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EVS X-One Production System Takes Software-Based Tech to New Level

05/09/2017

EVS X-One Production System Takes Software-Based Tech to New Level System ideal for smaller productions where budgets and staffing are a challenge By Ken Kerschbaumer, Editorial Director

Tuesday, September 5, 2017 - 9:04 am

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EVS is a company that has been synonymous with high-cost replay systems but with the launch of X-One, an all-in-one production tool that makes use of touchscreen technology to allow for a single operator to produce a show with up to six camera, the company is taking a major step in expanding their potential customer base.

EVS is expanding its potential user base with the X-One production system.

People come to love EVS technology but they can't afford it so we took the essence of our technology with a software approach to create a two-rack unit frame that brings our brand to a whole new class of user, says James Stellpflug, EVS, VP of product marketing. This is the beginning of many things you will see from EVS in the next three or four years as we make use of software rather than dedicated hardware boards.

X One is designed to be operated by one single user that can take advantage of its contextualized user interface that adapts to the type of production on which it's deployed. Different sports or entertainment productions will have dedicated interfaces which highlight specific features and removes unnecessary ones. This puts users in a unique production environment with pre-defined functions and simplified operation. The dedicated UIs will be available on the EVS cloud and can be quickly downloaded and installed ahead of any production.

The new system is built with EVS' software-defined technology foundation and puts all of the capabilities of a control room in the hands of a single production operator - all controlled from the solution's touchscreen.

Producers of smaller-scale live operations are challenged to find the right creative production toolset that meets their needs for professional technology at a lower budget, explains Laurent Petit, SVP Product at EVS. X One is filling that gap. It offers the best compromise between quality and price and features an ultra-simplified production system that allows all aspects of live production to be managed and controlled by a single operator.

Stellpflug says the first version is a solid bet for tier-two sports productions and the next couple of versions will allow it to scale so that it can be used for shows that need cameras, 4K production, or super slo-mo functionality.

Petit adds that it is also an intuitive system with enough variable functions to give users what they need today.

This is what we call contextualized production, he says.

The system also allows for the media import of any other files - which operators use to create replays, control audio, cut together a live feed with the built-in video switcher and even add graphics to live programming which is output in broadcast-standard quality.

There are currently no on-board apps from a third party but it's built so an external graphics system like a Viz or other high-end system can link via an NDI link, says Stellpflug. There is also an API available.

The system natively supports AIMS-compliant uncompressed IP ST 2110 feeds and further assists production operators with functions that can be deployed through a number of apps and plugins which can be built and continually added into the system. X One's architecture can be easily configured to expand in input/outputs, as well as deliver UHD-4K formats for future needs.

And because it's built with EVS technology, users can be sure that X One will provide the speed expected in a production system, the reliability needed in the live environment and the after sales and ongoing support that's always provided with EVS products. The system will be available for purchase by the end of 2017 with further software upgrades available in Q1 2018 that will provide users with a wider range of applications and features.

EVS' software-defined architecture is built on a new foundation of GPU-based technology which opens up more creative capabilities for users who are able to customize and personalise their operation workflows. The software-defined architecture has so far been implemented into our DYVI switcher, Xeebra VAR system and several other products currently in development, due for announcement soon.
LINK: https://www.sportsvideo.org/2017/09/05/evs-x-one-production-system-tak...
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