
Clear Angle Studios is leading a quiet revolution in the art of 4D scanning. CEO, Dominic Ridley, tells TVBEurope about the tech behind their remarkable progress
By Matthew Corrigan
Published: February 18, 2025 Updated: February 19, 2025
Clear Angle Studios is leading a quiet revolution in the art of 4D scanning. CEO, Dominic Ridley, tells TVBEurope about the tech behind their remarkable progress
target=_blank title=Share on LinkedIn class=share-linkedin>
Last August, Clear Angle Studios announced it had achieved a breakthrough in 4D performance capture. Working in collaboration with performance-driven facial animators DI4D and texture enhancement specialists, TexturingXYZ, the company showcased a video featuring a photo-realistic digital representation of an actor's performance that was virtually indistinguishable from actual footage of the human, marking a technological innovation that has far-reaching implications for the media and entertainment (M&E) industry.
Discussing both the technology behind the development and its significance to the M&E industry, Dominic Ridley, co-founder and CEO of Clear Angle Studios, begins with a brief background. The company is a global operation. Headquartered in London, Clear Angle Studios has offices in Atlanta and Vancouver, along with Budapest and other locations worldwide. This autumn, a full service studio was opened in Culver City, Los Angeles, offering a permanent scanning facility to meet burgeoning demand. We cover the film industry in terms of scanning, says Ridley. We'll scan props, vehicles, sets, environments and characters. We'll get in a helicopter and capture entire mountain ranges, but at the same time, we'll scan this pen for you, he explains, holding up the item in question.
Then, alluding to the growing convergence that has been noted in the industry, in which shifting audience trends and technological innovation has seen media companies widening their IPs, Ridley says, We're in the scanning and digitising business, traditionally we cover film production more than anything else, but we're looking to get more into gaming, as the divide narrows between photo realism in games and film.
Turning to the subject of 4D scanning, he clarifies a common misconception. It's often called 4D mocap but it isn't motion capture. It's scanning, he says, gently correcting the misnomer. Clear Angle Studios, first and foremost, is in the business of data capture. Explaining further, he adds, 4D scanning is essentially motion scanning. When you take a video and turn it into per-frame 3D scans, so you're getting animation at the same time from all angles, that's essentially what 4D scanning is: taking a static scan and making it an animated scan.
In simple terms, the fourth D might refer to the movement aspect of the data, the animation itself.
It's the movement, yeah, but as soon as you get into movement you end up with 24 times or 30 times, or 48 times as much data as you would from a 3D scan, says Ridley, identifying what has until now been a significant barrier to the process the immense requirement for computing power. Traditionally, 4D scans were relatively low res, to try and make up for the fact that there was so much more data. It's very processor heavy, because you've got to process 24 3D frames per second over a period of however many seconds or minutes that you've got. Usually, you'd have gone lower res. Instead of doing one high res scan, you'd do lots of smaller low res scans and that would drive your animation. Essentially, you'd drive the high res texture from the neutral pose across all the other poses.
Referring to the August presentation, Ridley continues, [The video that] we presented in collaboration with DI4D and TexturingXYZ does contain a certain portion of it. It's how we enable the high res to happen for every single frame. That's how it's unique, quite different. It was a lot of work a lot but it gave us a stepping stone into the next possible, the next high res way of capturing and displaying data.
Division of labour Work on the project was divided between the three specialists, with each company providing its own expertise. Firstly, the subject, Clear Angle Studios' finance director, Michael Pedersen, was scanned into the system. We recorded him performing FACS shapes with our synchronised video camera system so that we could capture all the facial expression transitions from neutral to each of the FACS shapes at 24 frames per second, says Ridley. We processed that data to produce a per-frame sequence of OBJ files, which we delivered to DI4D. At this stage the OBJ data has a different random mesh topology per frame. DI4D wrapped the mesh topology from the base mesh accurately onto one frame of the OBJ sequence data. They then used their state-of-the-art mesh tracking solution to track this mesh topology accurately onto every other frame in the sequence. The result is a 4D sequence comprising a highly consistent mesh topology, which deforms as the face transitions from neutral to each of the FACS shapes. The reason that's key is because at the end of the process, every frame of data has an identical UV layout.
The data was then returned to Clear Angle Studios, where it was textured and sent on to TexturingXYZ, the third project partner. This final stage entailed analysis of the texture, normal maps and displacement maps, using TexturingXYZ's bespoke solutions, Hyperskin 2.0 and HyperlookX, which enabled the data to be enhanced. They have a really cool platform, says Ridley. It's incredible tech and gives the data that little bit of extra cherry on top.
Capturing the data requires the use of Dorothy, Clear Angle Studios' proprietary system, which has developed through seve
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
28/10/2026
SDI Failsafe IP Routing: Inside the UTAH-400 Series 2 Router A pure-IP routing core has no inherent fallback. When the ST 2110 network degrades, when the PTP gr...
28/10/2026
MLB Network is nearly all-day media day coverage across MLB Now, MLB Central, ML...
28/10/2026
Voyage Audio and Shure microphones are in the forefront of the sector's transition to digital
Microphones may have come late to the digital table, but they...
28/10/2026
Having long resisted the transition, broadcast audio's most fundamental element is finally entering the digital era
About 25 years ago, a microphone manufa...
28/10/2026
The Wireless Microphone Spectrum Alliance (WMSA), formed in 2025 to raise awareness with government entities about wireless microphone operations, has held meet...
28/10/2026
Telos Aliiance was at the recently held IBC in Amsterdam once again representing its brands which include Axia Audio, Omnia Audio, Telos Systems, 25-Seven Syste...
28/10/2026
SPORTEL Monaco 2026 wrapped up three days of high-level business, international ...
28/10/2026
By Ramona Flume
One of the most exciting things about the Sundance Film Festiva...
28/10/2026
By Jessica Herndon
One of the most exciting things about the Sundance Film Fest...
28/10/2026
Co-Presented by Letterboxd
BOULDER, Colorado, October 21, 2026 - The nonprofit Sundance Institute announced today the Legacy program for the 2027 Sundance Film...
28/10/2026
Two full-range, flat-response amps revealed
Moog's latest announcement may come as a bit of a surprise to many, as rather than introducing a new synth, ...
28/10/2026
Annual event returns for 12th year in Bristol, UK
Returning for its 12th year, the annual Audio Developer Conference is set to take place between 9-11 Novem...
28/10/2026
Automation updates, Dim Solo mode, multiple Marker Tracks, MIDI 2.0 support & much more
The latest version of Fender's DAW software has just arrived, de...
28/10/2026
Combines tuning & harmony generation
Klevgrand's latest release offers a simplified take on Altitude, the pitch-correction and harmony-generation plug-i...
28/10/2026
Digital Originals backs the next wave of Australian screen talent
28 October, 2026
Media releases
SBS, National Indigenous Television (NITV) and Screen Aus...
28/10/2026
Behind every jinx is a story: Comedian Ting Lim takes a light-hearted look at su...
28/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/10/2026
Sift Clips Now Searches Frame.io Footage
Brie Clayton October 28, 2026
0 Comments
Frame.io search has now been added to Sift Clips. This new feature l...
28/10/2026
Choco Film Adopts DaVinci Resolve Studio and Blackmagic Cloud for Its Editing Wo...
28/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/10/2026
Rise AV has announced the 23 women selected for its 2026 Elevate programme, bringing together professionals from 20 organisations across the UK, Ireland, German...
28/10/2026
MTV Oy, Finland's largest commercial broadcaster, has long been recognized for its ability to deliver fast, reliable and engaging content across news, curre...
28/10/2026
LA JOLLA, CA-The shifty hepatitis C virus (HCV) has a knack for outmaneuvering t...
28/10/2026
Digital Originals backs the next wave of Australian screen talent 28 October 2026
2026 Digital Originals cohort. Photo credit: Teniola Komolafe.
SBS, National...
28/10/2026
COW Jobs: Managing Video Editor - Remote
Brie Clayton October 27, 2026
0 Comments
Managing Video Editor
October 27, 2026COW Jobs: Production......
28/10/2026
COW Jobs: Production Manager
Brie Clayton October 27, 2026
0 Comments
Production Manager
October 27, 2026COW Jobs: Managing Video Editor -......
28/10/2026
Wednesday 28 October 2026
Claire Goodlass joins Sky as Commissioning Editor, Documentaries
Sky has appointed Claire Goodlass as Commissioning Editor, Document...
28/10/2026
Proximic by Comscore Expands Integration Across Magnites CTV Ecosystem First real-time contextual integration across Magnite SpringServe connects audience int...
28/10/2026
NVIDIA RTX Spark powers thin and light laptops built for everything that developers, creators and gamers do.
RTX Spark laptops are now available from ASUS, Del...
28/10/2026
RT is developing its next Statement of Strategy and wants to hear the views of people across Ireland the audience we serve. RT New Direction remains RT '...
27/10/2026
Satellite, bonded cellular, and IP- and cloud-based solutions. Those are three o...
27/10/2026
Eutelsat has renewed its partnership with Qatar Media Corporation (QMC), Qatar...
27/10/2026
PROTON Camera Innovations GmbH will show the PROTON FLEXY at SATIS 2026 (Booth A13-B12), after the camera won a Best in Market award in the ProAV category at IB...
27/10/2026
ATSC, the Broadcast Standards Association, has reported results from a laboratory validation and live demonstration in Brazil of interference cancellation and s...
27/10/2026
The PGA Tour announced Monday that Brian Gordon has joined PGA Tour Studios as executive producer and head of live content. He began with the Tour on Oct. 26 an...
27/10/2026
The NBA has announced agreements to establish a framework for NBA-related predic...
27/10/2026
Apple Music, the NFL and Roc Nation have announced that JAY-Z will perform at the Apple Music Super Bowl LXI Halftime Show at SoFi Stadium in Los Angeles on Sun...
27/10/2026
DIRECTV and DAZN have signed a multi-year distribution agreement for local telec...
27/10/2026
The NHL has announced NHL Monday Night Hockey, a new initiative that will bring 11 live NHL games to fans across Europe in local primetime windows on Monday nig...
27/10/2026
Telef nica Servicios Audiovisuales (TSA) has deployed Grass Valley AMPP for Movi...
27/10/2026
SES and CANAL have extended their partnership through 2040 with a multi-year agreement covering satellite capacity across Europe, Africa and the Caribbean.
Un...
27/10/2026
Gravity Media deployed a flypack production system and RF cameras for Red Bull R...
27/10/2026
Appear has announced that NSC TV, a TV Globo affiliate in Brazil, has selected t...
27/10/2026
MLB's Ryan Zander discusses the league's work to integrate the ABS Chall...
27/10/2026
Pictured: Filmmaker Vero Kompalic (Photo by Gia Rigoli)
By Vero Kompalic
This is the last picture I ever took in Venezuela.
I had seen the girl in the row ah...