Sony Pixel Power calrec Sony

Mission Made Possible: Real-Time Rendering Helps Studio Create Cinematic Battle Between Characters From Diablo Immortal'

17/05/2022

Real-time rendering is helping one studio take virtual production to impossible heights.

In their latest project, the creators at Los Angeles-based company Impossible Objects were tasked with depicting an epic battle between characters from the upcoming video game, Diablo Immortal. But the showdown had to take place on the surface of a Google Pixel phone, set in the living room of a live actor.

Working with advertising agency Omelet, the team at Impossible Objects brought this vision to life using accelerated virtual production workflows to blend visual effects with live action. Using Epic Games' Unreal Engine and NVIDIA RTX A6000-powered Dell Precision 7920 workstations, the team created all the stunning cinematics and graphics, from high-fidelity textures and reflections to realistic camera movement and lighting.

These advanced technologies helped the artists make instant creative decisions as they could view high-quality virtual imagery rendered in real time.

We can build larger, photorealistic worlds and not worry about relying on outdated creative workflows, said Joe Sill, founder of Impossible Objects. With Unreal Engine and NVIDIA RTX-powered Dell Precision workstations, we brought these Diablo Immortal characters to life.

Real-Time Technologies Deliver Impossible Results Previously, to tackle a project like this, the Impossible Objects team would look at concept art and storyboards to get an idea of what the visuals were supposed to look like. But with virtual production, the creators can work in a nonlinear way, bridging the gap between imagination and the final high-resolution images faster than before.

For the Diablo Immortals project, Impossible Objects used Unreal Engine for previsualization - where the artists were able to make creative, intentional decisions because they were experiencing high-fidelity images in real time. Moreover, the previsualization happened simultaneously with the virtual art department and layout phases.

The team used NVIDIA RTX A6000-powered Dell Precision 7920 workstations - an advanced combination that allowed the artists to enhance the virtual production and creative workflows. The RTX A6000 GPU delivers 48 gigabytes of VRAM, a crucial spec when offline rendering in Unreal Engine. With more GPU memory, the team had room for more geometry and higher resolution textures.

Rendering would not have been possible without the RTX A6000 - we maxed out on its 48 gigs of memory, using all that room for textures, environments and geometry, said Luc Delamare, head of Technology at Impossible Objects. We could throw anything at the GPU, and we'd still have plenty of performance for real-time workflows.

Typically, this project would have taken up to six months to complete. But the nonlinear approach enabled by the real-time pipeline allowed Impossible Objects to cut the production time in half.

The video game characters in the commercial were prebuilt and provided by Blizzard. Impossible Objects used Autodesk Maya to up-res the characters and scale them to perform better in a cinematic setting.

The team often toggled between compositing software, Autodesk Maya and Unreal Engine as they ported animation back and forth between the applications. And as the project started to get bigger, Impossible Objects turned to another solution: NVIDIA Deep Learning Super Sampling, an AI rendering technology that uses a neural network to boost frame rates and produce sharp images.

NVIDIA DLSS was incredibly important, as we were able to use it in the real-time workflow, even with characters that had high polygon counts, said Delamare. This solution became really helpful, especially as the project started to get denser and denser.

At the animation stage, Unreal Engine and NVIDIA RTX allowed the team to simultaneously update cinematography and lighting in real time. The end result was fewer department handoffs, which resulted in time saved and efficient creative communication gained.

With all of these advanced technologies combined, Impossible Objects had the power to create a more efficient, iterative process - one that allowed the team to ditch linear pipelines and instead take on a much more creative, collaborative workflow.

To learn more about the project, watch the video below:

Learn more about NVIDIA RTX technology in media and entertainment.
LINK: https://blogs.nvidia.com/blog/2022/05/17/rtx-rendering-diablo-immortal...
See more stories from nvidia

North America Stories

20/02/2026

CBS Baltimore Launches New AR/VR Studio

Share Copy link Facebook X Linkedin Bluesky Email...

20/02/2026

IAB Tech Lab Opens Public Comment on Live Event Ad Playbook

Share Copy link Facebook X Linkedin Bluesky Email...

20/02/2026

Study: Sports Programming on Major Streamers Up 52% YoY

Share Copy link Facebook X Linkedin Bluesky Email...

20/02/2026

ESPN to launch Women's Sports Sundays

Share Copy link Facebook X Linkedin Bluesky Email...

20/02/2026

Tegna, Seattle Kraken Extend Broadcast Deal

Share Copy link Facebook X Linkedin Bluesky Email...

20/02/2026

Signiant Announces Customer Advisory Board

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

CBC Navigates Multi-Zone Winter Olympics With Bilingual Production, Remote Studios, Custom Content Hubs

The Canadian rightsholder deploys its most complex' Olympics setup an ever,...

19/02/2026

Suite Studios Announces S3 Native File Streaming for Real-Time Media Workflows at Petabyte Scale

Suite Studios, a cloud-native platform that connects creative teams to their med...

19/02/2026

Guitar Center Named Official Music Gear Retailer and AV Integrator for Tennessee Titans' New Nissan Stadium

Guitar Center and the Tennessee Titans announce a first-of-its-kind partnership ...

19/02/2026

DAZN, Matchroom Boxing Sign Five-Year Deal to Extend Long-Standing Partnership

DAZN is reinforcing its leadership in global boxing through a new five-year deal with Matchroom Boxing in the United States and the United Kingdom. The deal ext...

19/02/2026

PTZOptics Launches Visual Reasoning Initiative, Partners with Moondream to Automate Video Decision-Making

PTZOptics announces the launch of its visual reasoning initiative that makes vid...

19/02/2026

The Influencer Games? OBS Bakes Digital-Native Content Creators - and Athletes - Into Milano Cortina

Influencer Positions, AI-driven vertical video, and platform-native creators res...

19/02/2026

Scaling the Infinite Feed: OBS Redefines the Multi-Platform Olympic Experience

Host broadcaster evolves from world-feed producer to global content orchestrator, unlocking hidden moments for every platform...

19/02/2026

Got Drones? How OBS's FPV Strategy Changes the Game for Everyone

Custom drones raise expectations for bringing viewers closer to the action in new ways 2026 is not the first time OBS has used drones or event First Person Vie...

19/02/2026

Xfinity Delivered Super Bowl LX Faster Than Any Other Provider

Comcast's Xfinity announces record-setting performance from its new RealTime4K technology during Super Bowl LX, delivering the game to customers' homes ...

19/02/2026

Cortina Sliding Center Photo Gallery: Women's Monobob

The Women's Monobob turned out to be a historic event: Team USA's Elana Meyers Taylor captured the gold at age 41, making her the oldest Bobsleigh gold ...

19/02/2026

SVG Students To Watch: Philip Doherty, Elon University

The senior from Georgia has found his calling as a technical director and video engineer In the live-sports-video industry, the future is bright. Our series SV...

19/02/2026

Cosm Expands its Leadership Team to Scale Its Sports and Entertainment Division

Cosm announces the appointment of two new leaders - Jeff Hughes (President, Sports and Entertainment) and Rob Laycock (Vice President, Head of Venues Marketing)...

19/02/2026

NBC Olympics Brings Its Signature Studio Look Home' to the IBC in Milan

Two main sets feature Unreal Engine environment, LED architecture, camera-tracked virtual windows; a third, in the TV Tower,' overlooks the Duomo...

19/02/2026

Warner Bros. Discovery returns to position one in Poland for first time since May 2025

WBD edges above Polsat in only change in the top 10 content distributor rankings...

19/02/2026

Nielsen data shows Kiwis' love of travel drives 10% lift in ad investment

Airlines and cruise operators ramp up spend as New Zealanders plan, compare and book online Auckland, February 19, 2026 - New Nielsen Ad Intel data shows adver...

19/02/2026

The Gauge: Poland | January 2026

The beginning of the new year brought a clear revival in front of television screens. The winter aura meant that Poles spent an average of 5% more time watching...

19/02/2026

Sports programming on major streaming platforms surges 52% year-over-year, according to Gracenote

New data also shows news content on FAST channels up 58% as streaming catalogs c...

19/02/2026

Sinclair Launches New True Crime Daily Video Podcast

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

Berklee Awards Fenway Neighborhood Improvement Grants to Six Organizations

Berklee Awards Fenway Neighborhood Improvement Grants to Six Organizations A total of $25,000 will be distributed among the Boston-based nonprofits. February...

19/02/2026

Submissions open for Best of Show Awards at NAB 2026

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

SMPTE Issues Call for Summit Papers

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

Broadband Usage Jumps by 9.9% in Q4

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

NBC Sports Details NEPs Extensive Work for Winter Olympic Coverage

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

Fuse Media and Complex to Launch Complex TV

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

Spincast Gets U.S. Patent for AI-Powered Shoppable TV

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

IBCAP Announces $21 Million Lawsuit Against DMTN IPTV

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

NRB Backs ATSC 3.0 Tuner and Must-Carry Requirements

Share Copy link Facebook X Linkedin Bluesky Email...

19/02/2026

Foundry Acquires Griptape to Accelerate AI Integration Ac...

Foundry, the leading developer of creative software for the Media and Entertainment industry, today announced the completion of its acquisition of Griptape, a p...

19/02/2026

Scott D Smith Captures the Chaos and Intimacy of The Bear...

Capturing the raw energy and emotional intensity of FX's hit series The Bear is no small feat, especially when the set itself is as hectic and unpredictab...

19/02/2026

Cobalt Digital Products Receive IPMX Product Certificatio...

Cobalt Digital Inc., a leading designer and manufacturer of award-winning video and audio conversion, processing, and distribution solutions, and a founder of o...

19/02/2026

DHD to Demonstrate Latest-Generation Audio Production Sys...

DHD s complete range of digital audio mixers plus the latest-generation RM1 Pro broadcast-from-anywhere unit will be promoted at the upcoming Lokalradioforbunds...

19/02/2026

Media Companies Gain Operations Observability With Operat...

Operative, the preferred advertising management solution provider for the world's leading media brands, today announced a partnership with GraySwan to bring...

19/02/2026

Witbe Launches New Agentic SDK to Power Agentic Automatio...

Witbe today announced the launch of Agentic SDK, a new test automation framework designed to help video service providers build, operate, and scale agentic auto...

19/02/2026

Network18 Media and Investments Selects Grass Valleys Pla...

Grass Valley today announced that Network18 Media & Investments Ltd., one of India's largest and most influential media conglomerates, is deploying Grass Va...

19/02/2026

Clear-Com to Sponsor and Present USITT Stage Management A...

Clear-Com is sponsoring and presenting the USITT Stage Management Award during the United States Institute for Theatre Technology (USITT) Annual Conference & S...

19/02/2026

Paramores Hayley Williams Praises Berklee Ensemble: Make Noise

Paramores Hayley Williams Praises Berklee Ensemble: Make Noise Williams acknowledged the Paramore Ensemble after their show at the Berklee Performance Center ...

19/02/2026

TRIBECA ANNOUNCES NEW SLATE OF STAR-STUDDED MEMBERSHIP EVENTS FEATURING KATE MCKINNON AND TRACY MORGAN

February 19th, 2026 TRIBECA ANNOUNCES NEW SLATE OF STAR-STUDDED MEMBERSHIP EVEN...

19/02/2026

News Corp Announces Match for U.S. Government's $1,000 Contribution to Children's Investment Accounts

News Corp Announces Match for U.S. Government's $1,000 Contribution to Child...

19/02/2026

Main Trailer for Boyfriend on Demand' Serves Up Virtual Dating Fantasy Packed With Swoon-Worthy Moments

Back to All News Main Trailer for Boyfriend on Demand' Serves Up Virtual D...

19/02/2026

Meet the Singles of 'Love is Blind: Sweden' Season 3

Back to All News Meet the Singles of Love is Blind: Sweden Season 3 Entertainment 19 February 2026 GlobalSweden Link copied to clipboard Meet the singles ...

19/02/2026

All About the Games: Play Over 4,500 Titles With GeForce NOW

The GeForce NOW anniversary celebration keeps on rolling, and this week is all about the games that make it possible. With more than 4,500 titles supported in t...

19/02/2026

Survey Reveals AI Advances in Telecom: Networks and Automation in Driver's Seat as Return on Investment Climbs

AI is accelerating the telecommunications industry's transformation, becomin...

19/02/2026

February 18, 2026

Mapping protein production in brain cells yields new insights for brain disease Scripps Research and UC San Diego scientists used a novel method to show that so...

18/02/2026

Milano Cortina 2026: How OBS is Utilizing Audio QC at the First Winter Games to Use Immersive Sound

Audio quality control (QC) is becoming ever more crucial for Olympic Broadcastin...