
This Sunday February 9 sees the annual return of the US biggest television event, the Super Bowl LIX. Jamie McCombs, Fox Sports Audio Consultant / Sr. Audio will capture the sound creating a dynamic fan experience using Calrec consoles.
Can you tell us about your background Jamie, and how you started in the industry?
It all started about 39 years ago, when I was in high school. I was given the opportunity to run the parabolic microphones on the sideline for NFL games. Being out there every weekend, I fell in love with it and kept learning and moving up. I had some great mentors in college, and I stuck with television. It really feels like yesterday!
I moved through the ranks from an A2, setting things up on the field, to an A1 where I started mixing shows for Fox. I mixed NFL and then moved over to college sports for ten years when they started covering college football. Then I came back about four years ago to mix the NFL games for Fox Sports.
Tell us about your Super Bowl experience and how you approach planning such a massive event?
I covered the Super Bowl in Phoenix in 2023. There's a huge amount of planning behind the scenes, lots of zoom calls and meetings. For this year's event, we ve been to New Orleans for meetings two or three times to do walkthroughs with the NFL and microphone placement. This enables us to plan how much we can use out in the field and in the announcement area. It takes a lot of time, Fox Sports starts planning way earlier, it's year-round for management.
How many audio channels are you managing?
In the field, just the microphones to capture the event. I think we have upwards of 50 microphones to hear everything that could possibly happen in the locker room and hallway areas, and the field of play. For our show, we have three talent including two roving talent on the field.
Do they introduce new tech each year?
We try to experiment with something new, but Fox has broadcast the NFL for quite some time. They know what we re expecting and what we want to do, especially the basics of trying to capture all the sounds on the field: what the announcers' positions are, how many people, how many announcers, that kind of thing. They have a very good idea of what to expect, but if we have the opportunity we try and do something special.
We mic the goal posts, so you can hear when the ball hits and we always use several crowd mics to capture the experience and the family action. We really like to emphasise those things.
How has this developed over time? Are there changing trends?
I think we just push it more and more; you want to hear the fan reactions. Just last week, we were at the NFC Championship in Philadelphia and the fans started their chant after the scores and the whole stadium spelled out Eagles'. You want to capture that sound. You want it big and expansive, so we put out quite a few crowd mics around the stadium to capture its vast size. You can kind of hear the space and feel how big the stadium is, it sounds really good.
What do you strive to achieve when you re approaching a major live sports event like the Super Bowl and how do you think it's developed over the years?
It's truly special because so many people watch it, and you just want to give people at home the most exciting experience; you want to give them that wow' factor. So, we try extra hard to bring what we feel they want to hear during the game.
It s got bigger for sure. Not just from the game aspect, but the pre-game too. Our studio presence here is massive. We have sets in the stadium, sets out on Bourbon Street, on top of parking garages. It s a big footprint, game side and studio side.
How do you approach the mix?
It's a fine balance because you want the fan reaction but we re truly here to capture the sounds of the game. Viewers really want to hear the quarterback cadence, the snap of the ball, the impact when a really big tackle happens. You re hoping everybody at home is saying Oh, wow. That s when you really know you ve captured something. It s a fine balance, you hear the crowd and the fans, but you really want to capture the sounds of the game because that s what gets people excited.
We've been doing multiple mixes from one of the trucks all year. We also facilitate the international compounds, and we have our domestic Fox Sports mix using the Calrec Apollo console in Game Creek's Encore truck. There's a group called Cosm that we send feeds to. They have a fan experience where fans can go and watch the game in a big screen immersive setting.
When it comes to the audio output, do you think viewer expectations have changed?
Sure, especially in terms of how they're listening at home. They re not just listening through their TV anymore. They have 5.1 rooms now, sound bars have come a long way, as has the quality of audio. They want to hear more and to have a better product. We push the 5.1 atmosphere because we know people at home are enjoying it. Fans can really maximise the home viewing experience in the 5.1 world.
I m very lucky, I work with top-notch people including Kevin Burkhart and Tom Brady.
When they hear things that are really good on the field, they will just lay out because they want to hear it too. It s a fun relationship I have with them, they ll hear if I m sneaking in something that sounds good, and they ll just stop talking so we can really enjoy it.
But we must have balance, we want to bring an exciting sound to the game, but we don t want to compete with the announcers. They re experts and you've got to be able to hear their commentary, but you still want to make it exciting and bring the sounds of the game.
On social media, you ll sometimes see when we re having too much fun and we re pushing the effects a little too much, it just sounds so good. You re excited, and everybody s doing a
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
06/05/2026
ZEISS CinCraft LensCore: Cinema Lens Looks for Compositing
Brie Clayton May 6, 2026
0 Comments
ZEISS announces the launch of CinCraft LensCore, a nove...
06/05/2026
Wisycom Solves Extreme RF Challenges Across Miles of Live Action for Gravity Med...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Narrative Entertainment has partnered with Encompass to deliver high-quality subtitling of its Great! network content using the Altitude Intelligence AI assiste...
06/05/2026
SipRadius, widely recognized for making content processing and connectivity secure and seamless, is proud to launch a dramatic new approach to AI content creati...
06/05/2026
When the broadband and media industry gathers at ANGA COM in Cologne from May 19 to 21, Big Blue Marble will be at the forefront. The international broadcast an...
06/05/2026
Cinegy GmbH, a leading developer of software-defined television technology, is proud to exhibit at MPTS for the first time. Visitors to the stand will discover ...
06/05/2026
Val Jeanty Receives 2026 Doris Duke Artist Award Jeanty, a composer, percussionist, and turntablist, is the fourth Berklee recipient of the prestigious award ...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
06/05/2026
When live cycling races and international marathons stretch for miles across cities and countryside, there is no margin for RF failure in live broadcast. As Chi...
06/05/2026
Oberkochen/Germany, May 5, 2026
ZEISS announces the launch of CinCraft LensCore, a novel solution for creating physically based cinematic lens looks for visual...
06/05/2026
Friday 8 May on RT One and RT Player
Meet the NSPCA team caring for and protecting animals in need in this six-part series
Fly on the wall, six-part series...
06/05/2026
The race to build the world's most powerful AI factories demands networking ...
06/05/2026
How changes to proteins can alter drug interactions for new precision therapies Scripps Research team maps how chemical modifications to proteins affect drug bi...
05/05/2026
Experts from the world of academia, tech, business, politics and media convened for a Thomson Talks at the Cambridge Disinformation Summit in April. It's th...
05/05/2026
Three phones were hardwired for power and transmission to the truck; camera feat...
05/05/2026
The creative studio behind campaigns for the NBA, Fanatics Sportsbook & Casino, ...
05/05/2026
Nielsen has announced results from a co-viewing pilot program covering February&...
05/05/2026
viztrick AiDi, an on-device AI solution developed by Nippon TV, delivered global...
05/05/2026
ARRI has announced Omnibar, a battery-powered, IP65-rated multi-color LED linear...
05/05/2026
Imagine Communications has announced that France T l visions is the first broadc...
05/05/2026
The Women's National Basketball Association (WNBA) and Bell Media today announced a multiyear agreement to broadcast and stream WNBA games in Canada beginni...
05/05/2026
SVG is proud to announce Warner Bros. Discovery's Techwood Studios in Atlant...
05/05/2026
With no operator required, AutoMic workflow automates talent identification on U...
05/05/2026
A crash in 2015 set the industry back, but this winter proved that drones are he...
05/05/2026
Another year, and more proof that Asia continues to shape some of the world's most exciting new sounds. This year's RADAR artists draw from deep local r...
05/05/2026
The Austin City Limits Music Fest 2026 lineup just dropped, and this year, Spoti...
05/05/2026
New drum machine book campaign incoming
Bjooks have announced that during Superbooth 2026, they will be launching a Kickstarter campaign to fund the product...
05/05/2026
Flagship all-in-one production bundle updated
The latest version of Native Instruments' flagship virtual instrument and plug-in bundle has just been ann...
05/05/2026
Rohde & Schwarz to host RF Testing Innovations Forum 2026, helping design engine...
05/05/2026
L3Harris provides communications, electronic warfare, sensors and mission systems that enable Virginia-class submarine crews to operate with confidence in conte...
05/05/2026
The company grew by 7.6% in net revenue and 16.3% in EBITDA, achieving a 33% inc...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
05/05/2026
Project Marks First Major Broadcast Deployment of Latest Addition to SNP Lineup
Imagine Communications today announced that France T l visions is the first br...
05/05/2026
Shotoku Broadcast Systems Wins 2026 NAB Show Product of the Year Award
Shotoku Broadcast Systems announced today that its Swoop range of robotic cranes has be...
05/05/2026
DigitalGlue's creative.space Intelligence Wins Future's Best of Show Award, Presented by TV Tech
creative.space Intelligence (CSI), part of the creativ...
05/05/2026
Zixi, a leader in live video delivery and workflow orchestration, will showcase next-generation broadcast workflows at the Media Production and Technology Show ...
05/05/2026
Stingr marks its launch with a new approach to second-screen interactivity
Brie Clayton May 5, 2026
0 Comments
Huge leap forward in revenues and engag...
05/05/2026
Shotoku Broadcast Systems Wins 2026 NAB Show Product of the Year Award
Brie Clayton May 5, 2026
0 Comments
Shotoku Broadcast Systems announced today tha...
05/05/2026
Following a successful NAB Show in Las Vegas, DHD will promote examples from its wide range of broadcast-quality audio production equipment at the May 13th-14th...
05/05/2026
LucidLink today announced its programme for MPTS 2026, where it will exhibit at Stand M59 at Olympia London, 13 to 14 May. The company will showcase its latest ...