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NVIDIA Studio Goes 3D: Real-Time Ray Tracing and AI Accelerate Adobe's New Substance 3D Collection of Design Applications

23/06/2021

The NVIDIA Studio ecosystem continues to deliver time-saving features and visual improvements to top creative applications.

Today, Adobe announced a significant update to their 3D lineup, with new and improved tools available in the Adobe Substance 3D Collection: new versions of Substance 3D Painter, Designer and Sampler, as well as the new application Substance 3D Stager, and an entire new library of assets including models, parametric materials and lighting. The Collection, which is made up of four applications, features RTX acceleration in the form of ray-traced rendering and light baking, plus AI-enhanced features, to help 3D artists create in record time.

NVIDIA Canvas, launched in beta today, brings the functionality of the GauGAN demo to anyone with an NVIDIA RTX GPU, enabling them to turn doodles into stunning landscapes.

The new Canvas app joins nine additional creative app updates with improved performance and reliability from the June Studio Driver, now available for download.

New NVIDIA Studio laptop announcements from Lenovo give creators the performance and reliability to create amazing content faster and easier.

Time to Get Into the 3-Details The Substance applications have been a staple for 3D artists for years. The apps leverage powerful ray tracing and AI algorithms to accelerate the production of 3D content. Now, the collection expands with new apps and tighter integrations, forming a cohesive ecosystem that ensures 3D design is faster and easier than ever, for beginners and experts alike, providing an intuitive experience without sacrificing on quality. And NVIDIA RTX GPU owners get the best performance across the entire workflow.

With Adobe Substance 3D Collection and NVIDIA RTX GPUs, 3D artists can bring their vision to life like never before. Substance 3D Stager is the new app for assembling, lighting and rendering photorealistic scenes. It lets artists place and adjust objects in real time. Interactive ray tracing, exclusive to RTX GPUs, helps remove guesswork by rendering accurate lighting and shadows while you work on your scene. And when you are ready to render the final frame, RTX GPUs provide big speedups for that too. We also get a peek into the future of the ecosystem with Substance 3D Modeler (private beta), which will be available soon, allowing artists to create and combine 3D models at every stage of the creative process, be it concept art, sketching or prototyping. Both applications use the cross-platform Vulkan API to access the power of RTX GPUs. Learn more and sign up for the private beta here.

Substance 3D Designer generates materials and models by using premade resources or creating materials from scratch in a non-destructive environment, while Substance Painter specializes in custom application of colors and materials directly to 3D models. Both apps have live NVIDIA Iray viewports for smoother real-time editing and RTX-accelerated ray traced baking for superior rendering speeds.

Substance 3D Sampler (previously known as Alchemist) converts physical samples and photos into high quality, ready-to-use 3D materials, saving valuable time from having to build materials from scratch. RTX exclusive interactive ray tracing lets artists apply realistic wear-and-tear and other effects to materials in real time, which is impossible with the CPU alone. Sampler features Image to Material and Delighter, both AI features supercharged by NVIDIA RTX GPUs.

Create more and wait less with the Adobe 3D Substance collection by running them on NVIDIA Studio systems with RTX GPUs. Discover the Substance 3D Collection with a 30-day free trial, and join their community to continue your 3D journey.

Create Stunning Photoreal Landscapes With Doodles The new NVIDIA Canvas app, released today in beta, lets creators paint by material rather than color, using RTX-accelerated AI to turn brushstrokes into lifelike images. The app displays a photorealistic result in real time, so painters don't need to wait to see the form of their vision - they see it right away.

The tool also allows artists to use style filters, changing an image in-progress to adopt the style of a particular painter. NVIDIA Canvas isn't just stitching together pieces of other images, or cutting and pasting textures, but creating brand new images, just like an artist would.

RTX users can download the Canvas beta, take it for a test drive and provide feedback on the NVIDIA forums.

Time to Drive - June Studio Driver Brings New Features and More Performance NVIDIA's June update is the first Studio driver to add support for several key features:

Resizable BAR boosts performance on GeForce RTX 30 Series GPUs by allowing the CPU to more efficiently access graphics memory.

Dynamic Boost 2.0 - which uses AI to balance power between the CPU, GPU and GPU memory on laptops with the NVIDIA Ampere architecture - is now optimized for creative apps.

Support for virtualization on GeForce GPUs, allowing users on a Linux host PC to enable GPU passthrough on a virtual Windows guest OS.

The Studio Driver adds performance gains to popular 3D renderers, mostly notably to Blender with up to 41% faster motion blur rendering.

NDI 5, the popular app that enables capture and broadcast of game and video content to popular live streaming services without using capture cards, is adding NVIDIA Decode support, allowing users to seamlessly broadcast and record up to 4K 120 FPS content.

Check out the release note highlights for the complete list of nine optimized apps in this month's driver - including the Adobe Substance 3D apps, NVIDIA Omniverse, NVIDIA Canvas beta, Adobe Premiere Pro, Adobe Lightroom, NDI 5, Pixotope 1.5 and Red Giant Universe - and download the June Studio Driver today.

Explore the Latest Studio Laptops Lenovo recently launched three new NVIDIA Studio laptops for professionals including the
LINK: https://blogs.nvidia.com/blog/2021/06/23/adobe-3d/...
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