
Tech Focus: Immersive Sports Sound, Part 2 - A Variety of Formats for Live Audio in Venues So far, only one sports arena - FedEx Forum - has tested an immersive system By Dan Daley, Audio Editor
Wednesday, October 5, 2022 - 7:00 am
Print This Story | Subscribe
Story Highlights
Dolby Atmos has become virtually synonymous with immersive audio for broadcast, named the primary format for immersive audio in the ATSC 3.0 specification. As immersive sound makes inroads into live sound, however, a broad array of options are available for its implementation.
Click here for Tech Focus: Immersive Sports Sound, Part 1 - Venue Systems May Be the Next Logical Step.
Netherlands-based Astro Spatial Audio s SARA II Premium Rendering Engine harnesses Auralite 3D technology, developed with the Fraunhofer Institute for Digital Media Technology (IDMT), and makes fully object-based, sophisticated immersive audio accessible for live-sound applications. CPU-based with a Linux ecosystem, each SARA II engine offers up to 64 MADI or 128 Dante configurable network pathways at 48-kHz/24-bit resolution. All paths are assignable to at least 32 audio input channels that can be rendered to up to 128 independently processed sound-source outputs (point-source or plane-wave).
To ensure absolute accuracy, true object-based immersive audio is achieved with 40 synchronization updates per second per object, along with advanced algorithms applied to fast-moving objects to prevent audible errors, with latency of 5 ms. SARA II provides browser-based access to an easy-to-operate graphical user interface, with simultaneous control of multiple devices: from mixing consoles, digital audio workstations, and Windows, Linux, or Mac operating systems to tablets and phones running either Android or iOS. Control via third-party systems or MIDI is achieved via Open Sound Control (OSC).
France-based L-Acoustics' L-ISA - or Immersive Hyperreal Sound - is an object-based audio-mixing and -distribution format. It provides extensive simulation, prototyping, and listening that yields three proprietary algorithms to establish direct spatial, three-dimensional connections between objects and sound for all audience sizes. L-ISA tools provide the mixing engineer five parameters for each sound object: pan, width, distance, elevation, and an additional aux send. Through a range of third-party solutions that are part of the L-ISA ecosystem, each parameter can be controlled in real time. The format has been applied to theaters, houses of worship, museums, and other types of venues. No sports venues are reported to have deployed it.
Germany-based d&b audiotechnik Soundscape creates immersive sound using its DS100 Signal Engine and two software modules, En-Scene and En-Space. The former is a sound-object positioning tool allowing individual placement and movement of up to 64 sound objects in a space, such as a stage, so that each sound object corresponds both visually and acoustically. The latter is an in-line room-emulation tool that creates and modifies reverberation signatures for a space. These reverberation signatures are emulations derived from acoustic measurements of seven internationally renowned performance venues and convolved within the audio processor. A temporary Soundscape system was installed in July in Memphis's FedEx Forum, home to the NBA Grizzlies.
Meyer Sound's Galaxy multichannel processor includes an expandable audio matrix typically used to distribute sound to a group of PA loudspeakers in a coherent fashion so that one or two channels of sound are delivered to PA components to provide listeners a uniform experience from a single direction. The company's Spacemap Go spatial sound design and mixing application leverages Galaxy's processing power to deliver sound from up to 32 sources to many directions simultaneously and to move those sources dynamically. Immersive-sound systems can be designed to provide the multichannel coverage required for large venues, such as sports venues. They can, for instance, move sources through trajectories within the coverage area to design an audio channel to do the wave in a sport stadium. The Meyer system could manage 32 simultaneous waves running at different speeds and directions.
California-based Spatial's Reality engine is built on an object-driven platform that renders realistic, believable soundscapes in real time, with natural physics and complex object behaviors that allow 24/7 dynamic experiences. Spatial Studio is a creation environment with detailed control of fully visualized experiential scenes. Creators can see the whole scene take place on the 3D canvas and can fine-tune object position, size, motion, and behaviors while listening to real-time preview. Spatial has no current sports-venue implementations. However, the Conservatory of Recording Arts & Sciences (CRAS), which developed Dolby's broadcast-audio training module, has added Spatial to its curriculum with Spatial Studio 101, a two-day foundational course offered in-person and remotely to teach sound-design engineers how to build immersive soundscapes using Spatial Studio features.
More from Sports Video Group
23/10/2026
CBS Sports will be the exclusive U.S. Spanish-language rights holder for the Con...
23/10/2026
Fubo has announced new distribution agreements for carriage of seven regional sports networks for the 2026-27 NBA season. Through those agreements, the Fubo str...
23/10/2026
CBC/Radio-Canada has selected Dalet to modernize its news operations across Canada, deploying Dalet Pyramid across the organization. CBC/Radio-Canada operates 2...
23/10/2026
EZDRM has been granted US patent 12,659,532 for a method of delivering DRM-protected content over low-latency WebRTC (Web Real-Time Communication) infrastructur...
23/10/2026
Audio-Technica has acquired a new facility in the Hollywood Media District in Hollywood, California, expanding its U.S. operations. The 8,966-square-foot, two-s...
23/10/2026
Audio-Technica (booth 514) will display its studio and live sound microphones and headphones at AES Show Nashville 2026, taking place Saturday, Oct. 31, and Sun...
23/10/2026
As regional sports networks (RSNs) decline, teams and leagues are producing more...
23/10/2026
Acceleration Community of Companies (ACC) has released The People's Games: W...
23/10/2026
GameTime Productions is using Stripe TV's Lightbox and Telestripe wireless t...
23/10/2026
CLOUDflex Broadcast has announced a direct integration with ZoomISO Cloud, Zoom's remote contribution solution for cloud-based media production systems. Dev...
23/10/2026
TMRW Sports has appointed Chris Zaber senior vice president of ticketing and venue experience as the company continues to build out its portfolio of sports prop...
23/10/2026
The BBQ World Cup & Expo has announced an investment from Wheelhouse, the content, talent and investment company founded by Brent Montgomery, and Omaha Producti...
23/10/2026
BKB Bare Knuckle Boxing and Bally's Corporation have unveiled Bally's Fi...
23/10/2026
Yahoo Sports has launched Perfect 5, a free-to-play fantasy basketball game tied to each week's marquee NBA on Prime matchups. It is designed to run alongsi...
23/10/2026
At the SVG Remote Production Summit at Techwood Studios in Atlanta, Steve Grigel...
23/10/2026
Fox Sports will broadcast game one of the 122nd World Series tonight from Milwaukee as the Milwaukee Brewers and Tampa Bay Rays square off. And with a crew of 4...
23/10/2026
Emmy-winning Culver City studio, bicoastal Game Creek Video mobile units return ...
23/10/2026
A playoff season featuring three series sweeps allows broadcast crews extra time...
22/10/2026
BeckTV, Beam Dynamics, and Providius have announced a collaboration linking Beck...
22/10/2026
NETGEAR Enterprise has extended its Professional Services program beyond the network layer to cover AV-over-IP workflows, with NDI as the first ecosystem partne...
22/10/2026
USSI Global has promoted Ted Korte to Chief Technology Officer (CTO). The promotion follows the recent appointment of Ed McGivern as Chief Revenue Officer as th...
22/10/2026
Calrec has appointed Video Progetti, a Rome- and Milan-based broadcast distributor and AV system integrator, as its distribution partner for Italy. Video Proget...
22/10/2026
NHL Network's NHL Tonight will mark its 5,000th episode on Tuesday, Oct. 27, at 7 p.m. ET. The milestone covers episodes since the show began broadcasting f...
22/10/2026
CURE Insurance Arena in Trenton, New Jersey, has partnered with Daktronics to install a five-display centerhung system and three entrance displays. Installed th...
22/10/2026
Arkona technologies has announced native integration between its BLADE//runner AT300 platform and Bitfocus Buttons, the control system from Bitfocus. The arkona...
22/10/2026
U2 will perform at halftime of the NFL Thanksgiving Eve Game on Netflix, celebrating the band's 50th anniversary. The game, the first NFL Thanksgiving footb...
22/10/2026
Nyaal Banyul Geelong Convention and Event Centre in Victoria, Australia, has dep...
22/10/2026
Arqiva has migrated its occasional-use event scheduling and resource-management ...
22/10/2026
NBC Sports will present every alpine World Cup and World Championship race under...
22/10/2026
FOX Sports and The New York Racing Association (NYRA) have announced a multi-year agreement between NYRA and 1/ST establishing FOX Sports as the television home...
22/10/2026
Alpha, a technology integration and solutions partner for broadcast and production, has launched a Media Modernization practice and The Lab, a customer-facing e...
22/10/2026
Sweetwater's Dolby Atmos mobile recording studio, built inside an Airstream travel trailer, will make two Nashville-area appearances as part of a nationwide...
22/10/2026
SPORTEL Monaco 2026 wrapped up three days at the Grimaldi Forum from Oct. 19-21, welcoming rights holders, broadcasters, investors, federations, agencies, and t...
22/10/2026
Parks Associates research finds that 39% of U.S. internet households watch live ...
22/10/2026
As the Brooklyn Nets tip-off their 2026-27 NBA regular season, the technology be...
22/10/2026
Tech types from broadcasters, streamers, leagues, vendors, and service providers...
21/10/2026
The lifelong Terps fan is making the most of his dream school, producing and directing broadcasts while gaining professional reps across the Washington, DC, spo...
21/10/2026
University of Washington Intercollegiate Athletics has brought its new Sundodger...
21/10/2026
The Pac 12 has appointed its first ever Chief Commercial & Growth Officer, compl...
21/10/2026
The Wildcats' $875 million home blends an intimate 35,000-seat design with 3...
20/10/2026
Sony's Beyond Sports technology will power real-time animation of the game, ...
20/10/2026
The NBA is putting on a full-court press when it comes to digital offerings this year, and that includes some great new features on the NBA App as well as a new...
20/10/2026
Testing what works is an important part of developing successful fan engagement....
20/10/2026
One fan in The Nordecke will wear the device via headset on Wednesday night
Spo...
20/10/2026
Regular-season game coverage will continue to be a mix of REMI and onsite produc...
20/10/2026
Grass Valley has added Bridge Technologies to the company's Media eXchange Layer (MXL) initiative, demonstrating how this has supported the containerization...
20/10/2026
Gravity Media has rapidly deployed complete IP-based broadcast infrastructure fo...
20/10/2026
Ateme has announced a strategic partnership with Viamedia, the ad tech company b...
20/10/2026
As concerts and other live performances reach audiences through global streaming...
20/10/2026
Media Links' Xscend platform and MDP3020 IP media gateways supported live broadcast contribution for the All-Asia Games, that recently took place in Japan.
...