
ES Broadcast technical director Jonathan Lyth outlines how his company designed, specified and built the backend video and audio infrastructure for the OGN Super Arena in California, discussing the challenges faced and sharing the lessons learnt along the way.
It's hard to overestimate the impact that eSports is having on the video games market.
Indeed, the impact is being felt across the entertainment sector with the scale of competitive playing, the level of sponsorship and the associated prize money impossible to ignore.
Then there's the plethora of Twitch TV and YouTube influencers. According to a recent report by DataReportal, almost one billion people around the world have watched eSports, with 22 per cent of internet users saying that they have watched an online tournament in recent months, with audiences growing by 50 per cent in the past year.
OGN is an eSports network and content producer based in South Korea and has a long-established reputation in the field. 2018 saw the initiation of a new project by OGN: the 35,000-square-foot OGN Super Arena in Manhattan Beach, California. It's specifically designed for Battle Royale eSports games like Fortnite and PlayerUnknown's Battlegrounds (PUBG).
ES Broadcast was initially contacted about this project at NAB 2018. OGN has a longstanding relationship with systems integrator De Tune Company and had worked on several projects with them. De Tune already had previously worked with ES Broadcast for their equipment hire needs, and so turned to us as a key partner on this systems integration project.
In essence, we worked with them to design, specify and build the backend video and audio infrastructure, while De Tune also focussed on the complex and very impressive front-of-house systems. This includes an Astro Spatial Audio 3D surround system.
Having met with the key people involved at NAB 2018, we then set about designing the system.
Lyth: eSports content producers are using kit in ways that broadcasters simply wouldn't think of
One of the key requirements was that it had to be designed and built as a modular system, allowing it to be moved from venue to venue if required. A second key point, one that we had to learn and adapt to, was that this wasn't a broadcast install.
While it may feature much of the same technology, the way that it's being used, particularly the sheer number of I/Os in relation to the small technology footprint, is quite something else. OGN - along with other eSports providers - also sometimes thinks differently as to how a particular piece of kit can be used compared to more traditional workflows.
We went through the suggested kit list and made significant changes to it. On the video side we selected key technology from Sony, EVS, Evertz, Ross, Adobe, Elements and TSL. When it came to specifying the audio requirements, ES Broadcast had worked with Calrec on several other projects and so we have a good understanding of the flexibility of Calrec audio consoles in combination with its Hydra2 networking technology - not to forget the sound quality and mixing options available.
Bearing in mind the levels of audio complexity eSports demands, it made sense to specify an Artemis console as well as a Brio, which is now used for front-of-house (FOH). Of course, we deployed the Calrec Hyrda2 network too.
Once formalised, we then built and tested the system in the UK and we also completed the furniture design and layout for the building. We worked closely with De Tune throughout the whole process as they have a huge amount of eSports experience.
Once we were happy with the testing we did in the UK, the equipment was shipped to LA and as the control areas for the arena were still under construction (despite the arena opening in December 2018), the system was initially installed in an OB unit, with De Tune completing the final move into the building in April 2019.
In addition, De Tune installed an NDI network for collecting game screen and POV camera content for use with in-venue coverage, driving the huge wraparound screen, desk and floor LED display. This system also allows the host broadcaster to convert some of these feeds for use in their own output.
As mentioned, because this venue - at the time the largest fixed eSports technology install globally - is designed to handle huge multiplayer events, it's the way that the technology is used in terms of the volume of feeds that really stands out. It's a bit like covering two major, non-virtual, sports events at the same time, for many hours at once - again, not something you see every day.
Taking the example of an 80-player Battle Royale event, there are 10 full system cameras, though there's capacity for a little more. Then there are 20 team cameras, which are concentrated on the team captain and team members down the line. At the end of each of the 20-team desks there's an SDI mini-cam.
There's a primary vision mixer (Sony XVS-7000X) which is fed by the 10 system cameras, sub-mix outputs, replay, graphics and VR. We then have one sub-mix handling the selection of feeds from the 20 team cameras (POV) and then feeding that into the main mix. Via the NDI layer, there are feeds from every gamer's screen and every gamer's webcam, which gives another 160 sources.
This is used mainly to drive the FOH big screen content. But we can take SDI out from any eight of those 160 feeds into the main mix. Excluding the NDI content, that's 160 discrete sources.
A second sub-mixer, directed by two supervisors, cuts feeds from the Observer pen - there are a further 12 game machines being operated in spectator mode by experienced gamers. They can use their knowledge to predict the best places to position themselves, providing an array of perspectives for the director to choose in-game action from. The nearest comparison
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
07/05/2026
January 8, 2024
Colorfront (colorfront.com), a leader in high-performance, on-s...
07/05/2026
February 9, 2024
Colorfront (colorfront.com), the multi-award-winning pioneer i...
07/05/2026
March 20, 2024
NAB 2024, Las Vegas - Colorfront (colorfront.com), the multi-awa...
07/05/2026
April 1, 2025
CINEMACON, APRIL 1, 2025 - Colorfront (colorfront.com), the multi-award-winning developer of high-performance dailies/transcoding/streaming syste...
07/05/2026
June 15, 2025
Colorfront (colorfront.com), an Academy and Emmy Award-winning de...
07/05/2026
June 15, 2025
Colorfront participated in the ICTA Barcelona Cinema Technology Summit on Sunday, June 15, 2025. Held at The Phenomena Experience, the event feat...
07/05/2026
July 1, 2025
Colorfront (colorfront.com), the multi-award-winning developer of high-performance dailies/transcoding/streaming systems for motion pictures, OTT,...
07/05/2026
July 1, 2025
Passion and dedication will take you places. Come with us on a short trip to the heart of India, where Annapurna Studios is living-up to the inspi...
07/05/2026
July 3, 2025
Colorfront (colorfront.com), the multi-award-winning developer of high-performance dailies/transcoding/streaming systems for motion pictures, OTT,...
07/05/2026
September 1, 2025
IBC 2025, Amsterdam - Colorfront (colorfront.com) - the Acade...
07/05/2026
April 17, 2026
LOS ANGELES - April 17, 2026 - Colorfront today announced Colorf...
07/05/2026
April 23, 2026
NAB 2026, Las Vegas - the Academy and Emmy Award-winning develop...
07/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/05/2026
Recreating the 1974 Doctor Who Time Tunnel in After Effects
Graham Quince May 6, 2026
0 Comments
The Time Tunnel from Doctor Who titles is one of th...
06/05/2026
Gravity Media Chief RF Communications Engineer Glenn Willems uses Wisycom RF over Fiber and wireless solutions across major cycling events and international mar...
06/05/2026
A Sennheiser Spectera module is now available in Bitfocus Companion and Buttons, enabling direct integration of Spectera with the two software platforms. The mo...
06/05/2026
Ted Turner, the visionary media entrepreneur whose appetite for disruption helpe...
06/05/2026
Peacock is going all-in on the beautiful game - streaming all 104 FIFA World Cup...
06/05/2026
New pricing tiers for vocal/dialogue restoration tool
NoiseWorks Audio's AI-powered vocal and dialogue processing plug-in is now available in three diff...
06/05/2026
Popular mixing & routing software overhauled
Following a recent public beta test, RME have launched the final release version of the powerful mixing and rou...
06/05/2026
New SOS Video Feature
Focusrites ISA C8X is a milestone product that brings together the companys analogue heritage and their expertise in digital audio. Yo...
06/05/2026
Polands Miecznik-class frigates are part of the largest contract in Polish shipbuilding history. (Image Credit: PGZ Stocznia Wojenna)...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Riedel Communications today announced the expansion of its leadership structure as part of a strategic initiative to strengthen both its operational management ...
06/05/2026
For nearly three decades, Veteran Production Sound Mixer and Five-time Emmy Award Winner Dirk Sciarrotta has helped define the sonic identity of the long-runnin...
06/05/2026
ZEISS CinCraft LensCore: Cinema Lens Looks for Compositing
Brie Clayton May 6, 2026
0 Comments
ZEISS announces the launch of CinCraft LensCore, a nove...
06/05/2026
Wisycom Solves Extreme RF Challenges Across Miles of Live Action for Gravity Med...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Narrative Entertainment has partnered with Encompass to deliver high-quality subtitling of its Great! network content using the Altitude Intelligence AI assiste...
06/05/2026
SipRadius, widely recognized for making content processing and connectivity secure and seamless, is proud to launch a dramatic new approach to AI content creati...
06/05/2026
When the broadband and media industry gathers at ANGA COM in Cologne from May 19 to 21, Big Blue Marble will be at the forefront. The international broadcast an...
06/05/2026
Cinegy GmbH, a leading developer of software-defined television technology, is proud to exhibit at MPTS for the first time. Visitors to the stand will discover ...
06/05/2026
Val Jeanty Receives 2026 Doris Duke Artist Award Jeanty, a composer, percussionist, and turntablist, is the fourth Berklee recipient of the prestigious award ...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
When live cycling races and international marathons stretch for miles across cities and countryside, there is no margin for RF failure in live broadcast. As Chi...
06/05/2026
Oberkochen/Germany, May 5, 2026
ZEISS announces the launch of CinCraft LensCore, a novel solution for creating physically based cinematic lens looks for visual...
06/05/2026
06 May 2026
VEON's Kyivstar Authorized to Resell Starlink for Businesses & ...
06/05/2026
UKTV has secured the exclusive rights to the early back catalogue of iconic Australian drama series Neighbours, following a landmark content deal with Fremantle...
06/05/2026
Wednesday 6 May 2026
Sky commissions feature documentary to mark 10th anniversa...
06/05/2026
Wednesday 6 May 2026
Sky and Formula 1 agree long-term partnership across UK, Ireland and Italy
Sky in the UK & Ireland to remain the home of Formula 1 until ...