
EMG tests new eSport production solutions live at Counter-Strike Global Offensive tournament By Heather McLean, Editor
Monday, February 24, 2020 - 14:22
Print This Story
The LouvardGame competition for Counter-Strike Global Offensive (CS: GO) saw EMG run three new production solutions specifically dedicated to improve storytelling in eSports
At the Counter-Strike Global Offensive (CS: GO) eSports tournament held over the weekend of 15 to 16 February in Charleroi, Belgium, Euro Media Group (EMG) tested three new CS: GO services for the first time.
The LouvardGame competition saw EMG run three new production solutions specifically dedicated to improve storytelling in eSports, called GO:Multicam, GO:Graphics, and GO:analyst.
On why EMG pushed to develop these products for eSports, Matthieu Skrzypniak, chief digital officer, told SVG Europe: We noticed that, today, eSports productions are made with traditional broadcast workflows where players screens are converted to SDI signals and processed accordingly. We tried to find other ways to approach this market. Only few events can afford high end facilities. We tried to find solutions to address sub top events with of course an open door for big tournaments.
The LouvardGame 5.1 gathered 200 CS: GO players in Belgium for an event which led to 20 hours of streaming content over the weekend. This competition was the first qualifying round of a tournament that will culminate in a 2021 final.
The LouvardGame 5.1 gathered 200 CS: GO players in Belgium for an event which led to 20 hours of streaming content over the weekend
The test exceeded EMG's expectations, Skrzypniak commented: Initially, it was supposed to be a technical test, but we eventually remained on air all the time. It was amazing to see how easy it was for the operators to use our tools. Their team learned really fast; it took less than 30 minutes to train them.
Given this very successful first experience, Skrzypniak stated that these services are available from now on for CS:GO. He added: Of course, we will keep working on improvement and will consider other games in the future.
EMG's innovation team is constantly developing and testing new methods and tools in the fields of broadcasting and video production. For this project, they developed the new tools which were integrated into the production of the CS: GO event.
These three products have been in development for a year, Skrzypniak said: We initiated this specific project last year but of course we are developing software to enhance the sport broadcast storytelling for the last 20 years now, and the move towards eSports was quite natural. Working with eSports native young developers helped to bridge between broadcast and eSports.
EMG's GO: Multicam allows the observer to choose the best point of view in the game
GO: Multicam allows the observer to choose the best point of view in the game. This can be from the point of view of any player or from the list of virtual cameras added to the map by the EMG editor. It can also trigger camera movements during downtime in order to better appreciate the map. Such tool aims at enhancing storytelling by offering varying angles to the viewer and allowing them to not miss an event.
GO: Graphics aims at creating a graphic overlay entirely driven by game data, therefore providing more relevant information to the viewer. In terms of production, this system allows the user to have overlays in several languages; to integrate a sponsor in a chosen graphic environment; and it opens more possibilities for smartphone integration.
GO: Analyst allows the viewer to see the position of the players on a 3D map and replay a game section to explain it by using telestrator tools.
eSports was so far an uncharted territory for us. It was really interesting to use the expertise EMG has developed in the field of production over the last 20 years and adapt this know-how to a completely new industry. We are very lucky to have found partners like LouvardGame and Spawn Studio, who we could learn a lot from, and based on the nice feedback we received, we intend to keep developing our tools for eSport.
North America Stories
08/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
08/07/2026
Foundry today announced that Reel FX Animation Studios has adopted Flix to standardize their pipeline and streamline processes across departments. Flix is a vis...
07/07/2026
The Universal Talent Identifier (HAND) has issued HAND IDs to 50 top prospects ahead of the 2026 MLB Draft, including consensus top-ranked players Roch Cholowsk...
07/07/2026
Cisco and the McLaren Mastercard Formula 1 Team have announced an extension of their partnership, expanding the scope from networking and communications to incl...
07/07/2026
LucidLink has announced a workflow integration with Adobe Frame.io that gives production teams unified access to Frame.io projects alongside supporting producti...
07/07/2026
Chyron has announced the appointment of Ahmed Magd as Sales Director for the Middle East. Magd joins from previous senior commercial roles at Riedel Communicati...
07/07/2026
Leader Electronics of Europe has announced that its PHABRIX Qx rasterizer and Le...
07/07/2026
eCLUTCH has announced it has acquired broadcast rights to the Esports World Cup 2026 for EMEA and MENA, covering the Middle East, Africa, the Balkans, Sweden, a...
07/07/2026
Riedel Communications and ARRI supported ORF's host broadcast of the Eurovis...
07/07/2026
ARRI has announced the ALEXA 35 Live Xtreme, a camera that adds high frame rate ...
07/07/2026
LiveU will exhibit at IBC 2026 (Stand 7.C24), showcasing the LU900Q Intelligent Production Unit, expanded Sony collaboration, and additions to its open IP-video...
07/07/2026
Telemundo's coverage is packaged with Multiview, Catch Up with Key Plays, in...
07/07/2026
The Australian Rugby League Commission (ARLC) has announced a seven-year media r...
07/07/2026
Produced onsite at The Star in Frisco, TX, live coverage of the two-day event airs on ESPN platforms
The season for Football Media Days is here, and the Big 12...
07/07/2026
Rogers Communications Inc. has announced an agreement to acquire the remaining 25% ownership stake in Maple Leaf Sports and Entertainment (MLSE) from Kilmer Spo...
07/07/2026
End-to-end broadcast solution includes fleet of mobile units, Cloud Control, and...
07/07/2026
Sports-production-tech experts sound off on the state of the industry...
07/07/2026
New Kessler 10 data now available in Nielsen CMI gives brands a deeper view of h...
07/07/2026
New Nielsen Ad Intel and CMV data reveals rising competition in Australia's ...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Riedel Communications and ARRI played a key role in one of the most technically ambitious Eurovision Song Contest productions to date. For the first time in the...
07/07/2026
Berklee Valencia Honors Eric Whitacre at the 2026 Commencement Ceremony The Grammy-winning composer was celebrated alongside this years cohort of masters degr...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
The appointment will drive growth and innovation across the Media Business Unit
Fincons Group, a leading IT business consultancy and systems integrator company...
07/07/2026
International broadcast and streaming expert Big Blue Marble has announced a multi-month Proof of Concept (PoC) for Media over QUIC (MoQ) during a major interna...
07/07/2026
Test & measurement innovator, Leader Electronics of Europe, is proud to announce that two of its leading products, the PHABRIX Qx rasterizer and LeaderPhabrix L...
07/07/2026
Clear-Com announced that Ross Production Services (RPS), a leading provider of mobile production solutions for live events and broadcasts, has standardized on ...
07/07/2026
LiveU redefined live newsgathering with the invention of cellular bonding. At IBC2026, Stand 7.C24, the company will show how that foundation is evolving into t...
07/07/2026
LucidLink, a leader in cloud-based file services for content creators, today announced an enhanced workflow integration between LucidLink and Adobe Frame.io tha...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
07/07/2026
Berklee College of Music Alum and Faculty Perform at Boston Public Library's...
07/07/2026
How MXL Connects More Than Media In this series, we explore the technologies, architectures and operational realities shaping modern media operations. Along the...
07/07/2026
Max single-threaded CPUs at scale are a new category of CPUs built for the agentic AI era.
Across the creation and deployment of an agentic system, the CPU is...
07/07/2026
Scripps Research scientists train the immune system to make antibodies against numerous HIV strains Preclinical findings mark progress toward a long-sought vacc...
06/07/2026
Long-developed relationships and informal access, three production models, and c...
06/07/2026
The deal follows Lumine's recent acquisition of Synamedia's video-networ...
06/07/2026
This former SportsCenter producer is shaping local-team studio coverage to surro...
06/07/2026
IMS Productions and FOX Sports deployed more than 100 cameras, 32 onboard feeds,...
06/07/2026
Lumine Group Inc. has announced the completion of its acquisition of the Video Network Business from Synamedia. The business will operate as a standalone compan...
06/07/2026
NASCAR has announced a content and commercial partnership with Motorsport Network, a motorsports and automotive media platform, to distribute NASCAR original co...