
Imagine hiking to a lake on a summer day - sitting under a shady tree and watching the water gleam under the sun.
In this scene, the differences between light and shadow are examples of direct and indirect lighting.
The sun shines onto the lake and the trees, making the water look like it's shimmering and the leaves appear bright green. That's direct lighting. And though the trees cast shadows, sunlight still bounces off the ground and other trees, casting light on the shady area around you. That's indirect lighting.
For computer graphics to immerse viewers in photorealistic environments, it's important to accurately simulate the behavior of light to achieve the proper balance of direct and indirect lighting.
What Is Direct and Indirect Lighting? Light shining onto an object is called direct lighting.
It determines the color and quantity of light that reaches a surface from a light source, but ignores all light that may arrive at the surface from any other sources, such as after reflection or refraction. Direct lighting also determines the amount of the light that's absorbed and reflected by the surface itself.
Direct lighting from the sun and sky. Light bouncing off a surface, illuminating other objects is called indirect lighting. It arrives at surfaces from everything except light sources. In other words, indirect lighting determines the color and quantity of all other light that arrives at a surface. Most commonly, indirect light is reflected from one surface onto other surfaces.
Indirect lighting generally tends to be more difficult and expensive to compute than direct lighting. This is because there is a substantially larger number of paths that light can take between the light emitter and the observer.
Direct and indirect lighting in the same setting. What Is Global Illumination? Global illumination is the process of computing the color and quantity of all light both direct and indirect that is on visible surfaces in a scene.
Accurately simulating all types of indirect light is extremely difficult, especially if the scene includes complex materials such as glass, water and shiny metals - or if the scene has scattering in clouds, smoke, fog or other elements known as volumetric media.
As a result, real-time graphics solutions for global illumination are typically limited to computing a subset of the indirect light - commonly for surfaces with diffuse (aka matte) materials.
How Are Direct and Indirect Lighting Computed? Many algorithms can be used for computing direct lighting, all of which have strengths and weaknesses. For example, if the scene has a single light and no shadows, direct illumination is trivial to compute, but it won't look very realistic. On the other hand, when a scene has multiple light sources, processing them all for each surface can become expensive.
To tackle these issues, optimized algorithms and shading techniques were developed, such as deferred or clustered shading. These algorithms reduce the number of surface and light interactions to be computed.
Shadows can be added through a number of techniques, including shadow maps, stencil shadow volumes and ray tracing.
Shadow mapping has two steps. First, the scene is rendered from the light's point of view into a special texture called the shadow map. Then, the shadow map is used to test whether surfaces visible on the screen are also visible from the light's point of view. Shadow maps come with many limitations and artifacts, and quickly become expensive as the number of lights in the scene increases.
Stencil shadows in Doom 3' (2004). Image source: Wikipedia. Stencil shadow volumes are based on extruding scene geometry away from the light, and rendering that extruded geometry into the stencil buffer. The contents of the stencil buffer are then used to determine if a given surface on the screen is in shadow or not. Stencil shadows are always sharp, unnaturally so, but they don't suffer from common shadow map problems.
Until the introduction of NVIDIA RTX technology, ray tracing was too costly to use when computing shadows. Ray tracing is a method of rendering in graphics that simulates the physical behavior of light. Tracing the rays from a surface on the screen to a light allows for the computation of shadows, but this can be challenging if the light comes from one point. And ray-traced shadows can quickly get expensive if there are many lights in the scene.
More efficient sampling methods were developed to reduce the number of rays required to compute soft shadows from multiple lights. One example is an algorithm called ReSTIR, which calculates direct lighting from millions of lights and shadows with ray tracing at interactive frame rates.
Direct illumination and ray-traced shadows created with ReSTIR, compared to a previous algorithm. What Is Path Tracing? For indirect lighting and global illumination, even more methods exist. The most straightforward is called path tracing, where random light paths are simulated for each visible surface. Some of these paths reach lights and contribute to the finished scene, while others do not.
Path tracing is the most accurate method capable of producing results that fully represent lighting in a scene, matching the accuracy of mathematical models for materials and lights. Path tracing can be very expensive to compute, but it's considered the holy grail of real-time graphics.
Comparison of path tracing with a less complete ray-tracing algorithm and rasterization. How Does Direct and Indirect Lighting Affect Graphics? Light map applied to a scene. Image courtesy of Reddit. Direct lighting provides the basic appearance of realism, and indirect lighting makes scenes look richer and more natural.
One way indirect lighting has been used in many video games is through omnipresent ambient light. This type o
Most recent headlines
05/01/2027
Worlds first 802.15.4ab-UWB chip verified by Calterah and Rohde & Schwarz to be ...
01/06/2026
January 6 2026, 05:30 (PST) Dolby Sets the New Standard for Premium Entertainment at CES 2026
Throughout the week, Dolby brings to life the latest innovatio...
02/05/2026
Dalet, a leading technology and service provider for media-rich organizations, t...
01/05/2026
January 5 2026, 18:30 (PST) NBCUniversal's Peacock to Be First Streamer to ...
01/04/2026
January 4 2026, 18:00 (PST) DOLBY AND DOUYIN EMPOWER THE NEXT GENERATON OF CREATORS WITH DOLBY VISION
Douyin Users Can Now Create And Share Videos With Stun...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
19/02/2026
Foundry, the leading developer of creative software for the Media and Entertainment industry, today announced the completion of its acquisition of Griptape, a p...
19/02/2026
Capturing the raw energy and emotional intensity of FX's hit series The Bear is no small feat, especially when the set itself is as hectic and unpredictab...
19/02/2026
Cobalt Digital Inc., a leading designer and manufacturer of award-winning video and audio conversion, processing, and distribution solutions, and a founder of o...
19/02/2026
DHD s complete range of digital audio mixers plus the latest-generation RM1 Pro broadcast-from-anywhere unit will be promoted at the upcoming Lokalradioforbunds...
19/02/2026
Operative, the preferred advertising management solution provider for the world's leading media brands, today announced a partnership with GraySwan to bring...
19/02/2026
Witbe today announced the launch of Agentic SDK, a new test automation framework designed to help video service providers build, operate, and scale agentic auto...
19/02/2026
Grass Valley today announced that Network18 Media & Investments Ltd., one of India's largest and most influential media conglomerates, is deploying Grass Va...
19/02/2026
Clear-Com is sponsoring and presenting the USITT Stage Management Award during the United States Institute for Theatre Technology (USITT) Annual Conference & S...
19/02/2026
Paramores Hayley Williams Praises Berklee Ensemble: Make Noise Williams acknowledged the Paramore Ensemble after their show at the Berklee Performance Center ...
19/02/2026
Mapping protein production in brain cells yields new insights for brain disease Scripps Research and UC San Diego scientists used a novel method to show that so...
18/02/2026
Audio quality control (QC) is becoming ever more crucial for Olympic Broadcastin...
18/02/2026
The Olympic Games are not only a showcase of athletic excellence, they are also ...
18/02/2026
Netflix is entering the MMA game with a matchup between two of the biggest names ever to compete on the women's side.
Most Valuable Promotions and Netflix ...
18/02/2026
Grass Valley announces that Network18 Media & Investments Ltd., one of India'...
18/02/2026
Cobalt Digital Inc., a designer and manufacturer of video and audio conversion, ...
18/02/2026
Production is divided between a studio in the mountains and a brand-new studio i...
18/02/2026
At the Winter Games IBC in Milan, NBC Sports and Olympics' director of audio...
18/02/2026
The Women's Alpine events at the Tofane Alpine Skiing Center, about a 10-minute drive from Cortina d'Ampezzo, featured some of the most exciting Olympic...
18/02/2026
At the Broadcast Center, 14 audio-control rooms handle the sound in a complex routing and processing regimen
We are exactly where we want to be, Karl Malone,...
18/02/2026
With 300 hours of curling competition in two weeks, it's a safe bet that even the most curling-hungry fan will be satiated. It also requires a production te...
18/02/2026
Always seen as one of the more crazy Olympic events, Bobsleigh is a sport in which athletes must have nerves of steel and pilots must navigate high-tech sleds...
18/02/2026
A typical Winter Olympics day - or should I say evening - inside the Warner Bros...
18/02/2026
The Netherlands has dominated Milan's ice rinks, scooping six speed skating ...
18/02/2026
At the Broadcast Center in Stamford, three discrete intercom systems combine into a centralized infrastructure
Into the second week of Milan Cortina 2026, eigh...
18/02/2026
AI is reshaping operations, capital is scaling ownership, sports are converging with media and entertainment, and venues are evolving into year-round platforms...
18/02/2026
DNA Inc. specializes in crafting next level digital experiences in the Media, St...
18/02/2026
Conflicts have increased, but so have solutions, driven chiefly by pragmatism and the threat of AI music
The only persons on the Figure Skating ice at the 2026...
18/02/2026
Canadian rightsholder deploys its most complex setup at an Olympics ever with ...
18/02/2026
A crew of 1,685 people and 13 control rooms produce nearly every on-air minute f...
18/02/2026
Following an extraordinary 2025 in which he was named Spotify's Global Top A...
18/02/2026
Despu s de un extraordinario 2025 en el que fue nombrado Top Artista Global de Spotify por cuarta vez, algo sin precedentes (y tras su presentaci n en el halfti...
18/02/2026
SBS brings Australians together to mark Ramadan and Eid with communities nationw...
18/02/2026
The Virginia-class attack submarine USS Texas (SSN 775) underway....
18/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...
18/02/2026
Share
Copy link
Facebook
X
Linkedin
Bluesky
Email...