Sony Pixel Power calrec Sony

SVG Sit-Down: NBA's Teddy Kaplan on the Metaverse and the Future of Fandom

26/01/2023

SVG Sit-Down: NBA's Teddy Kaplan on the Metaverse and the Future of Fandom NBA Lane in Meta's Horizon World is intended to allow fans to congregate and interact By Ken Kerschbaumer, Editorial Director

Thursday, January 26, 2023 - 9:39 am

Print This Story | Subscribe

Story Highlights

The NBA and Meta expanded their relationship around VR this week, and the deal is about more than just expanding the Metaverse: it's about learning what NBA fans want out of this new form of engagement and also what hard-core Metaverse users want from the NBA. Teddy Kaplan, associate VP, new media partner management lead, NBA, sat down with SVG to discuss the new deal and what it means not only to the NBA but to everyone.

The NBA's Teddy Kaplan: The Metaverse is one of many things we are doing to make our game more appealing to fans around the world.

Meta Horizon World is a free app that can be experienced on a Meta Quest headset. Last year, the NBA launched NBA Lane in Horizon World, offering a free-throw shootout, low-gravity dunk contest, and more. This new team adds the NBA Arena experience, featuring live NBA League Pass games in virtual reality throughout the season. You just extended your work with Meta under a new multi-year agreement. How will this new deal take things to a new level?

We've been broadcasting VR games on Oculus since 2017, and this deal expands that by establishing a world in the Horizon World space, which will be evergreen. Last year, around the time the playoffs started, we launched our NBA Lane in Horizon World, and it ran through the end of June. Now we're making it evergreen and the hub for NBA fans to congregate, gather, and interact with other NBA fans and games.

From a broadcast perspective, we're expanding our coverage schedule and expanding from 26 to 52 games in Horizon World. We are also experimenting with some new formats - 47 of those will be the League Pass 2D broadcast - but in an immersive space so fans can meet in the world and talk about it and walk around it. Five games will be traditional VR broadcast with dedicated cameras and announce teams.

What do you see as the potential around the Metaverse?

We want to bring our games and express our games in new ways and in new avenues, as we have done with volumetric capture or alternate broadcasts on our app. The Metaverse is one of many things we are doing to make our game more appealing to fans around the world.

Certainly, we're aware and excited about the appeal of the Metaverse to younger fans who have a headset and use that as their entry into this world. That's one of the reasons we're experimenting and bringing regular linear games into the Metaverse. We're interested to find out what appeals and what people want. Do they want the new angles of a dedicated VR production, or is it the interaction and ability to meet up with their friends living somewhere else and watching a game standing next to them? And then there are the interactive games and all the other elements, and those get people to stay during the 22 hours a day when there isn't an NBA game.

But I see this as an evolution of the fan experience. If you lived in Paris and wanted to get together with fans of your favorite team, you would search to find the best bar to watch the game. This is the next step: you can meet up with like-minded fans and watch the game with people who have the same interest and love of the game.

The biggest complaint people used to have about VR was that it was anti-social when you put the headset on and were secluded from the world. Now it's extremely social, and the reason users will want to stay in the headset is to see their friends or meet new people.

The NBA now has a permanent home in the Metaverse, designed to give NBA fans a new way to engage with the league, its broadcasts, and each other.

Do you think it's important for other leagues and everybody to get involved with the Metaverse, so everyone gives it a collective lift?

Our fans are tech-savvy and first adopters, and we see these partnerships as a way to establish a reputation and a position in the space. Someone who has a VR headset will experience the NBA and say it's amazing, and they will wish their other favorite leagues or brands were in the Metaverse.

What does Meta bring to the table?

They've been amazing through this process, and it's truly iterative as we look to them to tell us what works in Horizon World and what doesn't. We're innovation partners and constantly thinking about what we can do to make the experience better for our fans. It's one of those relationships where we are aligned and things fall into place. Their work is incredible. I clearly have a bias, but the work they have done is unparalleled.

In the NBA Lane project last year, for example, we saw that fans would be fixated watching the top 10 highlights and talking to each other. When we saw that reaction with highlights, we wanted to see what the reaction would be like with a live game.

We're constantly trying out new formats to figure what works. I think back to the first VR experience I had, which was a preseason game in Brazil with the camera at midcourt. It was really cool, but then it felt like you were watching a tennis match, and we realized people like having a director switching cameras and telling them where to look.

So we've evolved every year and even every month. This is just the next step.

Tell us a bit about how the Metaverse comes together technically.

Luckily for everyone who is using it, I don't have to be involved in actually creating the code and programming: we have smarter people who can do that. But we do have a team, and Meta has a team building out this world from soup to nuts. They're amazingly talented, and we're building off what the Meta
LINK: https://www.sportsvideo.org/2023/01/26/svg-sit-down-nbas-teddy-kaplan-...
See more stories from svg

Most recent headlines

05/01/2027

Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be demoed at CES 2026

Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...

04/08/2026

Dalet Announces Commercial Availability of Dalia, Bringing Media-Aware Agentic AI to Enterprise Productions

Dalet, a leading technology and service provider for media-rich organizations, t...

04/07/2026

Detective Conan: Fallen Angel of the Highway Opens in Dolby Cinemas Across Japan, Presented in Dolby Atmos and Dolby ...

April 7 2026, 19:00 (PDT) Detective Conan: Fallen Angel of the Highway Opens in...

01/06/2026

Dolby Sets the New Standard for Premium Entertainment at CES 2026

January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026 Throughout the week, Dolby brings to life the latest innovatio...

12/05/2026

With over 50bn euros in assets under management and recor...

500 selected leaders from around the world across start-ups, corporates, and venture capital. Over 50bn in assets under management among attending investors, a...

12/05/2026

Randy Koeman Joins CVP as Part of Continued European Expa...

CVP, one of Europe's leading suppliers of professional video and broadcast solutions, has appointed Randy Koeman as Sales Manager, Netherlands, marking anot...

12/05/2026

Taiwan Television selects PlayBox Neo Suite multi-channel...

Taiwan Television has expanded its HD content ingest workflow capabilities by investing in the PlayBox Neo Suite - a leading multi-channel multi-server UHD/HD/S...

12/05/2026

Jigsaw24 Appoints Tom Laker and Ashish Chauhan to Support...

Jigsaw24 is strengthening its media team with the appointment of Tom Laker as Client Director and Ashish Chauhan as Project Manager. These strategic hires bring...

12/05/2026

Pebble brings future-ready playout innovation to Broadcas...

Broadcast playout leader showcases hybrid IP infrastructure and workflow automation with Videoland deployment as regional benchmark...

12/05/2026

dzjinius to Showcase All-in-one Production Management Pla...

dzjinius, the all-in-one production management platform for the media and entertainment industry, will showcase its centralised approach to production workflows...

12/05/2026

G&D and CT Square Launch New Joint Venture in India

Share Copy link Facebook X Linkedin Bluesky Email...

12/05/2026

Congress Urged to Protect Live Sports on Broadcast TV

Share Copy link Facebook X Linkedin Bluesky Email...

12/05/2026

Roku to Stream Inaugural Enhanced Games in North America

Share Copy link Facebook X Linkedin Bluesky Email...

12/05/2026

Austrian Broadcaster Selects Lawo, SLG Broadcast for Studio Upgrade

Share Copy link Facebook X Linkedin Bluesky Email...

12/05/2026

NUGEN Audio Debuts Enhanced DialogCheck at MPTS 2026

NUGEN Audio will debut Version 1.1 of DialogCheck, its intelligent dialog intelligibility and compliance tool, at the 2026 Media Production & Technology Show (S...

12/05/2026

Disguise Powers Interactive LED Castle for Laura Pausini

The reactive visuals can adapt to any stage or screen setup and comprise 50 layers of Notch content Today, Disguise announced that its high performance GX 3 m...

12/05/2026

DoPchoice Intros Light-Shaping Accessories for ARRI Omnib...

Snapgrid , Snapbag & Airglow Expand Creative Control for the ARRI Modular LED BarFollowing the launch of the ARRI Omnibar, DoPchoice introduces a dedicated li...

12/05/2026

NVIDIA and SAP Bring Trust to Specialized Agents

From finance and procurement to supply chain and manufacturing, specialized AI agents are moving into the enterprise systems where business decisions are made, ...

11/05/2026

Ross Production Services 48-Foot HyperMax-1 Truck Quickly in Demand

New production unit features not only wealth of Ross gear but also Sony cameras, Canon lenses, and a Calrec Argo S audio board...

11/05/2026

Solid State Logic Launches TCA Tour Portable Audio Production System

Solid State Logic (SSL) has announced TCA Tour, a portable fly-away audio production system built from System T components for broadcast, touring, and live prod...

11/05/2026

Riedel Communications Named Official Connectivity Integration Provider for Glasgow 2026 Commonwealth Games

Riedel Communications has announced it will serve as Official Connectivity Integ...

11/05/2026

G&D and NETGEAR AV Launch KVM-over-IP Plugin for Automated Network Configuration

Guntermann and Drunck (G&D) and NETGEAR AV have announced a plugin that automates network configuration for G&D KVM-over-IP deployments on NETGEAR AV Line infra...

11/05/2026

The Famous Group and Elite Edge Announce Unified Ownership

The Famous Group (TFG) and Elite Edge, a production studio specializing in live-action production, show opens, set design, and fabrication for sports and live e...

11/05/2026

SVG All-Stars: Odair Auger, Tech Project Manager, NBCUniversal Telemundo Enterprises

The native of S o Paulo, Brazil, will play a crucial role in the broadcaster'...

11/05/2026

Cobalt Digital to Showcase IPMX/ST 2110 Ecosystem at BroadcastAsia 2026

Cobalt Digital will exhibit its IPMX/ST 2110 product lineup at BroadcastAsia 2026 (Stand 5D2-4), anchored by the COBALT blueCORE family of standalone signal pro...

11/05/2026

Interra Systems to Demonstrate QC, Monitoring, and Captioning Solutions at BroadcastAsia 2026

Interra Systems will exhibit at BroadcastAsia 2026 (Stand 5C1-10), demonstrating...

11/05/2026

T-Mobile Deploys 5G and AI Tools Across 2026 PGA Championship

T-Mobile is serving as a technology partner for the 2026 PGA Championship at Aronimink Golf Club in Newtown Square, Pennsylvania, deploying 5G connectivity and ...

11/05/2026

Vizrt Named Official Technical Supplier of Eurovision Song Contest 2026

Vizrt has announced it has been named an Official Technical Supplier of the Eurovision Song Contest 2026, in partnership with host broadcaster ORF. The 70th edi...

11/05/2026

WNBA and AWS Announce Multi-Year Partnership

The WNBA and Amazon Web Services (AWS) have announced a multi-year partnership making AWS the Official Cloud and Cloud AI Partner of the WNBA. AWS is also joini...

11/05/2026

NAB 2026: kronehit Awards Lawo and SLG Broadcast Contract for Full Studio Modernization

Austrian private broadcaster kronehit publicly awarded SLG Broadcast AG and Lawo...

11/05/2026

Behind The Mic: PGA Championship Changing Weekday Announcer Lineup for 2026 Tournament

Behind The Mic provides a roundup of recent news regarding on-air talent, includ...

11/05/2026

Eurovision at 70: The Biggest Hits, Artists, and Trends From the Iconic Song Competition

As Eurovision fans gear up to celebrate the 70th anniversary of the iconic song ...

11/05/2026

Pelo Spotify, artistas brasileiros geraram aproximadamente R$ 2 bilhes em royalties em 2025

Pela primeira vez na hist ria, o Brasil figura entre os oito maiores mercados de...

11/05/2026

Bastl Instruments showcase the Kalimba

New desktop instrument focused on tactile performance Bastl Instruments have announced the Kalimba, a new desktop instrument that combines physical modellin...

11/05/2026

1010music release the blackbox 2

Compact sampling workstation gains new features 1010music have announced the blackbox 2, a new version of their compact standalone sampler designed for DAWl...

11/05/2026

KOMA Elektronik Monoplex Eurorack sequencer

Performance-focused sequencer with microtonal control Berlin-based KOMA Elektronik have announced Monoplex, a new 42HP Eurorack sequencer designed for hands...

11/05/2026

IK Multimedia launch the Tonex One+

Boasts wireless control from mobile devices The latest iteration of IK Multimedia's compact amp and effects modelling pedal expands on the capabilities ...

11/05/2026

Transfigured Orchestra Vol 3: Cinema Brass from Sonora Cinematic

Spans traditional orchestral and experimental sounds Sonora Cinematic have recently released the third instalment in their Transfigured Orchestra series, de...

11/05/2026

SUPERBOOTH 2026 Video Show Reports

Our exhibition coverage Watch all our SUPERBOOTH 2026 video coverage in one place. Check back to this page regularly as we will be updating with more video ...

11/05/2026

You're not meant to look at an Eclipse, but you won't be able to take your eyes off Delta's Eurovision staging

You're not meant to look at an Eclipse, but you won't be able to take yo...

11/05/2026

L3Harris Reaches Over 50% in FAA Telecommunications Modernization

L3Harris has completed more than 50% of a nationwide effort to rebuild the invisible backbone of America's airspace....

11/05/2026

aconnic presents at Equity Forum German Spring Conference 2026, Frankfurt to engage with investors and analysts

aconnic AG (ISIN: DE000A0LBKW6), Munich, is participating in the Equity Forum Ge...

11/05/2026

CBS Sacramento Debuts New AR/VR Studio

Share Copy link Facebook X Linkedin Bluesky Email...

11/05/2026

Gray Media Advances James Fitch to Senior VP, News Services

Share Copy link Facebook X Linkedin Bluesky Email...

11/05/2026

Smarter Monetization Stronger Retention and PurposeDriven...

As Asia Pacific's streaming market continues to evolve, operators across the region are rebalancing their strategies and shifting their focus from subscribe...

11/05/2026

QuickLink to Highlight Latest StudioEdge Models StudioPr...

LONDON, MAY 11, 2026 QuickLink, a leading provider of award-winning video production and remote guest contribution solutions, will showcase its latest innovat...

11/05/2026

Cobalt Digitals BroadcastAsia Line up Highlights Flexible...

Cobalt Digital's BroadcastAsia Line-up Highlights Flexible End-to-End IPMX/ST 2110 Ecosystem Award-winning blueCORE standalone signal processors at the he...

11/05/2026

Encompass and VideoMagic Launch Altitude Intelligence to...

Encompass Digital Media, in partnership with VideoMagic International, announced at NAB 2026 the launch of Altitude Intelligence, an AI-powered platform designe...

11/05/2026

Louis Libin Preps for the World Cup's Spectrum Crunch

Share Copy link Facebook X Linkedin Bluesky Email...

11/05/2026

Report: Broadcast Employment Hard Hit by AI

Share Copy link Facebook X Linkedin Bluesky Email...