
SVG Sit-Down: Cosm's Devin Poolman on What It Takes To Deliver the Immersive Experience for Daytona, The PLAYERS, and March Madness Immersive lens and spatial audio are new technology being developed By Jason Dachman, Editorial Director, U.S.
Thursday, March 13, 2025 - 2:58 pm
Print This Story | Subscribe
Story Highlights
The world of immersive entertainment is evolving rapidly, and Cosm is at the forefront of redefining how fans experience live sports via its Shared Reality venues in L.A. and Dallas featuring immersive an 87-foot diameter LED dome and 150-foot-wide LED display. From courtside seats at the NBA Finals and World Series to front-row views of the UFC and Super Bowl LIX, Cosm pushes the boundaries of what it means to be there without physically being there. Now the company is taking on a variety of new challenges, including NASCAR's Daytona 500 last month, the PGA TOUR's PLAYERS Championship this week, and the NCAA Men's and Women's Basketball Tournaments beginning next week.
SVG sat down the Devin Poolman, chief product and technology officer, Cosm, to explore how Cosm approached its first NASCAR event at Daytona, its expansion into golf at THE PLAYERS Championship, the company's ambitious plans for March Madness, and how its proprietary technology is shaping the future of sports viewing both inside and outside its venues. From custom-built immersive lenses to innovative audio-capture techniques, Poolman discusses how the company's technology not only serves the Cosm experience but also benefits leagues and broadcasters.
Cosm's Devin Poolman: We look at everything we're doing right now as Phase 1, and we're excited to build up [our portfolio of] events.
Let's start with Daytona. Obviously, motorsports and larger speedways are very different from many of the sports Cosm has covered thus far. Why did it make sense to deliver NASCAR in the Cosm experience?
It's a less obvious fit [for the Cosm experience], for sure, but there are huge opportunities with [NASCAR] as well. [For] events that are more intimate, Cosm experience can bring a level of visceral reality: UFC is a great example; you are truly in the midst of it. Other [events] bring you the grandeur of the live environment or iconic destination: Daytona is very much that.
The same goes for NFL stadiums or the World Series at Dodger Stadium and Yankee Stadium. Those are less obviously made for immersive capture in that you think you want to be close. But the other part of immersive capture is, you want a sense of place; you want to feel like you're there. Those factors - being up close and having a sense of place - can play together and make an event great.
I thought Daytona was incredible because you felt like you were in the grandstand. Our team captured the essence of that event and gave you that feeling like you're incredibly, even uncomfortably close to the action while still giving you the excitement of being in the grandstand.
How did your production strategy change in covering Daytona compared with stick-and-ball sports?
I think the biggest difference was that Daytona gave us an opportunity to push the boundaries in terms of audio. I always say that we're still in the early days of finding ways to drive the experience forward. [With] Daytona, we wanted to capture not just the visuals of being on the turn but the thrill of that audio as well.
The Cosm experience gave fans feeling of being in grandstand at the Daytona 500.
In a typical production, we're relying on the broadcaster to provide a great 5.1 audio mix. But we knew that, for the NASCAR experience, just having the announcers and the program audio coming in from the broadcaster - FOX, in this case - wouldn't be enough to capture the experience of sitting on that turn watching cars flying by. Especially, if FOX is covering pit lane and you're supposed to be sitting on turn watching these cars fly by 200 mph, there's going to be a total disconnect if you don't have the sound of the cars.
Our team worked hand in hand with FOX to pull all their unique audio stems and create a per-camera mix of audio, so we could cut around the track, covering a few corners as well as that high wide shot.
We did a custom immersive-audio mix on a per-camera basis and brought that into the Cosm experience. The sound was amazing, but it was the first time we were trying that on the ground so we were building the plane as we were flying. Thankfully, we have an awesome team, and they did a great job. After the first few laps, the audio was great.
What was the camera-coverage plan for Daytona?
For Daytona, we used a single capture system, typically four or five cameras and an onsite crew. Daytona was three shots on the corner and a high wide, as well as a secondary high wide, and we had audio stems for each of those positions. We're looking forward to doing more NASCAR in the future.
You're starting another chapter again this week with golf at THE PLAYERS Championship. How are you bringing a sprawling golf course to the Cosm immersive experience?
This will be our first golf tournament, and golf presents a unique challenge because, unlike with most of the events we cover (even a big racetrack like Daytona), there isn't one place where all the action is taking place. Instead of one vantage point, there are 18 or more events going on at once. It's up to us to find the best way to capture the action.
We're going to try to give the fans the best of both worlds, similar to the old days of going to the baseball game and bringing a handheld radio so you could be there in person but also follow the storyline of the broadcaster. That's going to be the focus for golf.
Just like going to the tournament [in person], you're going to pick your hole. The good news is,
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
22/05/2026
Germany's Magenta TV, which will have 44 exclusive FIFA World Cup match broa...
22/05/2026
DAZN, the world's leading sports entertainment platform, has acquired global broadcast rights to the International Federation of American Football's ( I...
22/05/2026
ATHLOS, the all-women's professional track and field league, has announced i...
22/05/2026
The National Academy of Television Arts & Sciences (NATAS) today announced that the 47th Annual Sports Emmy Awards and the 47th Annual News & Documentary Emmy A...
22/05/2026
Wooden Camera today announced the release of new accessories for the Blackmagic URSA Cine Immersive. The new lineup includes a redesigned Top Plate and Side Rai...
22/05/2026
YES Network and OTT Advisors have announced a sixth consecutive season of their streaming partnership, continuing their collaboration on the Gotham app. OTT Adv...
22/05/2026
NESN, New England's premier sports network, will again turn its camera to Fe...
22/05/2026
Dale Pro Audio is hosting an RF over Fiber Livestream Webinar on May 28 from 1-2:30 pm EST. With major sporting events and large-scale productions putting incre...
22/05/2026
Audio-Technica has announced key leadership appointments designed to further strengthen its sales organization and drive continued growth across the Americas. M...
22/05/2026
After nearly four decades shaping the global combat sports landscape, Scott Coker has announced a powerful return as he looks to build a new international mixed...
22/05/2026
Skyline Communications, the company behind the globally deployed DataMiner xOps platform, today announced the launch of xOps Vanguard Runway, a strategic accele...
22/05/2026
For the fully onsite production, 30 cameras - including a SkyCam and Megalodon - will capture the action in Texas
One of the world's biggest rodeo producti...
22/05/2026
Leading Argentina-based sports media company Torneos y Competencias S.A. has modernized its playout operations, implementing a fully redundant, multichannel env...
22/05/2026
As the 2026 Major League Pickleball season kicks off this weekend in Dallas, it ...
22/05/2026
Shure has become a minority investor in Edge Sound Research, a start-up company that is developing new experiential audio technologies that redefine how many au...
22/05/2026
In advance of this year's Sports Emmy Awards, SVG is taking a deep dive into...
22/05/2026
The National Hockey League (NHL) and Amazon Music announced that GRAMMY Award-winning superstar Jelly Roll will provide the official theme song of the 2026 Stan...
22/05/2026
David Pogue will keynote SVV Summer Camp and discuss Apple at 50: How the World...
22/05/2026
In its second year as rightsholder, FOX Sports goes bigger across the board for ...
22/05/2026
Heading into FOX Sports' second Indianapolis 500, Lead Director Mitch Riggin...
22/05/2026
At our 2026 Investor Day, we shared an inside look at the rebuild of our advertising business. This pivot to our own purpose-built platform is already driving s...
22/05/2026
Podcasting on Spotify continues to grow, and so do the ways listeners engage with it. At Investor Day 2026, we shared how we're building the next chapter of...
22/05/2026
Limited-time collections now available
Restoration experts CEDAR Audio have recently launched a new line of Icons plug-ins that make their powerful processo...
22/05/2026
Three new classics join Model Pass line-up
Boss' PX-1 Plugout Pedal offers an innovative approach to guitar pedals, providing users with a hardware stom...
22/05/2026
At its Meitingen site, SGL Carbon has implemented two key projects to further de...
22/05/2026
Statement regarding 2026 National NAIDOC Lifetime Achievement Award for the late...
22/05/2026
Latest data reveals steady distributor rankings, a seasonal shift toward digital...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Amagi Media Labs Limited (NSE: AMAGI, BSE: 544679), a cloud-native SaaS platform providing AI-enabled solutions to global media and entertainment companies, tod...
22/05/2026
An nima Post Relies on Cintel to Revive Classic Mexican Films
Brie Clayton May 22, 2026
0 Comments
Film scanner and DaVinci Resolve Studio help manage...
22/05/2026
Boris FX Sapphire Adds Optical Beauty and Hypnotic Textures
Jessie Electa Petrov May 22, 2026
0 Comments
The 2026.5 release introduces advanced defocu...
22/05/2026
Deployment Preserves Trusted Workflows While Enabling a Path to UHD and SMPTE ST 2110
Leading Argentina-based sports media company Torneos y Competencias S.A....
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
22/05/2026
Back to All News
Ex-Husband, Current Husband, One Wild Rescue: Korean Action Co...
22/05/2026
Catch the latest in Irish music live from venues such as Whelan's, R is n Du...
21/05/2026
Game Creek Video Columbia and Celtic, NEP Supershooter 8 will house onsite produ...
21/05/2026
Freshly graduated, this upstart producer, director, and camera operator is already working as an AP on videoboard shows for the Philadelphia Phillies
In the li...
21/05/2026
Media Links has announced a channel partnership with Clearcast Asia, a broadcast...
21/05/2026
SiriusXM and NASCAR have announced a multi-year renewal of their broadcasting agreement. SiriusXM will continue to carry live broadcasts of every NASCAR Cup Ser...
21/05/2026
Audio-Technica held a demonstration event at its Technica House location in New ...
21/05/2026
Ateme has announced that RTL Deutschland has selected Ateme's software-based...
21/05/2026
LiveU has announced that BCC Live deployed the LU900Q intelligent production unit for the first time during the 2026 Memorial Hermann IRONMAN Texas North Americ...
21/05/2026
ATSC has announced that Mark Aitken, President of ONE Media and Senior VP of Advanced Technology at Sinclair Broadcast Group, will receive the 2026 Mark Richer ...
21/05/2026
BBright has published a technical analysis of the Media eXchange Layer (MXL), de...