
Clear Angle Studios is leading a quiet revolution in the art of 4D scanning. CEO, Dominic Ridley, tells TVBEurope about the tech behind their remarkable progress
By Matthew Corrigan
Published: February 18, 2025 Updated: February 19, 2025
Clear Angle Studios is leading a quiet revolution in the art of 4D scanning. CEO, Dominic Ridley, tells TVBEurope about the tech behind their remarkable progress
target=_blank title=Share on LinkedIn class=share-linkedin>
Last August, Clear Angle Studios announced it had achieved a breakthrough in 4D performance capture. Working in collaboration with performance-driven facial animators DI4D and texture enhancement specialists, TexturingXYZ, the company showcased a video featuring a photo-realistic digital representation of an actor's performance that was virtually indistinguishable from actual footage of the human, marking a technological innovation that has far-reaching implications for the media and entertainment (M&E) industry.
Discussing both the technology behind the development and its significance to the M&E industry, Dominic Ridley, co-founder and CEO of Clear Angle Studios, begins with a brief background. The company is a global operation. Headquartered in London, Clear Angle Studios has offices in Atlanta and Vancouver, along with Budapest and other locations worldwide. This autumn, a full service studio was opened in Culver City, Los Angeles, offering a permanent scanning facility to meet burgeoning demand. We cover the film industry in terms of scanning, says Ridley. We'll scan props, vehicles, sets, environments and characters. We'll get in a helicopter and capture entire mountain ranges, but at the same time, we'll scan this pen for you, he explains, holding up the item in question.
Then, alluding to the growing convergence that has been noted in the industry, in which shifting audience trends and technological innovation has seen media companies widening their IPs, Ridley says, We're in the scanning and digitising business, traditionally we cover film production more than anything else, but we're looking to get more into gaming, as the divide narrows between photo realism in games and film.
Turning to the subject of 4D scanning, he clarifies a common misconception. It's often called 4D mocap but it isn't motion capture. It's scanning, he says, gently correcting the misnomer. Clear Angle Studios, first and foremost, is in the business of data capture. Explaining further, he adds, 4D scanning is essentially motion scanning. When you take a video and turn it into per-frame 3D scans, so you're getting animation at the same time from all angles, that's essentially what 4D scanning is: taking a static scan and making it an animated scan.
In simple terms, the fourth D might refer to the movement aspect of the data, the animation itself.
It's the movement, yeah, but as soon as you get into movement you end up with 24 times or 30 times, or 48 times as much data as you would from a 3D scan, says Ridley, identifying what has until now been a significant barrier to the process the immense requirement for computing power. Traditionally, 4D scans were relatively low res, to try and make up for the fact that there was so much more data. It's very processor heavy, because you've got to process 24 3D frames per second over a period of however many seconds or minutes that you've got. Usually, you'd have gone lower res. Instead of doing one high res scan, you'd do lots of smaller low res scans and that would drive your animation. Essentially, you'd drive the high res texture from the neutral pose across all the other poses.
Referring to the August presentation, Ridley continues, [The video that] we presented in collaboration with DI4D and TexturingXYZ does contain a certain portion of it. It's how we enable the high res to happen for every single frame. That's how it's unique, quite different. It was a lot of work a lot but it gave us a stepping stone into the next possible, the next high res way of capturing and displaying data.
Division of labour Work on the project was divided between the three specialists, with each company providing its own expertise. Firstly, the subject, Clear Angle Studios' finance director, Michael Pedersen, was scanned into the system. We recorded him performing FACS shapes with our synchronised video camera system so that we could capture all the facial expression transitions from neutral to each of the FACS shapes at 24 frames per second, says Ridley. We processed that data to produce a per-frame sequence of OBJ files, which we delivered to DI4D. At this stage the OBJ data has a different random mesh topology per frame. DI4D wrapped the mesh topology from the base mesh accurately onto one frame of the OBJ sequence data. They then used their state-of-the-art mesh tracking solution to track this mesh topology accurately onto every other frame in the sequence. The result is a 4D sequence comprising a highly consistent mesh topology, which deforms as the face transitions from neutral to each of the FACS shapes. The reason that's key is because at the end of the process, every frame of data has an identical UV layout.
The data was then returned to Clear Angle Studios, where it was textured and sent on to TexturingXYZ, the third project partner. This final stage entailed analysis of the texture, normal maps and displacement maps, using TexturingXYZ's bespoke solutions, Hyperskin 2.0 and HyperlookX, which enabled the data to be enhanced. They have a really cool platform, says Ridley. It's incredible tech and gives the data that little bit of extra cherry on top.
Capturing the data requires the use of Dorothy, Clear Angle Studios' proprietary system, which has developed through seve
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
06/09/2026
June 9 2026, 23:00 (PDT) Dolby and MagentaTV Bring Fans Closer to the FIFA Worl...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
18/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/06/2026
Linda May Han Oh Receives Guggenheim Fellowship The Berklee professor, bassist, and composer will use the fellowship to debut Dreams of Knowing, an interdisci...
18/06/2026
Play favorite titles from popular game libraries, keep progress synced and jump ...
18/06/2026
The digital era gave the advertising and marketing industry speed; the AI era is giving it autonomous operations.
For companies building next-generation techn...
17/06/2026
EVS has announced it has received the EcoVadis Gold Medal for sustainability performance, ranking among the top 5% of companies globally in the Technology/Mid-S...
17/06/2026
Chyron has released Weather 2.4, an update to its weather suite for broadcasters and meteorologists. The release focuses on enhancements to the DataFlow module,...
17/06/2026
VSiN, The Sports Betting Network, has announced the launch of Best Bets TV, a free ad-supported streaming TV (FAST) channel. The 24/7 channel is currently avail...
17/06/2026
DAZN's Team Whistle and Snap Inc. have announced a creator program centered ...
17/06/2026
LiveU is providing video transmission technology for broadcasters, production companies, and public safety agencies across North America's busy Summer of So...
17/06/2026
The National Academy of Television Arts and Sciences (NATAS) has announced that Laurens Grant and Jacob Ullman have joined its Board of Directors. Chief of Staf...
17/06/2026
Akta, the AI-First SaaS video platform for modern broadcast and streaming operations, today announced that its video platform is now generally available on Orac...
17/06/2026
This recent graduate from Houston found inspiration in technical directing and now eyes a future career in sports production...
17/06/2026
Audio-Technica (booth C7959) arrives at InfoComm 2026 in Las Vegas with a slate ...
17/06/2026
SNS has published a guide addressing growing demand for AI-powered video indexing, transcription, facial recognition, and searchable metadata across media libra...
17/06/2026
Providius has announced Providius Direct, a workflow for investigating network i...
17/06/2026
NEP Group has announced the commercial availability of NEP Platform, a software ...
17/06/2026
A new white paper examining Secure Reliable Transport (SRT) and Reliable Interne...
17/06/2026
New research from subscription bundling platform Bango finds that younger sports fans are increasingly consuming sport through highlights, clips, and social med...
17/06/2026
SMPTE has announced that its complete Standards catalog is now freely available to the global media technology community, including all published SMPTE Standard...
17/06/2026
Harmonic has completed the sale of its Video Business to MediaKind for $145 mill...
17/06/2026
Omaha Productions will produce the 2026 World Series of Poker (WSOP) in Las Vega...
17/06/2026
New features, changes & bug fixes
SoundBridge have just released another update for their remote collaboration-focused DAW - reviewed here in SOS March 2026...
17/06/2026
Valve-based front end for digital & modelling rigs
The latest addition to Fryette's product range delivers a packed-down, pedalboard-friendly version of...
17/06/2026
GearExpo UK - 27 June 2026
Sound On Sound are proud to announce GearExpo UK, a major new recording and music technology exhibition in London! This is the bi...
17/06/2026
SAM monitoring line-up gains Dante and AES67 support
The latest expansion of Genelec's UNIO monitoring ecosystem introduces a new device that provides D...
17/06/2026
The R&S PR300 portable receiver from Rohde & Schwarz sets new standards in spect...
17/06/2026
Elt Group and Rohde & Schwarz sign a cooperation agreement to explore commercial...
17/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
17/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
17/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
17/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
17/06/2026
The Immersive Supervisor Emerges as Hollywood's Next Production Role
Brie Clayton June 17, 2026
0 Comments
Above image: On set live immersive revi...
17/06/2026
Vertical Musical Playback Shot with Blackmagic PYXIS 6K
Brie Clayton June 17, 2026
0 Comments
Large format sensor and DaVinci Resolve workflow used fo...
17/06/2026
DAZ 3D Launches New Game-Ready Character Assets Built for Modern Engines and Pro...
17/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
17/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
17/06/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
17/06/2026
Montr al, Quebec, June 11, 2026 Kiloview, a leading provider of AV-over-IP and NDI -based video transmission solutions, today announced a distribution partner...
17/06/2026
Changsha, China, June 15, 2026 Kiloview officially announced the launch of U4 IP Video Dock, a compact IP video decoder and output dock designed to bring prof...
17/06/2026
A year ago at NVIDIA GTC Paris at VivaTech, France laid out plans to advance local AI - from new AI factories and national compute capacity to open frontier mod...
17/06/2026
Save 50% on All Ivory II Pianos and Collections
Were halfway through the year, and we're cutting prices in half for the Ivory II Summer Sale!
For a limite...
17/06/2026
Wednesday 17 June 2026
Two in three fans will connect to venue WiFi this World ...
17/06/2026
Visibility builds credibility - the tools you use every day, now visible on your LinkedIn profile Published on Jun 17, 2026 Categories: Company News, Product ...