
By Craig Anderton
Do you think of mixes in absolute terms, or relative terms? Knowing the difference, and when to apply which approach, can make a huge difference in how easily mixes come together. This can also affect whether you're satisfied with your mixes in the future.
Mixing is about achieving the perfect balance of all of a song's tracks. When you start mixing, or if you mix in parallel with developing a song, your mixing moves are absolute moves because you haven't set up the relationship among all the tracks yet. For example, the guitar might be soft compared to the drums and bass, so you increase the guitar's level. At that point, you don't yet realize that when a piano becomes part of the mix, the guitar will mask it to some degree. So, now you'll need to readjust the guitar's level not only with respect to the drums and bass, but also in relation to the piano.
The further your mix develops, the more important the relative balance among all the levels becomes. Remember: Any change to any track has an influence on every other track. I can't emphasize that enough.
A Different Way to Finish a Mix
At some point, your mix will be almost there. That's when you notice little flaws. The drums are a bit overpowering. The bass needs to come up. The background singers don't have quite the right balance with the lead vocal. Two keyboard parts are supposed to be the same level, but one is slightly louder.
The absolute approach to addressing those issues would be to make those changes. The kick comes down a bit. The bass comes up. You balance out the background singers and the keyboards. Then you render another mix to see if the problems have been addressed. It's better, but now the bass is masking the low end of the keyboards. So, you bring up the keyboards a bit, but now they step on the background vocals
If you're not concentrating on how the tracks fit together in relative terms, then you'll constantly be chasing your tail while mixing. You'll keep making a series of absolute adjustments, and then wonder why relatively speaking, the mix doesn't gel.
The Relative Approach to Mixing
VCA Channels are the key to relative mix edits, because they can offset tracks easily compared to the rest of the mix. Take the example above of the drums being a bit overpowering, the bass too soft, etc. Rather than try to fix them all at the same time, here's what I do:
1. Choose the issue that seems most annoying. Let's suppose it's the drums being overpowering. I always start with fixing tracks that are too loud instead of too soft, because lowering the level of the loud track will make all the other tracks louder, relatively speaking.
2. Select the drum tracks (or drum bus) and choose Add VCA for Selected Channels.
3. Lower the VCA channel for the drums by (typically) -0.5 dB, but no more than -1.0 dB.
4. Not change any other track levels. Now it's time to render a new version of the mix, and live with it for a day.
Having softer drums will change the relative perspective of the entire mix. Maybe the bass wasn't that soft after all; maybe it was just masked a bit by the kick. Maybe the rhythm guitar is actually louder than it seemed, because its percussive strums were blending in with the drum hits-but the strums weren't noticeable until the drums were softer. And so on.
That -0.5 dB of difference will change how you hear the mix. -0.5 dB may not seem like much, but that's just one perspective. A different perspective is that it's making every other track +0.5 dB louder than the drums. So, you need to evaluate the mix with fresh ears, because that one change has altered the entire mix.
An advantage of using VCA channels is that when you add the VCA Channel, its initial setting is 0.0. It's easy to see how much you've offset the track level with the VCA, compared to (for example) changing a drum bus fader from -12.6 to -13.1. It's also easy to get back to where you started in case after listening to the track, you decide other tracks were the problem, and the drums need to return to where they were. Just reset the VCA to 0.0.
Let's suppose that after listening to the rendered version a few times at different times of the day, it seems like the drums fit in much better with the overall mix. Make the change permanent by de-assigning the tracks to the VCA Channel, and then removing the VCA Channel. (Or, leave it in and hide it if you think you might need more changes in the future.)
Next, let's suppose the bass still seems a little soft. I'll repeat the four steps listed above, but this time with the bass track, and raise it by +0.5 dB (fig. 1). Then it's time to render the track again, and live with it for a day.
Figure 1: A VCA channel has altered the drum mix by -0.5 dB. That VCA Channel is about to be removed, because -0.5 dB turned out to be the right amount. Meanwhile, a VCA Channel has been added to see if increasing the Bass level by +0.5 dB helps it fit in better with the mix.
It might seem that this one-track-at-a-time approach would take forever, especially because sometimes you may need to revise earlier changes. But it can save time, for two reasons:
Mixing sessions don't go on for hours. Because you listened to the rendered mix with fresh ears and know what you need to change, you make the change. After rendering the new mix, you're done for the day, aside from listening to it several times under various conditions. Your final mixes now become 5 to 10 minutes at a time spread over multiple days. An additional advantage is that you always hear the mix with fresh ears, instead of having listener fatigue set in during a long mixing session.
Often, after taking care of the most problematic tracks, other issues resolve themselves because they weren
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
01/04/2026
January 4 2026, 18:00 (PST) DOLBY AND DOUYIN EMPOWER THE NEXT GENERATON OF CREATORS WITH DOLBY VISION
Douyin Users Can Now Create And Share Videos With Stun...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
11/03/2026
Utah Scientific today announced the expansion of its Technology Partner Program with the addition of Audinate, Bitfocus, and Skaarhoj, three industry leaders wh...
11/03/2026
DigitalGlue, creator of the creative.space on-premise managed storage platform, today revealed plans to launch creative.space Intelligence (CSI) at NAB 2026 (Bo...
11/03/2026
Maxon, maker of powerful, approachable software solutions for creators working in 2D and 3D design, motion graphics, visual effects, gaming, and more, has annou...
11/03/2026
Composer and Re-recording Mixer Michael Phillips Keeley has built his career around immersive storytelling. Working from his Dolby Atmos-equipped studio, Sound ...
11/03/2026
Leading video software provider Synamedia today announced that YES, the pay-TV subsidiary of the telco Bezeq (TASE: BEZQ), has selected Synamedia Iris to delive...
11/03/2026
As media companies face increasing cost pressures and operational complexity, at the 2026 NAB Show in Las Vegas, Viaccess-Orca (VO), a global leader in OTT / TV...
11/03/2026
Digital Alert Systems, a global leader in emergency communications solutions for media providers, today announced the release of Version 6 software for its DASD...
11/03/2026
First Medium-Earth Orbit (MEO) deployment of the emergency.lu platform for refugees and their host communities' use provides dependable broadband for humani...
11/03/2026
Foundry releases Nuke 17.0
Brie Clayton March 1, 2026
0 Comments
Native Gaussian Splat support, new 3D system based on USD, expanded machine learning ca...
11/03/2026
Preserving UNESCO World Heritage with URSA Cine Immersive
Brie Clayton March 1, 2026
0 Comments
The Explorers turned to France's cultural landmark...
11/03/2026
I Clicked This By Accident And It Made After Effects SO Much Faster
Graham Quince March 1, 2026
0 Comments
Discover how Region of Interest in Adobe A...
11/03/2026
Cine Gear Connect Brings a Focused All-Day Experience to Industry City, NY
Brie Clayton March 4, 2026
0 Comments
Registration is now open for Cine Gea...
11/03/2026
La Vor gine Edited and Finished with DaVinci Resolve Studio
Brie Clayton March 4, 2026
0 Comments
One of Colombia's most ambitious projects goes g...
11/03/2026
SoundMarket Launches 18,000 Tracks of Real Music by Award-Winning Composers for...
11/03/2026
Capta Center Supports NOVO19 Remote Production with Blackmagic Design
Brie Clayton March 5, 2026
0 Comments
The facility provides production and playo...
11/03/2026
DigitalGlue Ends the Post-Production Tax: creative.space Intelligence (CSI) Unif...
11/03/2026
Kochi Sun Sun Uses Blackmagic Replay for High School Volleyball Finals
Brie Clayton March 9, 2026
0 Comments
Versatile Blackmagic Replay system proves...
11/03/2026
Richard Bona Joins Berklee for Signature Series Concert The Grammy-winning Cameroonian bassist and vocalist collaborates with students and faculty in a progra...
11/03/2026
Scripps Research scientists awarded nearly $5 million by NIH to investigate cancer growth Researchers will investigate how a common dietary nutrient may control...
11/03/2026
TELL US YOUR (SHORT) STORIES
The 2026 RT Short Story Competition is now open for entries
Recognising and rewarding the best new Irish fiction writing for...
11/03/2026
RT 's The Traitors Ireland is among the nominees for the 2026 Celtic Media Festival Torc Awards for Excellence, announced today....
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
10/03/2026
Game developers and artists are building cinematic worlds and iconic characters ...
10/03/2026
Game development teams are working across larger worlds, more complex pipelines and more distributed teams than ever. At the same time, many studios still rely ...
10/03/2026
The Cat 306 CR mini-excavator weighs just under eight tons and fits inside a standard shipping container. It's the machine a contractor rents when the job s...
10/03/2026
NVIDIA and Thinking Machines Lab announced today a multiyear strategic partnersh...
09/03/2026
Foos Gone Wild and Combate Global have teamed up to create a twist on combat sports competition, announcing the launch of a special amateur Mixed Martial Arts (...
09/03/2026
At the 2026 NAB Show, Harmonic will introduce significant enhancements to its video appliances and SaaS solutions, highlighted by a next-generation media server...
09/03/2026
ESPN's March 3 spring training matchup between Team USA and the San Francisc...
09/03/2026
Most Valuable Promotions (MVP) announces the launch of MVPW, a new global platfo...
09/03/2026
Behind The Mic provides a roundup of recent news regarding on-air talent, includ...
09/03/2026
From Super Bowl compounds to Final Four setups, the Hofstra graduate helps coord...
09/03/2026
Stamford plays a key role, but a small team in Cortina and Milan powers local presence and mixed-zone coverage...
09/03/2026
The event brings together SVG's previous Cloud Production and Content Management Forums into a single, comprehensive day of programming...
09/03/2026
Updated Mar 9, 2026
Live surround sound has been a part of the plan for Roman a...