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View Conference 06 Announcing A Rich Slate Of Industry Speakers, Keynotes And Award Competitions

04/08/2016

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VIEW Conference 2016, Italy's largest computer graphics and digital media conference will swing into action October 24, showcasing the largest and most diverse cross-section of industry professionals in animation, visual effects, virtual reality and digital design in the conference's 17-year history. The renowned Turin, Italy confab spans five days of talks, workshops, panel discussions, interactive sessions and awards presented to an expected audience of 6,000 students and professionals. This year, VIEW is headlined by three exciting Keynotes:

Byron Howard - Co-Director of Walt Disney Animation Studios' blockbuster animated hit Zootopia, Howard will discuss the film's five + year evolution.

Dr. Donald Greenberg - Director of the Program of Computer Graphics at Cornell University, with research supported by Pixar, DreamWorks, Microsoft, Intel, Oculus, Valve and Autodesk, and with government funding, Greenberg will address the question of what's necessary to make VR real.

Brad Lewis - Producer of Warner Animation Groups' second animated feature, Storks, will discuss creation of the highly anticipated release.

The VIEW Conference has also launched, and is now accepting submissions, in an exciting competition for animated short films or videogames created during 2015 and 2016. Competition entry information and continually updated information about the conferences' growing list of speakers, sessions and workshops is available at:

http://www.viewconference.it.

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We are thrilled and honored to announce the largest and most diverse panel of industry leaders in the history of our show, said conference director Dr. Maria Elena Gutierrez. In 2016 we're hosting a fantastic cross-section of industry leaders from animation and special effects, and showcasing the burgeoning world of virtual reality.

VIEW Conference 2016 will also include a host of Talks and Workshops. The growing list includes:

WORKSHOP: The DNA of Disney Character Design' - Byron Howard

In addition to his keynote, Howard will present this workshop on creating appealing characters for animation, including for Tangledand Bolt, of which he directed.

WORKSHOP: Visual Imaging in the Electronic Age' - Dr. Donald Greenberg

In addition to his keynote, Greenberg's workshopwill discuss where technology is going, where it comes from, the future of graphic environments, and with much of the answers depending on how we see or how we interpret what we see, how the medium is dependent on recent research in perception psychology.

TALK: The Visual Design of The Good Dinosaur' - Sharon Calahan - Director of Photography, The Good Dinosaur, Pixar Animation Studios

WORKSHOP: Storytelling with Light' - Sharon Calahan

TALK: Kubo and The Two Strings' - Marc Haimes - Screenplay Writer, Kubo and The Two Strings, Laika

TALK: Finding Hank' - John Halstead- Supervising Technical Director, Finding Dory, Pixar Animation Studios

TALK: Virtual Reality - Jump Into The Story- Maureen Fan- CEO, Co-Founder

Baobab Studios

TALK: Google Spotlight Stories - Rain or Shine' - Luke Youngman,

Executive Producer / Deputy Head of Production and Felix Massie, Director, Nexus

TALK: The Making Of Open Season: Scared Silly - David Feiss

Director, Open Season: Scared Silly, Sony Pictures Animation

WORKSHOP: The Fundamentals of Storyboarding- David Feiss

TALK: The Power of Ambition as a Motivating Force in Creative Endeavors - Josh Holmes,Franchise Creative Director - 343 Industries

TALK: Neuroscience and Video Games: A New Class of Medicine

Adam Gazzaley, Co-Founder, Chief Science Advisor, Akili Interactive

Matt Omernick, Co-Founder, Chief Creative Officer, Akili Interactive

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TALK: The Emotions of Game Development - Daryl Anselmo - Art & Creative Director, Zynga

TALK: ADR1FT and at Peace - Adam Orth - CEO, Creative Director, Three One Zero

TALK: Alice Through the Looking Glass - Troy Saliba -Animation Supervisor, Alice Through the Looking Glass, Sony Pictures Imageworks

WORKSHOP: Animation Posing and Composition - Troy Saliba

TALK: New Directions for Stylized CG - Chris Perry- Associate Professor of Media Arts and Sciences, Hampshire College

WORKSHOP: Directing the Visual Story- Chris Perry

WORKSHOP: Portfolio review with J.C. Cornwell - J.C. Cornwell- Director of Training and Artist Development, Sony Pictures Imageworks

WORKSHOP: 3D Animation Taster - Alex Williams- Head of Animation, Escape Studios

VIEW AWARDS

The VIEW conference is now accepting submissions in four categories for animated short films or videogames created during 2015 and 2016.

VIEW Award- 2000 Euro first prize will be awarded to the best short film with 2D or 3D animation or visual effects. The category is open to students and professionals. In addition, awards will be given for Best Short, Best Design, Best Character, and Best VFX.

VIEW Social Contest- A Wacom Intuos Pro Medium will be given for a short film, music clip, or commercial with 2D/3D animation and VFX that focuses on social issues.

VIEW Game Award- 500 Euros will be given to the game with the best story, design and mechanics.

VIEWTube Video Award- 500 Euros for the best YouTube video in 2016 about recycling.

Italianmix- Wacom Intuos Pro Medium Tablet for the best short film (30 minutes or less) focusing on Italian themes.

The deadline for submissions is: September 15.

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The VIEW 2016 Conference is made possible with the support of Compagnia Di San Paolo, Fondazione CRT, Piedmont Region, Turins Chamber of Commerce and the City of Turin.

Please visit our website: http://www.viewconference.itfor more information.

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