
ES Broadcast technical director Jonathan Lyth outlines how his company designed, specified and built the backend video and audio infrastructure for the OGN Super Arena in California, discussing the challenges faced and sharing the lessons learnt along the way.
It's hard to overestimate the impact that eSports is having on the video games market.
Indeed, the impact is being felt across the entertainment sector with the scale of competitive playing, the level of sponsorship and the associated prize money impossible to ignore.
Then there's the plethora of Twitch TV and YouTube influencers. According to a recent report by DataReportal, almost one billion people around the world have watched eSports, with 22 per cent of internet users saying that they have watched an online tournament in recent months, with audiences growing by 50 per cent in the past year.
OGN is an eSports network and content producer based in South Korea and has a long-established reputation in the field. 2018 saw the initiation of a new project by OGN: the 35,000-square-foot OGN Super Arena in Manhattan Beach, California. It's specifically designed for Battle Royale eSports games like Fortnite and PlayerUnknown's Battlegrounds (PUBG).
ES Broadcast was initially contacted about this project at NAB 2018. OGN has a longstanding relationship with systems integrator De Tune Company and had worked on several projects with them. De Tune already had previously worked with ES Broadcast for their equipment hire needs, and so turned to us as a key partner on this systems integration project.
In essence, we worked with them to design, specify and build the backend video and audio infrastructure, while De Tune also focussed on the complex and very impressive front-of-house systems. This includes an Astro Spatial Audio 3D surround system.
Having met with the key people involved at NAB 2018, we then set about designing the system.
Lyth: eSports content producers are using kit in ways that broadcasters simply wouldn't think of
One of the key requirements was that it had to be designed and built as a modular system, allowing it to be moved from venue to venue if required. A second key point, one that we had to learn and adapt to, was that this wasn't a broadcast install.
While it may feature much of the same technology, the way that it's being used, particularly the sheer number of I/Os in relation to the small technology footprint, is quite something else. OGN - along with other eSports providers - also sometimes thinks differently as to how a particular piece of kit can be used compared to more traditional workflows.
We went through the suggested kit list and made significant changes to it. On the video side we selected key technology from Sony, EVS, Evertz, Ross, Adobe, Elements and TSL. When it came to specifying the audio requirements, ES Broadcast had worked with Calrec on several other projects and so we have a good understanding of the flexibility of Calrec audio consoles in combination with its Hydra2 networking technology - not to forget the sound quality and mixing options available.
Bearing in mind the levels of audio complexity eSports demands, it made sense to specify an Artemis console as well as a Brio, which is now used for front-of-house (FOH). Of course, we deployed the Calrec Hyrda2 network too.
Once formalised, we then built and tested the system in the UK and we also completed the furniture design and layout for the building. We worked closely with De Tune throughout the whole process as they have a huge amount of eSports experience.
Once we were happy with the testing we did in the UK, the equipment was shipped to LA and as the control areas for the arena were still under construction (despite the arena opening in December 2018), the system was initially installed in an OB unit, with De Tune completing the final move into the building in April 2019.
In addition, De Tune installed an NDI network for collecting game screen and POV camera content for use with in-venue coverage, driving the huge wraparound screen, desk and floor LED display. This system also allows the host broadcaster to convert some of these feeds for use in their own output.
As mentioned, because this venue - at the time the largest fixed eSports technology install globally - is designed to handle huge multiplayer events, it's the way that the technology is used in terms of the volume of feeds that really stands out. It's a bit like covering two major, non-virtual, sports events at the same time, for many hours at once - again, not something you see every day.
Taking the example of an 80-player Battle Royale event, there are 10 full system cameras, though there's capacity for a little more. Then there are 20 team cameras, which are concentrated on the team captain and team members down the line. At the end of each of the 20-team desks there's an SDI mini-cam.
There's a primary vision mixer (Sony XVS-7000X) which is fed by the 10 system cameras, sub-mix outputs, replay, graphics and VR. We then have one sub-mix handling the selection of feeds from the 20 team cameras (POV) and then feeding that into the main mix. Via the NDI layer, there are feeds from every gamer's screen and every gamer's webcam, which gives another 160 sources.
This is used mainly to drive the FOH big screen content. But we can take SDI out from any eight of those 160 feeds into the main mix. Excluding the NDI content, that's 160 discrete sources.
A second sub-mixer, directed by two supervisors, cuts feeds from the Observer pen - there are a further 12 game machines being operated in spectator mode by experienced gamers. They can use their knowledge to predict the best places to position themselves, providing an array of perspectives for the director to choose in-game action from. The nearest comparison
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
01/04/2026
January 4 2026, 18:00 (PST) DOLBY AND DOUYIN EMPOWER THE NEXT GENERATON OF CREATORS WITH DOLBY VISION
Douyin Users Can Now Create And Share Videos With Stun...
04/02/2026
The National Film and Video Foundation (NFVF) invites final-year animation students to participate in an exclusive creative showcase at the Annecy International...
04/02/2026
Viper Shield's robust phase of flight-testing production representative hard...
04/02/2026
Pilot To Launch with Super Bowl LX on February 8 and Continue with High Profile Live Events, Entertainment and Sports
Nielsen to Use State of the Art Wearable...
04/02/2026
New control solution applies broadcast robotics workflows to PTZ cameras with third-party integration and upgrade paths
Vinten, a global leader in robotic cam...
04/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
04/02/2026
Katie Vitolins Announced as Vice President of Alumni Products and Services An alumna and former trustee, Vitolins will lead the relaunch of Berklee's alum...
04/02/2026
Back to All News
Netflix Shares Teaser of the Third and Final Season of Knokke Off
Entertainment
04 February 2026
GlobalNetherlands
Link copied to clipboar...
04/02/2026
Back to All News
Netflix Premieres The TikTok Killer on March 6
Entertainment
04 February 2026
GlobalSpain
Link copied to clipboard
Download the pictures
...
04/02/2026
Back to All News
Music Is Having a Golden Moment on Netflix as New and Nostal...
04/02/2026
Fox Corporation Reports Second Quarter Fiscal 2026 Financial Results NEW YORK, NY, February 4, 2026 - Fox Corporation (Nasdaq: FOXA, FOX; FOX or the Compan...
04/02/2026
Lucas P. Arag n Joins FOX Advertising as Senior Vice President, Creative New York, NY - February 4, 2026 - Accomplished Creative Executive Lucas P. Arag n has...
04/02/2026
Following the passing of our friend and colleague Hugh Wallace, and with the full support of his family, RT will proceed with the broadcast of the new series o...
04/02/2026
Editor's note: This post is part of the Nemotron Labs blog series, which exp...
03/02/2026
Tagboard, a modern, interactive graphics system for news, sports, and entertainm...
03/02/2026
Studio Network Solutions (SNS) announces the launch of Trio, a new S3-compatible cloud storage service fully integrated with EVO for media backup, archival, and...
03/02/2026
50 Production Trucks at center of 160 U.S.-based productions...
03/02/2026
Nielsen, which specializes in audience measurement, data, and media intelligence, announces that it is piloting a new methodology enhancement to more accurately...
03/02/2026
Appear's X Platform will be used by NBC Sports to deliver video compression, satellite modulation and transport stream aggregation for its production of the...
03/02/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
03/02/2026
NHL Network announces its comprehensive programming schedule for the upcoming Winter Olympic Games, underscoring the highly anticipated return of NHL players to...
03/02/2026
NBC Sports has chosen Canon to deliver 115 Canon UHD broadcast lenses for its production of the 2026 Winter Olympics and Paralympics. Canon will also send suppo...
03/02/2026
Audio-Technica equipment will be used by NBC Sports to deliver much of its audio capture requirements across all sporting venues for its production of the 2026 ...
03/02/2026
NBC Sports will use Cisco to deliver AI networking technology for its all-IP production of the 2026 Winter Olympics and Paralympics, including the deployment of...
03/02/2026
NBC Sports will utilize Chyron PRIME CG to produce live broadcast graphics to display names, athlete information, scores, statistics, leaderboards, headshots an...
03/02/2026
NBC Sports will utilize Grass Valley to deliver advanced signal conversion, rout...
03/02/2026
NBC Sports will utilize Planar to deliver leading-edge fine pixel pitch LED video wall technology for its production of the 2026 Winter Olympics and Paralympics...
03/02/2026
Taking place in two venues, the 2026 production celebrates the 150th Anniversary of the Super Bowl of Dogs'
When the Westminster Kennel Club Dog Show conc...
03/02/2026
For the indoor production, NEP Specialty Capture has mounted a 100-ft. overhead ...
03/02/2026
MTVG Edge, the production-services supplier's software-based production solu...
03/02/2026
In the league's second year, new partnerships enhance broadcast quality for ...
03/02/2026
Rocket Surgery will showcase the combined creative strength of Ross Video, with ...
03/02/2026
NBC Sports will utilize Sony Electronics to deliver imaging, monitoring, and tec...
03/02/2026
SMT will provide TVI (broadcast television interface) support services for figur...
03/02/2026
Spotify's annual Best New Artist celebration returned to Los Angeles last ni...
03/02/2026
The smash-hit series The Hospital: In the Deep End returns to shine a spotlight ...
03/02/2026
FoMa Antares: Redefining Camera Stabilization for Modern ProductionsIn high-end broadcast and cinematic environments, precision, reliability, and flexibility ar...
03/02/2026
Viper Shield's robust phase of flight-testing production representative hard...
03/02/2026
Countries throughout the Indo-Pacific have made the ability to defend their people and sovereign borders a top priority, but no single nation can monitor every ...
03/02/2026
U.S. Marine loads a round in an 81 mm mortar system during an exercise. (Credit: U.S. Marines)...
03/02/2026
9905MPx Card features unprecedented level of density with four independent signa...
03/02/2026
Champaign, IL - November 15, 2021 - Cobalt Digital, announced today that three of its products have received 2021 NAB Show Product of the Year Awards. Cobalt, ...
03/02/2026
Cobalt is pleased to confirm that Log4j vulnerability does NOT affect ANY Cobalt products including the HPF-9000 frame.
Given the recent concerns regarding wi...
03/02/2026
Software-based embedding and de-embedding solution will be highlighted at NAB 20...
03/02/2026
Series developed to fill an industry need.
Champaign, IL April 13, 2022 Cobalt Digital will introduce a new series of BlueBox Group (BBG) EO/OE 12G mini...