
SVG Sit-Down: NHL on ESPN Producer Jeff Dufine Talks Stanley Cup Final, Skate Cam, and the Crazy Journey Reuniting With the NHL Colorado Avalanche on the brink as Stanley Cup Final resumes with Game 5 Friday evening By Brandon Costa, Director of Digital
Friday, June 24, 2022 - 2:01 pm
Print This Story | Subscribe
Story Highlights
The Stanley Cup will be in the building tonight as the Colorado Avalanche take a three games to one series lead into Game 5 of the 2022 Stanley Cup Final against the Tampa Bay Lightning tonight at Ball Arena in Denver (8 p.m. ET, ABC, ESPN+).
The series has marked the return of ESPN to the Stanley Cup Final for the first time since 2004 and the series has enjoyed strong ratings so far with Game 4 on Wednesday pulling 4.6 million viewers and the series averaging 4.2 million viewers so far (up 67% from the 2021 Stanley Cup Final).
SVG sat down with the lead producer of the NHL on ESPN Jeff Dufine to discuss the season that was, his take on new enhancements like Skate Cam and enhanced graphics, and how this Cup Final is a special milestone in his career.
NHL on ESPN lead producer Jeff Dufine in the truck during Game 4 of the 2022 Stanley Cup Final. (Photo: Phil Ellsworth/ESPN Images)
Let's start with the historical significance of this Stanley Cup Final. We are nearing the end of the first year of this new seven -year rights deal with the NHL that has brought the Stanley Cup Playoffs and the Stanley Cup Final back to the ESPN family for the first time in nearly two decades. What's it been like for to be such a big part of the NHL's return to ESPN?
I remember the day [VP, Production] Mike McQuade called me [about a year ago] and said I want you to run our top crew and do the Stanley Cup [Final]. I was ecstatic about it. It was something that he and I talked about for probably a month or so prior.
A lot of people within [ESPN] are hockey fanatics. I'm sure you've heard that from several folks: the amount of people that approached [SVP, Production and Remote Events] Mark Gross, Mike McQuade. So many wanted to be a part of the NHL, which was pretty amazing. We were able to really collaborate with a lot of departments and put together a team that we're really proud of.
Since Mike gave me this responsibility, it has pretty much been nonstop. It's been an amazing adventure and we always circled Game 1 of the Stanley Cup Final as the big moment.
What goes through your mind when you think how quickly this all came together?
It's been a pretty crazy journey. We started this thing with nothing. Well, we had one thing: we had the music.
We didn't have production teams. We didn't have any operations folks lined up. We didn't have trucks. We didn't have equipment. It has been a huge lift, but we're really proud about how we got here and the product we put on the air.
On this Stanley Cup Final, what new tools and technology do you have at your disposal and how has your arsenal increased with each round of these Playoffs?
When we started in the First Round, that's a unique time as we are sharing the building with the RSNs [regional sports networks] and [Canadian broadcaster] Sportsnet. My crew, specifically, did a few of the Boston-Carolina games and Pittsburgh-Rangers games. As big as those games were, there's limited camera positions because you're sharing the building. You work with each other and everybody worked well together and shared as much as we could, but that's the obstacle you're up against in the first round.
As we moved forward in the second round, we did the Carolina-Rangers series and added some additional cameras that were exclusive. We worked with the NHL around the buildings to basically extend our camera and tape plan, grant us some more access.
When we got to the [Eastern] Conference Final, we were pretty similar to what we were doing on ABC Saturdays [during the season]. We added our aerial cam, we added Skate Cam, ankle cameras, some additional Super-Mos on the cameras that we already had existing in the arena. There's the Libero telestrator which we used a lot on our games especially during the regular season.
Now, at the Final, we've added a second Skate Cam on the ice, ankle cameras, additional Super-Mos, all that. We have studio onsite, including the tech crew, the announcers, everything. We actually have a side set, as well, with Brian Boucher and a separate producer and technical tape room dedicated to him so we can break down more stuff in our intermissions. We've added the blimp, we've added virtual graphics, and we've added mic'd up players working with the league and NHL Studios. We have up to four players and both coaches every game mic'ed up.
Regarding the Skate Cam, what do you think about it as a resource to go to? How do you feel that has gone over the course of the entire season and how do you feel it looks?
It has been a huge effort and I applaud the league for giving us the ability to do that. That camera operator is on skates; he's moving around with this camera. He has a designated area where the league lets us go and he has somebody in his ear making sure he's aware if, say, there's a player to his left or there's an official to his right. We don't want him hitting anybody. We're being cautious with it.
It does allow us to get some really unique shots. I would say we do a good job in production of utilizing those shots out of commercial breaks. The really impactful shots that [director] Doug Holmes has been been able to get are during the National Anthem, during warmup, stuff during pregame, and anything around commercial breaks. It's pretty unique.
We feel good about it but, I would say, I still think that those cameras have a time and place. They've got to be used correctly
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
01/04/2026
January 4 2026, 18:00 (PST) DOLBY AND DOUYIN EMPOWER THE NEXT GENERATON OF CREATORS WITH DOLBY VISION
Douyin Users Can Now Create And Share Videos With Stun...
19/02/2026
Berklee Awards Fenway Neighborhood Improvement Grants to Six Organizations A total of $25,000 will be distributed among the Boston-based nonprofits.
February...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Foundry, the leading developer of creative software for the Media and Entertainment industry, today announced the completion of its acquisition of Griptape, a p...
19/02/2026
Capturing the raw energy and emotional intensity of FX's hit series The Bear is no small feat, especially when the set itself is as hectic and unpredictab...
19/02/2026
Cobalt Digital Inc., a leading designer and manufacturer of award-winning video and audio conversion, processing, and distribution solutions, and a founder of o...
19/02/2026
DHD s complete range of digital audio mixers plus the latest-generation RM1 Pro broadcast-from-anywhere unit will be promoted at the upcoming Lokalradioforbunds...
19/02/2026
Operative, the preferred advertising management solution provider for the world's leading media brands, today announced a partnership with GraySwan to bring...
19/02/2026
Witbe today announced the launch of Agentic SDK, a new test automation framework designed to help video service providers build, operate, and scale agentic auto...
19/02/2026
Grass Valley today announced that Network18 Media & Investments Ltd., one of India's largest and most influential media conglomerates, is deploying Grass Va...
19/02/2026
Clear-Com is sponsoring and presenting the USITT Stage Management Award during the United States Institute for Theatre Technology (USITT) Annual Conference & S...
19/02/2026
Paramores Hayley Williams Praises Berklee Ensemble: Make Noise Williams acknowledged the Paramore Ensemble after their show at the Berklee Performance Center ...
19/02/2026
The GeForce NOW anniversary celebration keeps on rolling, and this week is all about the games that make it possible. With more than 4,500 titles supported in t...
19/02/2026
AI is accelerating the telecommunications industry's transformation, becomin...
19/02/2026
Mapping protein production in brain cells yields new insights for brain disease Scripps Research and UC San Diego scientists used a novel method to show that so...
18/02/2026
Audio quality control (QC) is becoming ever more crucial for Olympic Broadcastin...
18/02/2026
The Olympic Games are not only a showcase of athletic excellence, they are also ...
18/02/2026
Netflix is entering the MMA game with a matchup between two of the biggest names ever to compete on the women's side.
Most Valuable Promotions and Netflix ...
18/02/2026
Grass Valley announces that Network18 Media & Investments Ltd., one of India'...
18/02/2026
Cobalt Digital Inc., a designer and manufacturer of video and audio conversion, ...
18/02/2026
Production is divided between a studio in the mountains and a brand-new studio i...
18/02/2026
At the Winter Games IBC in Milan, NBC Sports and Olympics' director of audio...
18/02/2026
The Women's Alpine events at the Tofane Alpine Skiing Center, about a 10-minute drive from Cortina d'Ampezzo, featured some of the most exciting Olympic...
18/02/2026
At the Broadcast Center, 14 audio-control rooms handle the sound in a complex routing and processing regimen
We are exactly where we want to be, Karl Malone,...
18/02/2026
With 300 hours of curling competition in two weeks, it's a safe bet that even the most curling-hungry fan will be satiated. It also requires a production te...
18/02/2026
Always seen as one of the more crazy Olympic events, Bobsleigh is a sport in which athletes must have nerves of steel and pilots must navigate high-tech sleds...
18/02/2026
A typical Winter Olympics day - or should I say evening - inside the Warner Bros...
18/02/2026
The Netherlands has dominated Milan's ice rinks, scooping six speed skating ...
18/02/2026
At the Broadcast Center in Stamford, three discrete intercom systems combine into a centralized infrastructure
Into the second week of Milan Cortina 2026, eigh...
18/02/2026
AI is reshaping operations, capital is scaling ownership, sports are converging with media and entertainment, and venues are evolving into year-round platforms...
18/02/2026
DNA Inc. specializes in crafting next level digital experiences in the Media, St...
18/02/2026
Conflicts have increased, but so have solutions, driven chiefly by pragmatism and the threat of AI music
The only persons on the Figure Skating ice at the 2026...
18/02/2026
Canadian rightsholder deploys its most complex setup at an Olympics ever with ...
18/02/2026
A crew of 1,685 people and 13 control rooms produce nearly every on-air minute f...
18/02/2026
Following an extraordinary 2025 in which he was named Spotify's Global Top A...
18/02/2026
Despu s de un extraordinario 2025 en el que fue nombrado Top Artista Global de Spotify por cuarta vez, algo sin precedentes (y tras su presentaci n en el halfti...
18/02/2026
SBS brings Australians together to mark Ramadan and Eid with communities nationw...
18/02/2026
The Virginia-class attack submarine USS Texas (SSN 775) underway....
18/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...