spring training matchup between Team USA and the San Francisc...
09/03/2026
Most Valuable Promotions (MVP) announces the launch of MVPW, a new global platfo...
09/03/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
09/03/2026
From Super Bowl compounds to Final Four setups, the Hofstra graduate helps coord...
09/03/2026
Stamford plays a key role, but a small team in Cortina and Milan powers local presence and mixed-zone coverage...
09/03/2026
The event brings together SVG's previous Cloud Production and Content Management Forums into a single, comprehensive day of programming...