
Sports Audio Summit 2024: Immersive sound and inclusivity discussions top the bill at bustling London event By Kevin Emmott
Monday, November 25, 2024 - 17:03
Print This Story
The third annual Sports Audio Summit was the biggest one yet, attracting more than 100 sound professionals from around Europe for a day of debate, discussion and insight. Kevin Emmott has the full story of the day.
Sports Audio Summit 2024, sponsored by Audio-Technica, got off the starting blocks with a two-hander from this summer's Olympic Games, with Olympic Broadcasting Services (OBS) senior manager, audio, Nuno Duarte (pictured above and below, left) looking at the Games from the host broadcaster's perspective, and NBC Sports and Olympics, senior director of audio engineering Karl Malone (pictured below, right) representing one of the world's biggest rights holders.
Immersive audio is no longer as challenging as it once was: it's now produced as standard. But with over a hundred audio A1s, 90 audio consoles, 3,680 microphones and a 509 strong crew to manage, producing over 11,000 hours of live audio content was.
We had 128 A1s mixing during the Games, and all of them have to provide a consistent product across every sport, all in 5.1.4, for two weeks straight. And that is difficult, said Duarte. Difficult because we have many different cultures and experiences to manage, and some sports are very difficult to mix. This year the technical audio setup was not the most difficult part.
Meanwhile, Malone noted the event was NBC Olympics' most successful ever, broadcast across more channels, with a significant increase in online viewers.
There were 4.1 million viewers that accessed the Peacock streaming service on NBC, with a 500% increase on social media viewership over the Tokyo Olympics, he said, leading to new initiatives to drive engagement, such as the application of Apple Airpods to generate content in the training enclosures.
Making it personal: The future of audio tech More new initiatives, and specifically next-generation audio (NGA) initiatives, were on the bill in the next session, a joint discussion chaired by consultant Roger Charlesworth. Malone remained on stage and was joined by BBC senior audio R&D engineer David Marston, Salsa Sound co-founder and director (and Associate Professor in Audio Technology at the University of Salford) Dr Ben Shirley, and Dolby Laboratories senior staff architect James Cowdery.
The subject of audio personalisation was high on the agenda, a theme that panellists would return to throughout the afternoon, as the discussion looked at how technologies are coming together to make the possibly of user personalisation a reality.
For us, microphones are not just sound recorders, they are data gatherers. There's so much data out there, and microphones are constantly sampling and capturing that data.
Metadata is the answer, but where we've really struggled in the past was having a single concept for metadata that travelled well across different transports, said Cowdery. I think with Serial-ADM we have a really good platform, with metadata that can flow nicely and a lot of different standards all coming together.
Marston added that while personalisation could put the power into the hands of consumers to deal with a range of challenges, from hearing loss to neurodiversity, it will be important to set limits on what the consumer can modify to maintain the artistic integrity of the content creators: This is where it is important to have metadata in place to set rules and limits on how much can be modified.
First on the throttle: MotoGP excelling in audio After 32 years working with superbikes, Dorna Sports head of global technology for MotoGP Sergi Sendra (pictured, below) was next on stage for a spirited and passionate discussion with SVG Europe editor Heather McLean about sound in the saddle. Sendra has spent the last 10 years standardising the audio coverage of MotoGP across multiple international territories, and the championship now makes use of 200 mics, half of which are located on the bikes themselves.
Sendra identified several key advances and how working directly with partners like Lawo and Audio-Technica, as well as multiple engineers, has helped accelerate the sport's coverage. And he's not finished yet, working on adapting audio technology into helmets to literally get into the heads of the riders. But it's not an easy adaptation.
In Formula One, the driver is sitting in the car with an in-ear with speakers inside a silicon block, and because he's not moving, it's comfortable, he said. When we test it in MotoGP, the rider is moving all the time and feels it because he's pushing 350km per hour.
The helmet is very serious. So we are working with 10 different helmet manufacturers; we are talking to the 22 riders; we are talking to the engineers; and we need to do all of this passively. It will take a long time, but we are trying to succeed within all the parameters we have.
Presentation: Masterclass: Audio Intelligence - Real-world use of AI in live broadcast audio With AI and cloud production both hot topics over the last two Sports Audio Summits, two technology vendors both provided insights into more recent developments, with co-founder and CEO of Salsa Sound Rob Oldfield and SSL director of product management Tom Knowles both providing overviews of recent projects and providing a glimpse into what might come next.
For us, microphones are not just sound recorders, they are data gatherers, said Oldfield. There's so much data out there, and microphones are constantly sampling and capturing that data; that's why we're so passionate about AI. It's all data processing, and can we use that data to do some really cool stuff.
Some of that cool stuff includes Salsa's Mi
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
04/08/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
04/07/2026
April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
21/05/2026
Game Creek Video Columbia and Celtic, NEP Supershooter 8 will house onsite produ...
21/05/2026
Freshly graduated, this upstart producer, director, and camera operator is already working as an AP on videoboard shows for the Philadelphia Phillies
In the li...
21/05/2026
Media Links has announced a channel partnership with Clearcast Asia, a broadcast...
21/05/2026
SiriusXM and NASCAR have announced a multi-year renewal of their broadcasting agreement. SiriusXM will continue to carry live broadcasts of every NASCAR Cup Ser...
21/05/2026
Audio-Technica held a demonstration event at its Technica House location in New ...
21/05/2026
Ateme has announced that RTL Deutschland has selected Ateme's software-based...
21/05/2026
LiveU has announced that BCC Live deployed the LU900Q intelligent production unit for the first time during the 2026 Memorial Hermann IRONMAN Texas North Americ...
21/05/2026
ATSC has announced that Mark Aitken, President of ONE Media and Senior VP of Advanced Technology at Sinclair Broadcast Group, will receive the 2026 Mark Richer ...
21/05/2026
BBright has published a technical analysis of the Media eXchange Layer (MXL), de...
21/05/2026
The Esports Foundation has announced that the 2026 Esports World Cup (EWC) will be hosted in Paris, France, from July 6 through August 23. The event marks the f...
21/05/2026
Chyron has announced PRIME Scorebug, a scorebug solution built on the PRIME Platform for on-premises sports production, and has expanded Chyron LIVE with purpos...
21/05/2026
Media Links has announced the integration of its Xscend IP transport platform with Skyline Communications' DataMiner xOps platform. The integration will be ...
21/05/2026
As live sports productions continue to demand more flexible, scalable, and cost-...
21/05/2026
In advance of this year's Sports Emmy Awards, SVG is taking a deep dive into...
21/05/2026
Hey Miami & Atlanta post-production folks!
Shade is hosting a free private suite at a Braves game (6/2) and Marlins game (6/5) and have about a dozen extra tic...
21/05/2026
The Suns and Mercury become the first NBA and WNBA teams to make games available under a single broadcast partner across both over-the-air and streaming....
21/05/2026
iPhones are part of the the regular production rotation for Friday Night Baseba...
21/05/2026
In advance of this year's Sports Emmy Awards, SVG is taking a deep dive into...
21/05/2026
Heather Matarazzo as Dawn Wiener in Todd Solondz's Welcome to the Dollhouse...
21/05/2026
Spotify has always been about helping you find something you want to listen to. And over the years, we've learned your taste and the moments that matter to ...
21/05/2026
Getting concert tickets today can feel like a race you're set up to lose.
You show up at the right time, refresh endlessly, and still miss out. Too often, ...
21/05/2026
In 2022, Spotify entered a new chapter by introducing audiobooks to our platform. Since then, we've grown our catalog to include more than 700,000 titles, e...
21/05/2026
Opening remarks
ALEX
Good morning everyone, I'm Alex [Norstr m].
GUSTAV
And I'm Gustav [S derstr m].
ALEX
Whether you've been following our j...
21/05/2026
Today, Spotify hosted our third Investor Day in New York City, offering the fina...
21/05/2026
Spotify hat heute seinen dritten Investor Day in New York City veranstaltet und der Finanzwelt tiefere Einblicke in das Gesch ft, die Produktstrategie und die l...
21/05/2026
Aujourd'hui, Spotify a organis son troisi me Investor Day New York. En pl...
21/05/2026
Oggi, a New York City, Spotify ha presentato il suo terzo Investor Day, offrendo...
21/05/2026
Hoy Spotify celebr su tercer Investor Day en Nueva York, donde ofrecimos a la c...
21/05/2026
Hari ini, Spotify menyelenggarakan Investor Day yang ketiga di New York City, me...
21/05/2026
2026 : (Investor Day) , , . ...
21/05/2026
Hoje, o Spotify realizou seu terceiro Investor Day em Nova York, oferecendo co...
21/05/2026
Spotify Investor Day ...
21/05/2026
Spotify bug n, 20'nci y l d n m m z kutlad m z bu y lda, finans camias na, i modelimiz, r n stratejimiz ve uzun vadeli vizyonumuz hakk nda daha detayl ...
21/05/2026
Two new Story Packs join orchestral instrument line-up
Sonuscore have just introduced two new additions to The Score, marking the instrument's first maj...
21/05/2026
30,000 samples, 99 presets & 504 loops
Heavyocity are well known for their hard-hitting cinematic instruments, and their latest release is no exception to t...
21/05/2026
Rohde & Schwarz AI powered voice to data: The future of air traffic control take...
21/05/2026
SKY RAIDER II INTERNATIONAL's modular open systems architecture delivers expanded operational reach and mission flexibility....
21/05/2026
ASO-enabled WESCAM MX-10 systems conduct systematic wide-area maritime search patterns, autonomously managing sensor scan operations to expand coverage, reduce ...
21/05/2026
HBO Max, a new addition to Gracenote Data Hub, is home to the most sports programming among major streamers
NEW YORK May 21, 2026 New analysis by Gracenote...
21/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/05/2026
The UK's leading event for the creative industries united thousands of professionals for two days of networking, debate, industry insight and getting hands-...
21/05/2026
Recreating Doug Trumbull's Slitscan VFX - After Effects Mastery
Graham Quince May 21, 2026
0 Comments
In this After Effects tutorial, I'm divi...
21/05/2026
Cavalry: An Array of Fun Stuff
Simon Ubsdell May 21, 2026
0 Comments
Arrays are a really powerful feature of Cavalry and here we'll go over some o...
21/05/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...