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RealTime Conference Returns April 26-28 with Merging Physical and Digital Worlds - The Rise of the Metaverse'

25/03/2021

RealTime Conference Returns April 26-28 with Merging Physical and Digital Worlds - The Rise of the Metaverse'

data-src=https://creativecow.net/wp-content/uploads/avatars/263018/5fa08c562aaf4-bpthumb.jpg data-srcset=https://creativecow.net/wp-content/uploads/avatars/263018/5fa08c561c0e7-bpfull.jpg 2x class=lazyload avatar avatar-80 photo height=80 width=80 />

Brie Clayton March 24, 2021

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Key sponsors include Epic Games' Unreal Engine, Foundry, HP, Khronos Group, NVIDIA and more, with a second event planned for November 15-16.

Building on a series of successful virtual shows in 2020, the RealTime Conference (RTC) today announces the first look at its upcoming April 26-28 event, featuring the theme Merging Physical and Digital Worlds - The Rise of the Metaverse. The live, online-only show will offer three 14-hour days filled with sessions, keynotes and demos, all focused on highlighting how real-time technology can create new workplaces, new workflows and new ways of staying connected while remaining apart.

More than 6,500 attendees from over 100 countries are expected to attend, and all sessions will be interactive (no pre-recorded sessions), giving attendees the opportunity to engage with speakers and other showgoers in real-time. To help support the growing real-time community during the pandemic, all sessions are open to real-time professionals and newcomers alike.

Registration is open now and free.

data-src=https://gcs.creativecow.net/wp-content/uploads/2021/03/24172206/khronos_group_1200-1024x485.jpg alt= class=lazyload wp-image-2406662 data-srcset=https://gcs.creativecow.net/wp-content/uploads/2021/03/24172206/khronos_group_1200-1024x485.jpg 1024w, https://gcs.creativecow.net/wp-content/uploads/2021/03/24172206/khronos_group_1200-300x142.jpg 300w, https://gcs.creativecow.net/wp-content/uploads/2021/03/24172206/khronos_group_1200-768x364.jpg 768w, https://gcs.creativecow.net/wp-content/uploads/2021/03/24172206/khronos_group_1200-624x295.jpg 624w, https://gcs.creativecow.net/wp-content/uploads/2021/03/24172206/khronos_group_1200.jpg 1200w data-sizes=(max-width: 1024px) 100vw, 1024px />RTC brings together communities frequently siloed, and allows users to share their expertise.

Neil Trevett, president of The Khronos Group, will deliver the opening keynote Building the Metaverse One Standard at a Time. Marc Petit, VP, general manager, Unreal Engine at Epic Games, will also give a keynote devoted to Collaborative Work in Creative Industries, followed by a panel of CEOs discussing the feedback from a year of pandemic, and where the industry will go from there. Additional topics will touch on virtual production, design, fashion, esports, 3D commerce, architecture, neural rendering, edge computing, cloud computing, haptics and more.

Sessions will be hosted by experts from companies that are leading the way in real-time technology, including Facebook Reality Labs, Epic Games, Varjo, Lucid Motors, Volkswagen, Framestore, Intel, True View, Accenture and NASA Jet Propulsion Laboratory, with more to be announced soon.

RTC's April event will also feature several live demos highlighting some of the most advanced real-time tools available, including the Omniverse platform from NVIDIA (powered by HP ZCentral), Unreal Engine's MetaHuman Creator and a demo of Digital Domain's Talking to Douglas, followed by a keynote address titled The Challenges in Creating an Autonomous Digital Human.

data-src=https://gcs.creativecow.net/wp-content/uploads/2021/03/24172220/RTC2021_1200-1024x441.png alt= class=lazyload wp-image-2406663 data-srcset=https://gcs.creativecow.net/wp-content/uploads/2021/03/24172220/RTC2021_1200-1024x441.png 1024w, https://gcs.creativecow.net/wp-content/uploads/2021/03/24172220/RTC2021_1200-300x129.png 300w, https://gcs.creativecow.net/wp-content/uploads/2021/03/24172220/RTC2021_1200-768x331.png 768w, https://gcs.creativecow.net/wp-content/uploads/2021/03/24172220/RTC2021_1200-624x269.png 624w, https://gcs.creativecow.net/wp-content/uploads/2021/03/24172220/RTC2021_1200.png 1200w data-sizes=(max-width: 1024px) 100vw, 1024px />More speakers and sessions are being added daily. Confirmed sessions include:

Collaborative Design in the Metaverse

How Do Architects Contribute to the Creation of the Ultimate Virtual/Physical Workplace?

Scalable Asset Pipelines for 3D Commerce

Redefining the Luxury Automotive Purchase Experience

The Need for Collaboration and Crossing the Bridge Between Fashion and Games

Cloud-Based Real-Time Applications: From Today's Hurdles to Tomorrow's Possibilities

Interactive Content Development & Streaming

Virtual Production: Building Real-Time Tools at the Core of Pipelines/Converting the Tests into Radical Changes

How Epic's MetaHuman Creator Impacts Virtual Production, Storytelling & Prototyping

Enhanced Experiences: New Real-Time Reality for Sports

How the LED Video Wall has Become a Virtual Production Game Changer

The Practical Metaverse - Hardware, Cloud, Edge & Infrastructure as it Pertains to the Metaverse

XR & Live Broadcast Shows

RTC is a community driven event, and just one year after launching our conference we have several great partners and speakers in our corner, as well as thousands of attendees from all around the world, said RTC founder Jean-Michel Blotti re. With everything happening in the world right now, both technologically and culturally, it just goes to show that it's definitely the right time for real-time.

RTC has also expanded its Advisory Board to include:

Elizabeth Baron, Enterprise solutions executive at Unity Technology, and director at large at SIGGRAPH. The principal inventor of the Ford Immersive Vehicle Environment (FiVE), a virtual reality experience that enables designers and engineers to delv
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