
SVG Sit-Down: NBA's Teddy Kaplan on the Metaverse and the Future of Fandom NBA Lane in Meta's Horizon World is intended to allow fans to congregate and interact By Ken Kerschbaumer, Editorial Director
Thursday, January 26, 2023 - 9:39 am
Print This Story | Subscribe
Story Highlights
The NBA and Meta expanded their relationship around VR this week, and the deal is about more than just expanding the Metaverse: it's about learning what NBA fans want out of this new form of engagement and also what hard-core Metaverse users want from the NBA. Teddy Kaplan, associate VP, new media partner management lead, NBA, sat down with SVG to discuss the new deal and what it means not only to the NBA but to everyone.
The NBA's Teddy Kaplan: The Metaverse is one of many things we are doing to make our game more appealing to fans around the world.
Meta Horizon World is a free app that can be experienced on a Meta Quest headset. Last year, the NBA launched NBA Lane in Horizon World, offering a free-throw shootout, low-gravity dunk contest, and more. This new team adds the NBA Arena experience, featuring live NBA League Pass games in virtual reality throughout the season. You just extended your work with Meta under a new multi-year agreement. How will this new deal take things to a new level?
We've been broadcasting VR games on Oculus since 2017, and this deal expands that by establishing a world in the Horizon World space, which will be evergreen. Last year, around the time the playoffs started, we launched our NBA Lane in Horizon World, and it ran through the end of June. Now we're making it evergreen and the hub for NBA fans to congregate, gather, and interact with other NBA fans and games.
From a broadcast perspective, we're expanding our coverage schedule and expanding from 26 to 52 games in Horizon World. We are also experimenting with some new formats - 47 of those will be the League Pass 2D broadcast - but in an immersive space so fans can meet in the world and talk about it and walk around it. Five games will be traditional VR broadcast with dedicated cameras and announce teams.
What do you see as the potential around the Metaverse?
We want to bring our games and express our games in new ways and in new avenues, as we have done with volumetric capture or alternate broadcasts on our app. The Metaverse is one of many things we are doing to make our game more appealing to fans around the world.
Certainly, we're aware and excited about the appeal of the Metaverse to younger fans who have a headset and use that as their entry into this world. That's one of the reasons we're experimenting and bringing regular linear games into the Metaverse. We're interested to find out what appeals and what people want. Do they want the new angles of a dedicated VR production, or is it the interaction and ability to meet up with their friends living somewhere else and watching a game standing next to them? And then there are the interactive games and all the other elements, and those get people to stay during the 22 hours a day when there isn't an NBA game.
But I see this as an evolution of the fan experience. If you lived in Paris and wanted to get together with fans of your favorite team, you would search to find the best bar to watch the game. This is the next step: you can meet up with like-minded fans and watch the game with people who have the same interest and love of the game.
The biggest complaint people used to have about VR was that it was anti-social when you put the headset on and were secluded from the world. Now it's extremely social, and the reason users will want to stay in the headset is to see their friends or meet new people.
The NBA now has a permanent home in the Metaverse, designed to give NBA fans a new way to engage with the league, its broadcasts, and each other.
Do you think it's important for other leagues and everybody to get involved with the Metaverse, so everyone gives it a collective lift?
Our fans are tech-savvy and first adopters, and we see these partnerships as a way to establish a reputation and a position in the space. Someone who has a VR headset will experience the NBA and say it's amazing, and they will wish their other favorite leagues or brands were in the Metaverse.
What does Meta bring to the table?
They've been amazing through this process, and it's truly iterative as we look to them to tell us what works in Horizon World and what doesn't. We're innovation partners and constantly thinking about what we can do to make the experience better for our fans. It's one of those relationships where we are aligned and things fall into place. Their work is incredible. I clearly have a bias, but the work they have done is unparalleled.
In the NBA Lane project last year, for example, we saw that fans would be fixated watching the top 10 highlights and talking to each other. When we saw that reaction with highlights, we wanted to see what the reaction would be like with a live game.
We're constantly trying out new formats to figure what works. I think back to the first VR experience I had, which was a preseason game in Brazil with the camera at midcourt. It was really cool, but then it felt like you were watching a tennis match, and we realized people like having a director switching cameras and telling them where to look.
So we've evolved every year and even every month. This is just the next step.
Tell us a bit about how the Metaverse comes together technically.
Luckily for everyone who is using it, I don't have to be involved in actually creating the code and programming: we have smarter people who can do that. But we do have a team, and Meta has a team building out this world from soup to nuts. They're amazingly talented, and we're building off what the Meta
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
21/10/2026
The lifelong Terps fan is making the most of his dream school, producing and directing broadcasts while gaining professional reps across the Washington, DC, spo...
21/10/2026
University of Washington Intercollegiate Athletics has brought its new Sundodger...
21/10/2026
The Pac 12 has appointed its first ever Chief Commercial & Growth Officer, compl...
21/10/2026
The Wildcats' $875 million home blends an intimate 35,000-seat design with 3...
21/10/2026
M-Tron Select & Axxess free until 1 December 2026
Soft synth gurus GForce Software have just announced that they are relaunching with updated branding, a fr...
21/10/2026
A simplified approach to multiband compression
DDMF's latest plug-in has been designed to simplify the process of applying multiband compression, and in...
21/10/2026
Full-size keys, more controls and XYZ touch matrix.
Arturia have announced the release of MiniFreak 49, a larger version of their six-voice hybrid synthesiz...
21/10/2026
SBS appoints Kathryn Fink as Chief Content Officer in new executive structure
21 October, 2026
Media releases
SBS has announced a new executive structure a...
21/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/10/2026
Clear-Com is debuting the Mentrix panel at NAB Show New York (Booth 739) today. Combining physical controls with a touchscreen interface, Mentrix is designed ...
21/10/2026
Amagi, the media industry cloud company, today announced a strategic partnership with Sistemas de Video Comunicaci n S.A. (SVC) to expand access to its cloud-ba...
21/10/2026
Lipsie Launches LipsieSync, a Human-First AI Dubbing Workflow for Multilingual V...
21/10/2026
Mayday Parade Music Video Shot with Blackmagic PYXIS 12K
Brie Clayton October 20, 2026
0 Comments
Multi scale sensor allows DP to capture 12K, 8K and ...
21/10/2026
USS Defiant Pulse Phasers in After Effects - No Plugins!
Graham Quince October 20, 2026
0 Comments
I love the USS Defiant from Star Trek: Deep Space N...
21/10/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
21/10/2026
Comscore Launches New Monthly Report Highlighting Ad Exposure Figures Across Tel...
21/10/2026
Since 2012, Saorsat has provided coverage in areas where Saorview reception may be challenged. Services from RT , TG4 and Oireachtas TV are currently available ...
21/10/2026
NVIDIA builds tools to enable safe agents across the stack. The NVIDIA OpenShell...
21/10/2026
NVIDIA cuDSS, launched today in general availability, is an NVIDIA CUDA-X librar...
21/10/2026
To increase productivity, accelerate innovation and create new opportunities for...
21/10/2026
Demand from AI-natives is pulling the European AI cloud ecosystem forward faster...
21/10/2026
General availability of the instances is coming next month, with planned expansi...
21/10/2026
At GTC Berlin, NVIDIA is showcasing its full lineup of local AI hardware. RTX Spark, which launched last week, powers personal agents on Windows PCs; DGX Spark ...
20/10/2026
Sony's Beyond Sports technology will power real-time animation of the game, ...
20/10/2026
The NBA is putting on a full-court press when it comes to digital offerings this year, and that includes some great new features on the NBA App as well as a new...
20/10/2026
Testing what works is an important part of developing successful fan engagement....
20/10/2026
One fan in The Nordecke will wear the device via headset on Wednesday night
Spo...
20/10/2026
Regular-season game coverage will continue to be a mix of REMI and onsite produc...
20/10/2026
Grass Valley has added Bridge Technologies to the company's Media eXchange Layer (MXL) initiative, demonstrating how this has supported the containerization...
20/10/2026
Gravity Media has rapidly deployed complete IP-based broadcast infrastructure fo...
20/10/2026
Ateme has announced a strategic partnership with Viamedia, the ad tech company b...
20/10/2026
As concerts and other live performances reach audiences through global streaming...
20/10/2026
Media Links' Xscend platform and MDP3020 IP media gateways supported live broadcast contribution for the All-Asia Games, that recently took place in Japan.
...
20/10/2026
For Major League Soccer creative teams, 2027 is going to be unlike any year they...
20/10/2026
The National Hockey League (NHL) has given a first look at its planned transform...
20/10/2026
FloSports and the National Lacrosse League (NLL) have entered into a multiyear m...
20/10/2026
The Advanced Media Workflow Association (AMWA) has received a 2026 Technology & ...
20/10/2026
Pearl TV has made significant progress in its industry-wide initiative to make NEXTGEN TV converter boxes more affordable and accessible to consumers, marking a...
20/10/2026
The 37th edition of SPORTEL Awards took place on Monday, Oct. 19 at the Grimaldi Forum Monaco, under the High Patronage of H.S.H. Prince Albert II of Monaco. Ch...
20/10/2026
Amagi has announced a strategic partnership with Sistemas de Video Comunicaci n ...
20/10/2026
The home of cycling coverage is secure as Eurosport and TNT Sports today extend ...
20/10/2026
By Ramona Flume
One of the most exciting things about the Sundance Film Festiva...
20/10/2026
Veteran Entertainment and Brand Executive to Lead Global Communications Strategy...
20/10/2026
Inspired by late-90s & early-2000s R&B, hip-hop & club music
UJAM have just introduced two new virtual instruments that bring together a versatile selection...
20/10/2026
Synth gains free editor & librarian application
Back at Superbooth 2026, Groove Synthesis gave us a sneak preview of a desktop software application that off...
20/10/2026
With more than 30 years in the Italian broadcast market, Video Progetti will offer the complete Calrec range, giving broadcasters the freedom to choose and scal...