Gamers, Creators, Drivers Feel GeForce RTX, NVIDIA AI Everywhere
04/01/2022
A virtual address prior to CES showed next-gen games, new tools for creating virtual worlds, and AI-powered vehicles - all accelerated by NVIDIA technologies.
160-Plus Portable Powerhouses Ray tracing and AI are defining the next generation of content, said Jeff Fisher, senior vice president of NVIDIA's GeForce business, announcing more than 160 thin-and-light laptops using RTX 30 Series GPUs in a smorgasbord of mobile designs.
They will serve 3 billion gamers and tens of millions of content creators worldwide, who are increasingly turning to portable PCs.
Many of the systems will pack a new GeForce RTX 3080 Ti laptop GPU, the first time the flagship 80 Ti class comes to mobile PCs. It sports 16GB of the fastest ever GDDR6 memory in a laptop and delivers higher performance than the desktop TITAN RTX, with prices starting at $2,499.
More will light up with the GeForce RTX 3070 Ti laptop GPU, the newest member of our fastest-growing class of GPUs. It can drive displays at 100 frames/second with 1,440-pixel resolution, at prices starting at $1,499.
Laptops with the new GPUs will be available starting Feb. 1. They bring a fourth generation of Max-Q Technologies, a systems design approach that enables the thinnest, lightest, quietest gaming laptops.
The latest Max-Q applies AI to optimally balance GPU/CPU power use, battery discharge, image quality and frame rates. Laptops running it can provide up to 70 percent more battery life while delivering more performance.
Mainstream and Monster GPUs Fisher also announced the GeForce RTX 3050, which brings ray tracing and accelerated AI to mainstream desktops.
The GPU lets mass market PCs run the latest games at 60 frames per second, thanks to graphics and AI cores in its NVIDIA Ampere architecture.
The RTX 3050 sports 8GB of GDDR6 memory. The card will be available from partners worldwide on Jan. 27 starting at $249.
RTX is the new standard, and the GeForce RTX 3050 makes it more accessible than ever, said Fisher, showing a monster RTX 3090 Ti (pictured below) also in the wings.
The RTX 3090 Ti will pack 24GB of GDDR6X running at 21 Gbit/s, the fastest memory ever. The GPU will crank out 40 teraflops for shaders, 78 teraflops for ray tracing and a whopping 320 teraflops of AI muscle. More details will be coming later this month.
New Initiatives with AT&T, Samsung Giving high-performance mobile gaming new wings, AT&T and NVIDIA are working together to provide customers an optimized experience. And AT&T customers are getting a special offer to enjoy NVIDIA GeForce NOW on 5G.
Starting today, AT&T customers with a 5G device on a qualifying plan, can get a six-month GeForce NOW Priority Membership at no charge, said Fisher.
For its part, Samsung will offer NVIDIA's cloud gaming service on its smart TVs through the Samsung Gaming Hub around midyear.
It's the latest move to bring GeForce NOW to the living room. In November, LG showed a beta version of the service on its 2021 WebOS smart TVs.
As for games, GeForce NOW continues to expand support for the Electronic Arts catalog, adding Battlefield 4 and Battlefield 5 to GeForce NOW's online library of more than 1,100 PC games played by 15 million subscribers.
Heart-Pounding RTX and Reflex Games Speaking of new games, NVIDIA announced 10 new RTX games.
Fisher showed clips from four upcoming titles that this year will support RTX, DLSS - NVIDIA's AI-powered graphics enhancing technology - or both.
Escape From Tarkov and Rainbow Six Extraction are adding DLSS, while The Day Before and Dying Light 2 Stay Human are adding both DLSS and ray tracing.
In addition, seven new titles support NVIDIA Reflex for low-latency gameplay. They include Sony's God of War, Rainbow Six Extraction and iRacing, taking Reflex into the world's premier online racing simulator.
And we're raising the bar in esports. A new class of 27-inch esports displays with 1440-pixel resolution and G-SYNC at up to 360 Hz refresh rates will be available soon from AOC, ASUS, MSI and ViewSonic.
Building 3D Virtual Worlds For the 45 million professionals who create games, movies and more, Fisher described tools transforming their workflows.
We are at the dawn of the next digital frontier. Interconnected 3D virtual worlds with shops, homes, people, robots, factories, museums will be built by an expanding number of creators, collaborating across the globe, he said.
NVIDIA Omniverse, the powerful platform for artists to collaborate and accelerate 3D work, remains free and is now generally available for GeForce and NVIDIA RTX Studio creators.
Omniverse uses Pixar's open-standard Universal Scene Description (USD) to connect tools from more than 40 software development partners into a single 3D design platform. That lets creators across the globe collaborate in Omniverse on shared 3D workflows.
This is the future of 3D content creation and how virtual worlds will be built, Fisher said.
He detailed new capabilities in Omniverse, including:
Omniverse Nucleus Cloud, a one-click-to-collaborate 3D scene sharing feature, now in early access
Updates to Omniverse Audio2Face, an AI-enabled app that animates a 3D face based on an audio track, including direct export to Epic's MetaHuman for creating realistic characters
New assets from Mechwarrior 5 and Shadow Warrior 3 added to the Omniverse Machinima library
And a wealth of free digital assets now available in the Omniverse launcher from leading 3D marketplaces.
In addition, we've upgraded NVIDIA Canvas, our Studio app that converts brushstrokes into photorealistic
LINK: | https://blogs.nvidia.com/blog/2022/01/04/ces-rtx-3080ti-laptops-gfn-at... |
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