
When the first instant photo was taken 75 years ago with a Polaroid camera, it was groundbreaking to rapidly capture the 3D world in a realistic 2D image. Today, AI researchers are working on the opposite: turning a collection of still images into a digital 3D scene in a matter of seconds.
Known as inverse rendering, the process uses AI to approximate how light behaves in the real world, enabling researchers to reconstruct a 3D scene from a handful of 2D images taken at different angles. The NVIDIA Research team has developed an approach that accomplishes this task almost instantly - making it one of the first models of its kind to combine ultra-fast neural network training and rapid rendering.
NVIDIA applied this approach to a popular new technology called neural radiance fields, or NeRF. The result, dubbed Instant NeRF, is the fastest NeRF technique to date, achieving more than 1,000x speedups in some cases. The model requires just seconds to train on a few dozen still photos - plus data on the camera angles they were taken from - and can then render the resulting 3D scene within tens of milliseconds.
If traditional 3D representations like polygonal meshes are akin to vector images, NeRFs are like bitmap images: they densely capture the way light radiates from an object or within a scene, says David Luebke, vice president for graphics research at NVIDIA. In that sense, Instant NeRF could be as important to 3D as digital cameras and JPEG compression have been to 2D photography - vastly increasing the speed, ease and reach of 3D capture and sharing.
Showcased in a session at NVIDIA GTC this week, Instant NeRF could be used to create avatars or scenes for virtual worlds, to capture video conference participants and their environments in 3D, or to reconstruct scenes for 3D digital maps.
In a tribute to the early days of Polaroid images, NVIDIA Research recreated an iconic photo of Andy Warhol taking an instant photo, turning it into a 3D scene using Instant NeRF.
What Is a NeRF? NeRFs use neural networks to represent and render realistic 3D scenes based on an input collection of 2D images.
Collecting data to feed a NeRF is a bit like being a red carpet photographer trying to capture a celebrity's outfit from every angle - the neural network requires a few dozen images taken from multiple positions around the scene, as well as the camera position of each of those shots.
In a scene that includes people or other moving elements, the quicker these shots are captured, the better. If there's too much motion during the 2D image capture process, the AI-generated 3D scene will be blurry.
From there, a NeRF essentially fills in the blanks, training a small neural network to reconstruct the scene by predicting the color of light radiating in any direction, from any point in 3D space. The technique can even work around occlusions - when objects seen in some images are blocked by obstructions such as pillars in other images.
Accelerating 1,000x With Instant NeRF While estimating the depth and appearance of an object based on a partial view is a natural skill for humans, it's a demanding task for AI.
Creating a 3D scene with traditional methods takes hours or longer, depending on the complexity and resolution of the visualization. Bringing AI into the picture speeds things up. Early NeRF models rendered crisp scenes without artifacts in a few minutes, but still took hours to train.
Instant NeRF, however, cuts rendering time by several orders of magnitude. It relies on a technique developed by NVIDIA called multi-resolution hash grid encoding, which is optimized to run efficiently on NVIDIA GPUs. Using a new input encoding method, researchers can achieve high-quality results using a tiny neural network that runs rapidly.
The model was developed using the NVIDIA CUDA Toolkit and the Tiny CUDA Neural Networks library. Since it's a lightweight neural network, it can be trained and run on a single NVIDIA GPU - running fastest on cards with NVIDIA Tensor Cores.
The technology could be used to train robots and self-driving cars to understand the size and shape of real-world objects by capturing 2D images or video footage of them. It could also be used in architecture and entertainment to rapidly generate digital representations of real environments that creators can modify and build on.
Beyond NeRFs, NVIDIA researchers are exploring how this input encoding technique might be used to accelerate multiple AI challenges including reinforcement learning, language translation and general-purpose deep learning algorithms.
To hear more about the latest NVIDIA research, watch the replay of CEO Jensen Huang's keynote address at GTC below.
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