
LVP scores with top-flight football esports production for LaLiga and EA Sports By Michael Burns
Friday, March 14, 2025 - 10:06
Print This Story
All photos LaLiga FC Pro
The football action on- and off-screen is intensifying in Barcelona as the LaLiga FC Pro Regular Season progresses. Organisers LaLiga and EA Sports, and production company LVP (Liga de Videojuegos Profesional - Spain's largest esports league and part of GRUP MEDIAPRO) are pushing to set a new benchmark for esports production in Europe. This year's innovations include an analyst desk and a touchscreen, designed to enhance audience engagement and deliver deeper insights.
The tournament brings together 38 clubs from LaLiga EA Sports and LaLiga Hypermotion competing for a prize pool of 357,000. Participating clubs are divided into eight groups, competing in a 1v1 format throughout the season to secure their spots in the Cup and the Finals. Two rounds are played for each group, expanding the number of matches in the regular season phase this year.
Shown across 16 platforms including linear broadcast (DAZN TV), dedicated LaLiga club and EA channels, and TikTok, Twitch and YouTube, the latest stage of the tournament took place this week at GRUP MEDIAPRO's studio facilities in Barcelona. Broadcast technologies typically used for professional football coverage elevate the production quality of the esports competition; indeed, the control room is the same as is used for traditional football broadcasts.
Unlike many esports tournaments, LaLiga FC Pro is conducted entirely in-person. No players are online, says Carles Negreiro Potrony, senior project manager at LVP, adding that the only exceptions were during the pandemic, when remote play - and remote production - was necessary. Since the competition involves all 38 LaLiga clubs, Negreiro says maintaining a high audiovisual standard is a priority to ensure a professional-quality production and avoid any perception of a low-budget presentation.
Speaking to SVG Europe before the second game, Negreiro said that an advanced production setup aims to capture the full atmosphere of the competition, including player reactions and strategies. A ten-year veteran of esports at LVP, he explained the commitment is to ensure that every single match is broadcast, guaranteeing equal visibility for all the participating clubs. LaLiga wants this tournament to have the highest production values for esports in Europe, he states.
EA Sports is also closely involved at many levels: EA produces a professional worldwide circuit and championship; we work together to improve things year by year, he adds.
On the ball
Each match day sees more than 27 cameras deployed and 35 video signals (including feeds from game consoles) captured, with a crane-mounted camera covering wide shots of the tournament in play.
We have a range of cameras in the studio, each serving a different purpose, Negreiro explains. Every player has a Panasonic 4K PTZ camera positioned near their screen to capture their reactions during gameplay. The game itself is always the focus - we showcase it at the largest possible size - but when a goal is scored, we cut to the studio cameras to show the players' real-time reactions. In addition to our massive 9m crane that gives us wider shots of the stage, we've added a cable cam for certain events, giving us dynamic shots of their celebrations.
That contrasts with traditional football broadcasts. In football, you see the whole pitch, then zoom in on the key players when a goal is scored, says Negreiro. But in esports, the in-game action is what matters most - the goal scorer is in the game.
But the real reaction is from the competitor. That's why we have cameras ready to capture every moment. When they celebrate, they don't just stay seated - they stand up, shout, and let out their emotions. These reactions are a huge part of the experience, and our studio cameras ensure we capture them properly.
Beyond player coverage, the studio setup includes multiple cameras for commentators. Each game is shown in different production areas, complete with its own audio and player reactions, Negreiro explains. We have three operated cameras in the studio for the analysts and presenters.
In traditional football broadcasts, you see the pre- and post-show analysts, but during the action itself, the commentators aren't visible. In esports, it's completely different. You see them, you see their reactions, how they celebrate goals, how they break down the action.
Everything needs to run smoothly to avoid issues on the broadcast, especially given the high production standards required. We can't stream just any content to the club channels, it must meet top-tier expectations.
Match ready
With four games running simultaneously - eight players compete at once - LVP is handling a huge number of signals.
We take the direct console output, duplicate it, and distribute it to the control room, he explains. That means when a player pauses to change tactics - adjusting formations or making substitutions - we can show it to the audience in real time. If someone is losing 3-0 at halftime, we can highlight what changes they're making to turn the match around. The competition is played in Football Ultimate Team mode, so players choose any footballer they want, and each has different attributes - some are stronger physically, and some are faster. Viewers can see exactly how a pro player thinks and their strategies.
The output is five broadcasts - four in Spanish, one in English - each with varying levels of production complexity. The top-tier feed features enhanced commentary and player reactions, while lower-tier broadcasts prioritise gameplay. Negreiro said the production can switch between feeds if a key moment occurs elsewhere, while onscre
North America Stories
01/09/2026
New York August 31, 2026 Nielsen is announcing four new local methodology enhancements that will be activated into Local TV currency data starting today, Au...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Pronology, a developer of cutting-edge broadcast workflow solutions, showcases the newest capabilities for its StreamFile Core platform at the 2026 IBC Show (S...
01/09/2026
PROTON Unveils Next-Generation FLEXY Camera at IBC 2026
Brie Clayton September 1, 2026
0 Comments
10-metre serialised coax unlocks new perspectives an...
01/09/2026
Hulu Drama The Season Graded with DaVinci Resolve Studio
Brie Clayton September 1, 2026
0 Comments
Senior Colorist Mark Kueper of Picture Shop crafts ...
01/09/2026
Pluxbox Launches CoreOC to Transform Mission-Critical Media Operations
Brie Clayton September 1, 2026
0 Comments
A vendor-agnostic operational control l...
01/09/2026
Layercake, the company behind the intelligent media workflow platform Streamcake, today announced the appointment of Jon Marquard as Director and Chairperson. T...
01/09/2026
Actus Digital, a LiveU company, will unveil the next generation of its Actus X platform at IBC2026 on LiveUs Stand 7.C24, demonstrating how broadcasters can sim...
01/09/2026
Broadcast Solutions, a leading systems integrator and provider of innovative solutions for the broadcast media industry, delivered transformational technology a...
01/09/2026
Quortex, the intelligent video technology company carved out from Synamedia by Lumine Group, today announced that Odisha Television Network (OTV), the leading r...
01/09/2026
Zixi and Ateme today announced an expanded strategic partnership to help broadcasters and content owners accelerate the transition from satellite to resilient I...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
01/09/2026
On-device AI platform gives broadcasters and content creators purpose-built tool...
31/08/2026
Pixotope Technologies has announced a unified platform offering all Pixotope capabilities across three editions, available with the Pixotope 26.3 release in Q3 ...
31/08/2026
FingerWorks Telestrators, the industry leader in software-based telestration and live sports analysis solutions, announces its new partnership with Broadcast R...
31/08/2026
ARISDA Bridge Launches: DaVinci Resolve Timecode, Studio Clock, and Work-Time Tr...
31/08/2026
Short Film All That's Left Shot with URSA Cine 12K LF
Brie Clayton August 31, 2026
0 Comments
Intimate drama edited and graded in DaVinci Resolve ...
31/08/2026
Bridge Technologies Announces Support for Blackmagic IP10 Codec
Brie Clayton August 31, 2026
0 Comments
Both booths will showcase each other's tec...
31/08/2026
Creative COW Roundtable, August 23, 2026- AEAI
Brie Clayton August 31, 2026
0 Comments
COWs from around the world assemble to discuss Using AI to Beat...
31/08/2026
Homecoming Artist Spotlight: Susan Tedeschi The Grammy-winning singer and guitarist talks about finding her voice at Berklee ahead of her Homecoming performan...
31/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
31/08/2026
August 31st, 2026 Press Materials Here
TRIBECA STUDIOS RELEASES FIRST-LOOK TRA...
29/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
29/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
29/08/2026
PlayBox Technology is heading to IBC2026 with a clear message: the future of broadcast and streaming is not about replacing everything it is about making what...
29/08/2026
Berklee Announces Fall 2026 Signature Series This years concerts feature MonoNeon, Brandon Woody, Marcus Gilmore, and Caroline Davis, alongside Berklee Asia R...
28/08/2026
KCBS takes the Chargers side, KCAL takes the Rams - with feeds out to 18 partner...
28/08/2026
(L-R) Topher Grace, Cristin Milioti, Delaney Quinn, Casper Kelly, and Keegan-Michael Key pose with the character Buddy at the Buddy Premiere during the 2026 S...
28/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/08/2026
Global media technology company Backlight will showcase its latest innovations across Iconik and Wildmoka live video creation and distribution at IBC2026 (booth...
28/08/2026
Emergent, a developer of browser-based, AI-enhanced content production tools, will present its complete AI-enhanced content production platform at IBC2026, exhi...
28/08/2026
Joseph Bell Announces VFX & Animation World Atlas 2026
Joseph Bell August 28, 2026
1 Comment
Joseph Bell's Visual Effects & Animation World Atlas ...
28/08/2026
Paris-Troyes en Champagne Goes Live on France.tv with AVEO
Brie Clayton August 28, 2026
0 Comments
Regional audiovisual company builds broadcastgrade ...
28/08/2026
DHD to Introduce its Third-Generation Audio Mixing Console at IBC 2026
Brie Clayton August 28, 2026
0 Comments
DHD.audio has chosen IBC 2026 as the la...
28/08/2026
Encompass Digital Media and Grass Valley are expanding their collaboration with the launch of Altitude Playout Plus, a software-defined channel origination plat...
28/08/2026
Yospace, the trusted leader in Dynamic Ad Insertion (DAI), has announced the release of its Ad Presentation solution, which enables broadcasters to apply non-li...
28/08/2026
TSL Showcases Reduced Complexity for Control & Monitoring Across IP Workflows at IBC2026
New TSL Hummingbird capabilities including Dante control routing, toge...
28/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
28/08/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...