
Editor's note: This post is part of our weekly In the NVIDIA Studio series, which celebrates featured artists, offers creative tips and tricks, and demonstrates how NVIDIA Studio technology improves creative workflows. We're also deep diving on new GeForce RTX 40 Series GPU features, technologies and resources, and how they dramatically accelerate content creation.
New 14-inch NVIDIA Studio laptops, equipped with GeForce RTX 40 Series Laptop GPUs, give creators peak portability with a significant increase in performance over the last generation. AI-dedicated hardware called Tensor Cores power time-saving tasks in popular apps like Davinci Resolve. Ray Tracing Cores together with our neural rendering technology, DLSS 3, boost performance in real-time 3D rendering applications like D5 Render and NVIDIA Omniverse.
NVIDIA also introduced a new method for accelerating video encoding. Simultaneous Scene Encoding sends independent groups of frames, or scenes, to each NVIDIA Encoder (NVENC). With multiple NVENCs fully utilized, video export times can be reduced significantly, without affecting image quality. The first software to integrate the technology is the popular video editing app CapCut.
The May Studio Driver is ready for download now. This month's release includes support for updates to MAGIX VEGAS Pro, D5 Render and VLC Media Player - in addition to CapCut - plus AI model optimizations for popular apps.
COMPUTEX, Asia's biggest annual tech trade show, kicks off a flurry of updates, bringing creators new tools and performance from the NVIDIA Studio platform - and plenty of AI power.
During his keynote address at COMPUTEX, NVIDIA founder and CEO Jensen Huang introduced a new generative AI to support game development, NVIDIA Avatar Cloud Engine (ACE) for Games. The platform adds intelligence to non-playable characters (NPCs) in gaming, with AI-powered natural language interactions.
The Kairos demo - a joint venture with Convai led by NVIDIA Creative Director Gabriele Leone - demonstrates how a single model can transform into a living, breathing, lifelike character this week In the NVIDIA Studio.
Ultraportable, Ultimate Performance NVIDIA Studio laptops, powered by the NVIDIA Ada Lovelace architecture, are the world's fastest laptops for creating and gaming.
For the first time, GeForce RTX performance comes to 14-inch devices. In the process, it's transforming the ultraportable market, delivering the ultimate combination of performance and portability.
ASUS Zenbook Pro 14 comes with up to a GeForce RTX 4070 Laptop GPU. These purpose-built creative powerhouses do it all. Backed by NVIDIA Studio, the platform supercharges over 110 creative apps, provides lasting stability with NVIDIA Studio Drivers and includes a powerful suite of AI-powered Studio software, such as NVIDIA Omniverse, Canvas and Broadcast.
Fifth-generation Max-Q technologies bring an advanced suite of AI-powered technologies that optimize laptop performance, power and acoustics for peak efficiency. Battery life improves by up to 70%. And DLSS is now optimized for laptops, giving creators incredible 3D rendering performance with DLSS 3 optical multi-frame generation and super resolution in Omniverse and D5 Render, and in hit games like Cyberpunk 2077.
As the ultraportable market heats up, PC laptop makers are giving creators more options than ever. Recently announced models, with more on the way, include the Acer Swift X 14, ASUS Zenbook Pro 14, GIGABYTE Aero 14, Lenovo's Slim Pro 9i 14 and MSI Stealth 14.
Visit the Studio Shop for the latest GeForce RTX-powered NVIDIA Studio systems and explore the range of high-performance Studio products.
Simultaneous Scene Encoding The recent release of Video Codec SDK 12.1 added support for multi-encoder support, which can cut export times in half. Our previously announced split encoding method - which splits a frame and sends each section to an encoder - now has an API that app developers can expose to their end users. Previously, split encoding would be engaged automatically for 4K or higher video and the faster export presets. With this update, developers can simply allow users to toggle on this option.
Video Codec SDK 12.1 also introduces a new encoding method: simultaneous scene encoding. Video apps can split groups of pictures or scenes as they're sent into the rendering pipeline. Each group can then be rendered independently and ordered properly on the final output.
The result is a significant increase in encoding speed - approximately 80% for dual encoders, and further increases when more than two NVENCs are present, like in the NVIDIA RTX 6000 Ada Generation professional GPU. Image quality is also improved compared to current split encoding methods, where individual frames are sent to each encoder and then stitched back together in the final output.
CapCut users will be the first to experience this benefit on RTX GPUs with two or more encoders, starting with the software's current release, available today.
Massive May Studio Driver Drops The May Studio Driver features significant upgrades and optimizations.
MAGIX partnered with NVIDIA to move its line of VEGAS Pro AI models on WinML, enabling video editors to apply AI effects much faster.
The driver also optimizes AI features for applications running on WinML, including Adobe Photoshop, Lightroom, MAGIX Vegas Pro, ON1 and DxO, among many others.
The real-time ray tracing renderer D5 Render also added NVIDIA DLSS 3, delivering a smoother viewport experience to navigate scenes with super fluid motion, massively benefiting architects, designers, interior designers and all professional 3D artists.
D5 Render and DLSS 3 work brilliantly to create photorealistic imagery. NVIDIA RTX Video Super Resolution - video upscaling technology that uses AI and RTX Tensor Cores to upscale video
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