
SVG Sit-Down: NHL on ESPN Producer Jeff Dufine Talks Stanley Cup Final, Skate Cam, and the Crazy Journey Reuniting With the NHL Colorado Avalanche on the brink as Stanley Cup Final resumes with Game 5 Friday evening By Brandon Costa, Director of Digital
Friday, June 24, 2022 - 2:01 pm
Print This Story | Subscribe
Story Highlights
The Stanley Cup will be in the building tonight as the Colorado Avalanche take a three games to one series lead into Game 5 of the 2022 Stanley Cup Final against the Tampa Bay Lightning tonight at Ball Arena in Denver (8 p.m. ET, ABC, ESPN+).
The series has marked the return of ESPN to the Stanley Cup Final for the first time since 2004 and the series has enjoyed strong ratings so far with Game 4 on Wednesday pulling 4.6 million viewers and the series averaging 4.2 million viewers so far (up 67% from the 2021 Stanley Cup Final).
SVG sat down with the lead producer of the NHL on ESPN Jeff Dufine to discuss the season that was, his take on new enhancements like Skate Cam and enhanced graphics, and how this Cup Final is a special milestone in his career.
NHL on ESPN lead producer Jeff Dufine in the truck during Game 4 of the 2022 Stanley Cup Final. (Photo: Phil Ellsworth/ESPN Images)
Let's start with the historical significance of this Stanley Cup Final. We are nearing the end of the first year of this new seven -year rights deal with the NHL that has brought the Stanley Cup Playoffs and the Stanley Cup Final back to the ESPN family for the first time in nearly two decades. What's it been like for to be such a big part of the NHL's return to ESPN?
I remember the day [VP, Production] Mike McQuade called me [about a year ago] and said I want you to run our top crew and do the Stanley Cup [Final]. I was ecstatic about it. It was something that he and I talked about for probably a month or so prior.
A lot of people within [ESPN] are hockey fanatics. I'm sure you've heard that from several folks: the amount of people that approached [SVP, Production and Remote Events] Mark Gross, Mike McQuade. So many wanted to be a part of the NHL, which was pretty amazing. We were able to really collaborate with a lot of departments and put together a team that we're really proud of.
Since Mike gave me this responsibility, it has pretty much been nonstop. It's been an amazing adventure and we always circled Game 1 of the Stanley Cup Final as the big moment.
What goes through your mind when you think how quickly this all came together?
It's been a pretty crazy journey. We started this thing with nothing. Well, we had one thing: we had the music.
We didn't have production teams. We didn't have any operations folks lined up. We didn't have trucks. We didn't have equipment. It has been a huge lift, but we're really proud about how we got here and the product we put on the air.
On this Stanley Cup Final, what new tools and technology do you have at your disposal and how has your arsenal increased with each round of these Playoffs?
When we started in the First Round, that's a unique time as we are sharing the building with the RSNs [regional sports networks] and [Canadian broadcaster] Sportsnet. My crew, specifically, did a few of the Boston-Carolina games and Pittsburgh-Rangers games. As big as those games were, there's limited camera positions because you're sharing the building. You work with each other and everybody worked well together and shared as much as we could, but that's the obstacle you're up against in the first round.
As we moved forward in the second round, we did the Carolina-Rangers series and added some additional cameras that were exclusive. We worked with the NHL around the buildings to basically extend our camera and tape plan, grant us some more access.
When we got to the [Eastern] Conference Final, we were pretty similar to what we were doing on ABC Saturdays [during the season]. We added our aerial cam, we added Skate Cam, ankle cameras, some additional Super-Mos on the cameras that we already had existing in the arena. There's the Libero telestrator which we used a lot on our games especially during the regular season.
Now, at the Final, we've added a second Skate Cam on the ice, ankle cameras, additional Super-Mos, all that. We have studio onsite, including the tech crew, the announcers, everything. We actually have a side set, as well, with Brian Boucher and a separate producer and technical tape room dedicated to him so we can break down more stuff in our intermissions. We've added the blimp, we've added virtual graphics, and we've added mic'd up players working with the league and NHL Studios. We have up to four players and both coaches every game mic'ed up.
Regarding the Skate Cam, what do you think about it as a resource to go to? How do you feel that has gone over the course of the entire season and how do you feel it looks?
It has been a huge effort and I applaud the league for giving us the ability to do that. That camera operator is on skates; he's moving around with this camera. He has a designated area where the league lets us go and he has somebody in his ear making sure he's aware if, say, there's a player to his left or there's an official to his right. We don't want him hitting anybody. We're being cautious with it.
It does allow us to get some really unique shots. I would say we do a good job in production of utilizing those shots out of commercial breaks. The really impactful shots that [director] Doug Holmes has been been able to get are during the National Anthem, during warmup, stuff during pregame, and anything around commercial breaks. It's pretty unique.
We feel good about it but, I would say, I still think that those cameras have a time and place. They've got to be used correctly
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
07/10/2026
Dalet, a leading technology and service provider for media-rich organizations, today announced the latest Long-Term Supported (LTS) release of Dalet Flex. Build...
06/09/2026
June 9 2026, 23:00 (PDT) Dolby and MagentaTV Bring Fans Closer to the FIFA Worl...
03/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
03/09/2026
The EZDRM approach to Revenue Security on streaming video can be visualized as a multi-dimensional set of solutions. A growing dimension of that approach is the...
03/09/2026
From field capture to management, control and production, Kiloview will demonstrate one connected Hybrid AV-over-IP workflow including a complete 4RU producti...
03/09/2026
Mediagenix, a global leader in smart content solutions to profitably connect the right content to the right audience, today announced Mediagenix Curation, a new...
03/09/2026
LucidLink, the Emmy-winning cloud-native file streaming platform for instant, secure access to large files, today announced the next step in its vision to make ...
03/09/2026
Fraudulent communications purportedly from Screen Australia 3 September 2026
Screen Australia is aware of scam attempts involving fake emails and promotional m...
03/09/2026
AJA Introduces FS8, Next-Gen 12G-SDI/SMPTE ST 2110 Media Processor
Brie Clayton September 2, 2026
0 Comments
AJA Video Systems unveiled FS8, a video a...
03/09/2026
Shooting Deadheading with Blackmagic URSA Cine 12K LF
Brie Clayton September 2, 2026
0 Comments
Bringing a small story to the big screen with dark com...
03/09/2026
OOONA Launches OOONA Go: Professional Localization Management for Small Companie...
03/09/2026
DURHAM, N.C. - East of Texas Durham has officially opened its doors at American ...
02/09/2026
Professional and collegiate clubs, leading vendors discuss current trends in stadium production
On. Aug. 12, the 2026 SVG Venues & Teams Summit explored the ev...
02/09/2026
SoFi Stadium, YouTube Theater, and Hollywood Park have completed an infrastructure upgrade expanding game presentation and broadcast production capabilities acr...
02/09/2026
Comcast Technology Solutions (CTS) has announced a suite of AI-powered workflow applications for broadcasters, content owners, and operators, built on its Video...
02/09/2026
The North American Broadcasters Association (NABA) and the Association of Professional Wireless Production Technologies (APWPT) have announced a partnership to ...
02/09/2026
Carolina Hurricanes, Anaheim Ducks, Columbus Blue Jackets, Dallas Stars, Minneso...
02/09/2026
New LED provides enhanced quality control, quicker show prep, detailed productio...
02/09/2026
Combines the Phat Drive with high-voltage valve circuit
The latest pedal from Keeley Electronics combines their popular Phat Mode drive pedal with an all-ne...
02/09/2026
Free version of virtual mixing room plug-in introduced
Lewitt's Space Replicator plug-in provides users with a virtual monitoring environment that aims ...
02/09/2026
Two new mixing & mastering plug-ins revealed
AIR Music Tech have just introduced the Stereophonic Bundle, a pair of processing plug-ins designed to provide ...
02/09/2026
Rohde & Schwarz has achieved initial verification of 3GPP Rel. 17 power-saving f...
02/09/2026
Bilbao - 3rd September 2026 -AgileTV, a leading provider of end-to-end TV and vi...
02/09/2026
Why agentic media supply chains need experience design built around visibility, reversibility and human authority
When AI can generate a functional interface ...
02/09/2026
Six-country survey finds 26% of sports fans frequently unable to determine where...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
KOKKEDAL, DENMARK, SEPTEMBER 1, 2026 DPA Microphones announces its new 6388 CORE Headset Microphone, a high-performance directional headset designed for dema...
02/09/2026
Pliant Technologies will highlight its CrewCom CXD 32CF 32x32 Dante /AES67 Digital Audio Network Interface, a powerful connectivity solution designed to expand ...
02/09/2026
iWedia, a leading provider of software solutions for connected TV devices, today announced two enhancements to Teatro Pulse, its end-to-end TV service operation...
02/09/2026
Signiant, trusted by the media industry for accelerated content movement for more than 20 years, will showcase the latest evolution of the Signiant Platform at ...
02/09/2026
With a contractual agreement to supply a leading UK sports broadcaster with outside broadcast services for 104 football matches per season over the next four ye...
02/09/2026
IBC2026 will put sport firmly at the centre of the global media and entertainment technology conversation with the strongest sports showing in the event's h...
02/09/2026
PTZOptics will bring a hands-on showcase of intelligent video production to IBC2026 (11-14 September, RAI Amsterdam), with demonstrations spanning new camera te...
02/09/2026
OOONA, a global provider of professional management and production tools for the media localization industry, today announced the launch of OOONA Go, a ready-to...
02/09/2026
EON Media will make its European debut at IBC2026 (September 11-14, RAI Amsterdam) in the show's Future Tech Zone (Hall 14.FT5). The company is launching it...
02/09/2026
Frequency, the engine behind many of the worlds leading streaming television channels, will demonstrate at IBC2026 how integrating intelligence throughout chann...
02/09/2026
On-device AI platform gives broadcasters and content creators purpose-built tools for real-time vertical video production and AI-enhanced sports coverage...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
02/09/2026
Next-Generation Freeform Control Surfaces Lay the Foundation for AI-Enabled Media Operations
At IBC2026 (Sept. 11 14, RAI Amsterdam, Stand #1.B73), Imagine Com...